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A Game About Digging A Hole

A Game About Digging A Hole Game Cover
91%Game Brain Score
gameplay, story
replayability, grinding
91% User Score Based on 10,059 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStation
A Game About Digging A Hole Game Cover

About

A Game About Digging A Hole is a single player survival simulation game with horror and kids themes. It was developed by DoubleBee and was released on February 7, 2025. It received very positive reviews from players.

A Game About Digging A Hole invites players to dig deep underground, uncovering treasures to sell and upgrade gear. With no rules or time limits, the game offers a relaxing and continuous adventure where every spadeful brings you closer to hidden truths beneath the surface. It's a simple yet engaging journey focused on exploration and discovery.

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91%
Audience ScoreBased on 10,059 reviews
gameplay177 positive mentions
replayability30 negative mentions

  • The game features a surprisingly engaging narrative with humor and unexpected plot twists, particularly appreciated in the ending.
  • Gameplay is characterized by simple yet addictive mechanics, providing a satisfying and relaxing experience for players.
  • The minimalist, voxel-inspired graphics create a charming atmosphere that enhances the overall gameplay experience.
  • The game is criticized for its brevity and lack of depth, with many players feeling the story and gameplay are too short and repetitive.
  • Performance issues and bugs have been reported, leading to a mixed reception regarding the game's stability and optimization.
  • There is very low replayability, with players noting that once completed, there is little incentive to return to the game.
  • gameplay
    558 mentions Positive Neutral Negative

    The gameplay of "A Game About Digging a Hole" is characterized by its simple yet addictive mechanics, revolving around a straightforward loop of digging, collecting resources, and upgrading equipment. While many players find the core gameplay satisfying and relaxing, the experience is often criticized for its brevity, with most playthroughs lasting around 1-2 hours, and a lack of depth or variety in mechanics. Additionally, the abrupt shift in gameplay towards the end has left some players feeling disappointed, suggesting that while the game is enjoyable, it could benefit from expanded content and more engaging challenges.

    • “A simple game about digging, that's relatively light in gameplay mechanics.”
    • “My takeaway: a game about digging a hole is a simple concept game that flourished with intuitive controls, a dash of mystery, and relaxing gameplay.”
    • “The core gameplay loop of dig, drop off minerals, upgrade, repeat is perfectly serviceable and well optimized, the controls are responsive and there's something very satisfying about excavation.”
    • “Not enough gameplay.”
    • “The gameplay is excessively repetitive, requiring you to dig endlessly with no meaningful progression or challenge to speak of.”
    • “The ending is the worst and is completely removed from the rest of the gameplay and there is really no story.”
  • story
    298 mentions Positive Neutral Negative

    The game's story, while not the primary focus, offers a surprisingly engaging narrative for a title centered on digging a hole. Players appreciate the humor and unexpected plot twists, particularly the ending, though many feel the story is too short and lacks depth. Overall, the narrative serves as a light backdrop to the gameplay, with some players expressing a desire for more content and lore to enhance the experience.

    • “For a game about digging a hole, the story is actually quite deep.”
    • “A very fun and enjoyable, short game, with a storyline buried underneath for you to find.”
    • “The ending delivers a solid plot twist, which adds a nice touch to the journey.”
    • “The story is nonexistent in the game and makes no sense.”
    • “There is little to no story to speak of, and what narrative does exist is comparable to a flash game rather than any of the more notable narratives of gaming.”
    • “The ending is the worst and is completely removed from the rest of the gameplay and there is really no story.”
  • graphics
    124 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalist, voxel-inspired style that is both charming and effective, enhancing the overall gameplay experience. While some players noted issues with performance and a lack of customization options, the vibrant colors and simple visuals contribute to a relaxing atmosphere that complements the game's engaging mechanics. Overall, the graphics are generally well-received, with many appreciating their ability to evoke nostalgia and support the whimsical theme of the game.

    • “The visuals embrace a minimalist, voxel-inspired style that keeps everything clean and readable.”
    • “The graphics are basic but clean, and the sound effects (that satisfying shovel crunch!) actually make it relaxing.”
    • “The art style is charmingly minimalist, with a nostalgic pixelated design that invites you to focus on your digging delights.”
    • “Low poly graphics, yet very low fps on desktop from an unoptimized Unreal Engine game.”
    • “The graphics are uninspired, and the sound design leaves much to be desired, resulting in a monotonous experience overall.”
    • “This game has no graphics menu or option to change the resolution.”
  • replayability
    106 mentions Positive Neutral Negative

    Overall, the game has been criticized for its very low replayability, with many players noting that once they complete it, there is little incentive to return. While some mention the potential for achievement hunting or challenge modes to provide minimal replay value, the consensus is that the game lacks depth and content to encourage multiple playthroughs. Many reviewers feel that the short gameplay experience, often under two hours, does not justify the price, especially given the absence of engaging post-game content.

