- November 19, 2016
- HordeCore
- 4h median play time
A Horde Too Many
Platforms
About
"A Horde Too Many" is a post-apocalyptic survival RPG where players build a safe haven, gather supplies, and carefully choose a team of characters to fight through hordes of zombies. The game features tower defense elements and allows players to explore wastelands for supplies. Upcoming features include character collection and development.
- HordeCore offers enjoyable zombie-slaying fun with a cool aesthetic and art style.
- The game features a variety of classes and abilities, making character customization and gameplay engaging.
- It provides a fun cooperative experience, especially when played with friends, and has a decent crafting and looting system.
- The game is plagued by bugs and crashes, particularly when using controllers, which can severely hinder gameplay.
- Many design decisions, such as the cumbersome item pickup system and the unnecessary crafting timers, detract from the overall experience.
- The multiplayer experience is disappointing, with issues like separate spawns making it feel more like two single-player games rather than a cooperative experience.
story
42 mentions Positive Neutral NegativeThe game's story is generally considered thin and poorly written, with a simplistic and sometimes silly narrative that seems aimed at a younger audience. Players noted a lack of clarity regarding character backgrounds and faction dynamics, as well as repetitive mission designs that detract from the overall experience. While the game includes various gameplay elements like crafting and a card game, the story itself is not a focal point, leading many to view it as secondary to the gameplay mechanics.
“It has a story, crafting, cooking, a talent tree with passive bonuses to help your team, various classes of survivors that feel unique, and a fun card game to take your mind off the shooting.”
“The plot in this game is seasoned with comics.”
“It's a paid flash game with a small story, comic, and loot pool that will allow you to improve your character.”
“The story is thin and not terribly well-written, but the skilling and upgrade paths are interesting and the card game is decent enough to be playable.”
“There are pieces left seemingly undone, which is a bit annoying - I can understand controlling access to scrap through drops/salvage only, but why is there no merchant anywhere that I can buy mundane items from - like plastic, metal, etc? In the storyline, the scrapper team seems to get the short end of the stick - not a lot of explanation about who they are or who Nana is, and it wasn't clear to me that these were opposing factions at all.”
“The dialogue is infantile and near pointless for the most part; the writing is poor as is the story.”