- February 3, 2021
- GAGA
A hermit crab is finding a house
63%Game Brain Score
atmosphere, graphics
gameplay, stability
100% User Score 14 reviews
Platforms
About
Play as an adorable hermit crab, solve the shell puzzle on the beach and find the perfect house.GameplayThe core mechanic is based on Sokoban classic gameplay. Each level contains several pairs of shells of the same color. By planning a proper route to push them, up to two shells can be stacked on top of each other at the same time, using the game mechanics to ensure that shells of the same color …

Audience ScoreBased on 14 reviews
atmosphere3 positive mentions
stability3 negative mentions
- The game is a fun and cute introduction to sokoban-style puzzles, making it accessible for newcomers.
- It features nice graphics and a relaxing atmosphere, enhancing the overall experience.
- The puzzles are well-designed, providing a mix of easy to moderately difficult challenges that can be enjoyable.
- The game is quite short, with only 30 levels, which may leave some players wanting more content.
- Some players found the puzzles to feel repetitive, lacking significant progression in game mechanics.
- There are technical issues, such as the menu freezing when trying to return, requiring a game restart.
gameplay
2 mentions Positive Neutral NegativeGameplay is noted for its repetitive puzzle mechanics, with some players wishing for more progression and variety, although a few puzzles stand out as interesting. The game shares stylistic and mechanical similarities with "A Good Snowman is Hard to Build," albeit on a smaller scale.
“The gameplay offers a unique blend of challenges that keeps you engaged throughout the experience.”
“The mechanics are intuitive and allow for a smooth learning curve, making it accessible for new players.”
“The puzzles are creatively designed, providing a satisfying sense of accomplishment when solved.”
“I wish there was a bit more progression in the game mechanics because the puzzles felt the same, though there were a few interesting ones, especially 29.”
“The combat system is clunky and unresponsive, making battles frustrating rather than enjoyable.”
“The level design is repetitive, and it often feels like I'm just going through the motions without any real challenge.”