    • “Unlocking achievements on your second playthrough gives this some unexpected replay value.”
    • “It's respectfully short and has a few secrets to uncover; the achievements are straightforward if you're into that and also provide a bit of replayability.”
    • “A small but very fun experience with some replayability; I'd say it's pretty well worth the price.”
    • “Very little replayability after getting all the achievements.”
    • “The big finale—a mysterious chamber waiting at the deepest level—feels more like an afterthought than a climax. After one full run, a challenge mode unlocks with specific goals to extend playtime, but the lack of deeper systems or emergent content means replay value is modest.”
    • “You finish the game in like 2 hours and there is 0 replayability.”
  • humor
    100 mentions Positive Neutral Negative

    The humor in the game is widely praised for its absurdity and charm, with many players finding the concept and execution genuinely funny, particularly the unexpected twist at the ending. While some reviews note a lack of depth or content, the overall consensus is that the game delivers a lighthearted and entertaining experience, making it a delightful choice for those seeking a humorous gaming session. The simplicity and quirky nature of the game contribute to its appeal, leaving players amused and satisfied.

    • “It’s relaxing, ridiculous, and absurdly charming—like the developers said, 'we could make a plot… or we could just call it what it is and see what happens.' By the end, you’re not just playing a game—you’re laughing at the name, marveling at the simplicity, and wondering why more games aren’t this honest.”
    • “Absolutely hilarious - great payoff.”
    • “This game is so silly and fun, the ending made me laugh; it was a great time!”
    • “You're not funny!”
    • “It's pretty predictable and unfunny.”
  • grinding
    83 mentions Positive Neutral Negative

    The reviews indicate that the grinding aspect of the game is largely viewed as tedious and slow, particularly in the early stages where players must repeatedly perform monotonous tasks to upgrade their tools. While some players appreciate the therapeutic nature of grinding and find satisfaction in gradual progression, many express frustration with the lack of meaningful rewards and the overall repetitiveness of the gameplay. Overall, the grinding experience is seen as a significant drawback, with some recommending the game only for those who enjoy mindless tasks.

    • “The battery mechanics help to keep the progression at a good pace, being long but not too tedious.”
    • “Neat little grindy game; I would love it if it got an update or expansion to add more upgrade tools and ores. Highly recommend you get this game!”
    • “The game is fun to waste a couple of hours; progression isn't too tedious.”
    • “It's my least favorite kind of game design, where the game starts out as tedious and boring, but if you earn enough money you can upgrade your way to slightly less tedious (but still boring).”
    • “The early game can be quite tedious before upgrading, and having the achievements gated behind starting a second run (and one of them being a speedrun achievement, which will likely take several attempts) is somewhat irritating, though, because it means if you want that you're gonna have to deal with that early game slog multiple times.”
    • “Mindless, tedious, boring.”
  • music
    79 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, with many players noting the absence of an in-game soundtrack. While some appreciate the minimalistic sound design that allows for personal music or podcasts to enhance the experience, others feel that the lack of music detracts from the overall atmosphere. Overall, the game is often described as enjoyable for casual play, especially when paired with external audio.

    • “The sounds, aesthetic, and music fit the game perfectly, and the minimalistic gameplay makes for an easy playing experience.”
    • “The music and sound design beautifully complement the visuals, transitioning from soothing and serene to a gently intense vibe as you uncover more layers.”
    • “If you're looking for a game where you can shut your brain off and listen to some music, then this is a top contender.”
    • “Yes, the game is only $5 and it is exactly what the title says, a game where you dig a hole; it could have been a lot better - the dirt looks the same all the way down, there is no music, etc. I honestly thought the game was a waste of time.”
    • “With repetitive simple sounds and a soundtrack so unmemorable I had to start up the game to check if it even had one, I am critical of that too.”
    • “There's no music to speak of, and the sound effects are repetitive and annoying, but can be turned off.”
  • emotional
    27 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of feelings, from deep connections and moments of joy to disorientation and frustration. Players report experiencing tears during poignant moments, particularly at the game's ending, while others find the gameplay both wholesome and draining. Overall, the game offers a unique emotional journey that can be both uplifting and disorienting, leaving some players feeling satisfied yet exhausted.

