- August 27, 2020
- Seenapsis Studio
- 7h median play time
A Long Way Down
Platforms
About
A Long Way Down is a single player role playing game. It was developed by Seenapsis Studio and was released on August 27, 2020. It received mostly positive reviews from critics and neutral reviews from players.
Find us: Steam | Twitter | Newsletter | Discord | Facebook [Media 2248737] The game draws inspiration from hits like Darkest Dungeon, Slay the Spire and Hand of Fate. A Long way down is a...











- Unique path-building mechanic in the campaign map adds a fresh layer to the deck-building genre.
- Art style and graphics are attractive and consistent, with decent sound design.
- Deck-building and upgrade systems provide meaningful progression and optimization opportunities.
- Combat is simplistic and repetitive with limited card variety, lacking meaningful synergies or tactical depth.
- Tile placement and dungeon master interference often feel random and frustrating, sometimes breaking pacing and progression.
- Numerous bugs, technical issues, and occasional crashes significantly detract from the gameplay experience.
- gameplay53 mentions Positive Neutral Negative
Gameplay in this title offers a unique blend of deck-building and path-building mechanics, mixing dungeon crawling with roguelite elements, which some players find fresh and engaging. However, many reviews criticize the game for its limited card variety, simplistic and repetitive combat, clunky party management, and lack of deep strategy, leading to a somewhat shallow and occasionally frustrating experience. While the innovative mechanics show promise, the core gameplay currently feels underdeveloped and in need of refinement to fully realize its potential.
“One of the main gameplay elements of A Long Way Down is its deck-building component, in which you must choose from a selection of cards you obtain to build your perfect hand.”
“The other main gameplay element that I found particularly unique is its path-building elements, where you must plan a path to attack your enemies first—whoever gets to the other first gets the first strike.”
“While I can assume a lot of content has yet to be added, I'm enjoying how it shares unique mechanics from other great deck builders (Slay the Spire, Deck of Ashes, and Deep Space Derelicts) mixed in with the clever concept of allowing the player to modify the labyrinthine strategic map as the evil AI works to thwart your building of pathways to the map's objectives.”
“What makes this even worse is a hard limit of a 24 (or maybe it was 20) card limit and no reshuffle mechanic (without taking major damage anyway).”
“Gameplay is incredibly boring and repetitive, and it's a shame too as the concept seemed like it would work on paper.”
“Unfortunately, while 'A Long Way Down' is a game with complex mechanics where the main gameplay loop sees you trying to match powerful synergies with the cards, generally fights in the early access version are largely devoid of tactics and most of the cards are fairly simplistic in their nature, causing either an attack, a gain, or drop in percentage of attack or defense or a mixture of the two.”
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Frequently Asked Questions
A Long Way Down is a role playing game.
A Long Way Down is available on Nintendo Switch, PC, Mac OS, Windows and others.
On average players spend around 8 hours playing A Long Way Down.
A Long Way Down was released on August 27, 2020.
A Long Way Down was developed by Seenapsis Studio.
A Long Way Down has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its graphics.
A Long Way Down is a single player game.
Similar games include Gordian Quest, Deep Sky Derelicts, Cardaclysm, Legend of Keepers, Mahokenshi and others.




