- February 25, 2015
- Benjamin Davis
- 5h median play time
A Good Snowman Is Hard To Build
Platforms
About
"A Good Snowman is Hard to Build" is a charming puzzle game where you play as a monster, tasked with building snowmen by solving puzzles. With adorable graphics, an enchanting soundtrack, and carefully designed puzzles, this game is sure to delight. The game has received numerous accolades, including being named one of TIME magazine's top 10 apps of 2016 and winning Best Character Design at Intel Level Up 2014.
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- Charming and relaxing gameplay with a soothing atmosphere and cute visuals.
- Puzzles are engaging and progressively challenging, providing a satisfying experience.
- The ability to hug snowmen and interact with the environment adds a delightful touch.
- The game is relatively short, with some players feeling it lacks content for the price.
- The mechanics in the 'dream world' can be confusing and frustrating, requiring external guides.
- Controls can be unresponsive at times, leading to accidental movements and frustration.
gameplay
137 mentions Positive Neutral NegativeThe gameplay of "A Good Snowman is Hard to Build" is centered around simple mechanics where players roll snowballs to create snowmen, offering a blend of intuitive and challenging puzzles. While the game effectively explores its core mechanic without unnecessary complexity, some players found the dream world puzzles to be frustrating due to the need to redo previous challenges. Overall, the game is praised for its charming visuals, soothing music, and engaging yet accessible puzzle design, making it a delightful experience for casual gamers.
“The puzzles are short but challenging, and the game lasts just long enough to explore all the possibilities of the mechanics without overstaying its welcome.”
“Progression is natural, introducing new puzzle mechanics by doing, instead of giving an explicit tutorial.”
“Quick, adorable, and fully explores one well-defined mechanic.”
“I like the pretty art and the puzzle mechanic, but the controls are absolutely awful for no reason.”
“Not a big issue, but with such a small amount of mechanics in play you would expect it to be more refined.”
“It has a wonderful aesthetic and makes an interesting new use of the classic box-pushing puzzle mechanic, but it is tragically short; I finished it in under 3 hours.”