    • “The first time I met that mole, I cried a little.”
    • “What started out as digging a hole became something deeply wholesome.”
    • “The emotional journey this game takes you on is profound.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability is mixed, with some players reporting a range of glitches and bugs, particularly related to achievements and specific gameplay mechanics like fall damage and dynamite usage. However, many users also note that the game runs smoothly overall, with minimal issues on platforms like the Steam Deck, and some have experienced no glitches at all. While there are occasional graphical hitches and minor bugs, the developers are actively addressing these issues, leading to a generally positive reception regarding stability.

    • “The game is fine, runs great on the Steam Deck, but it probably won't win any awards, and that's okay.”
    • “Gets a little bit tedious in the last half an hour, but I like the minimalist approach and gameplay; the game delivers what it promises, no bugs, no freezes, so for this price, I recommend it if you really don't expect anything more than digging a hole for more or less than 3 hours.”
    • “Does what it wants to do very competently, surprisingly had no glitches at all, which is very surprising given the open nature of the game.”
    • “Laggy buggy mess.”
    • “Maybe if the game was $2 it'd be worth it, but it's buggy, like crazy and annoyingly so.”
    • “There are a few bugs and visual glitches, but nothing that can't be fixed.”
  • atmosphere
    19 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a meditative and immersive quality, enhanced by charming minimalist visuals and subtle sound design that complements the digging experience. While the atmosphere effectively creates a sense of claustrophobia and mystery, some players feel it could benefit from more varied soundscapes and content to maintain engagement. Overall, the atmosphere is well-crafted, contributing significantly to the game's exploration and enjoyment, despite a jarring tonal shift at the end.

    • “The visuals are charming and minimalistic, perfectly matching the relaxed yet engaging atmosphere.”
    • “The atmosphere is well-crafted, adding to the overall immersion.”
    • “There are no jump scares, nothing is going to pop out at you, it's just the overall atmosphere of being underground and disoriented.”
    • “It lacks content and some refining, the first few minutes are fun but it gets boring fast because of the lack of atmosphere.”
    • “After beating it on the first run it took me around an hour, the start was a bit slow but as you go further it adds a mysterious atmosphere.”
  • optimization
    16 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players experiencing significant performance issues such as stuttering and low frame rates, even on capable PCs. While some users noted smooth performance thanks to features like G-Sync, others reported severe lag that hindered gameplay, particularly on lower-end systems. Overall, the game's optimization appears to be lacking, detracting from the experience despite its fun elements.

    • “Performance was buttery smooth regardless (thanks gsync!) without a dip or frame skipped, a rarity for UE5 games.”
    • “The game seemed really well made and optimized.”
    • “It can be kinda glitchy visually sometimes but runs smoothly.”
    • “The game is pretty poorly optimized; for such a simple game, you'd expect excellent performance. Yet, my PC, which comfortably runs AAA games, experienced several instances of stuttering.”
    • “Low poly graphics, yet very low FPS on desktop from an unoptimized Unreal Engine game.”
    • “I would like to see optimization settings. I have a lower-end PC and only ran an average of 30 FPS.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with players appreciating the lack of intrusive microtransactions and daily grind typical of many modern games. However, many feel that the game falls short in content and mechanics, suggesting that it prioritizes advertising over substantial gameplay, leading to disappointment and a perception of it being a cash grab. Overall, while the honest advertising is noted, the game's limited content and execution have left players wanting more.

    • “It's a nice experience and a nice break from all the other games with a million different microtransactions, flashy graphics, and endless gameplay.”
    • “Nice to play a game that doesn't have you grinding daily quests and dangling microtransactions in your face constantly.”
    • “You see the advertisement of a house with gold in the garden, you fall for it, buy the house, and start digging with a battery-run shovel.”
    • “Overall rushed game that spent more money on advertising than on simple mechanics, overall this game was worse than an average Roblox game with just barely over 2 hours of content so most can’t refund.”
    • “Instead it just felt like a mobile game that you pay for all the ads up front for the bare minimum of content.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is generally regarded as solid, though some users feel it could be enhanced with the inclusion of a love story.

    • “Character development was solid but lacking a love story.”
    • “The characters felt one-dimensional and their growth was minimal throughout the game.”
    • “I expected more depth in the character arcs; they didn't evolve in a meaningful way.”
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4h Median play time
6h Average play time
2-5h Spent by most gamers
*Based on 115 analyzed playthroughs
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Frequently Asked Questions

A Game About Digging A Hole is a survival simulation game with horror and kids themes.

A Game About Digging A Hole is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 6 hours playing A Game About Digging A Hole.

A Game About Digging A Hole was released on February 7, 2025.

A Game About Digging A Hole was developed by DoubleBee.

A Game About Digging A Hole has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

A Game About Digging A Hole is a single player game.

Similar games include Keep Digging, Mining Mechs, SteamWorld Dig, Underminer, Leaf it Alone and others.