A Fear Of Heights, And Other Things
- October 17, 2016
- Fulby Technologies
"A Fear Of Heights, And Other Things" is a narrative-driven adventure game that explores the inner struggles of the protagonist through various challenges and puzzles. Players must help the character confront and overcome their acrophobia while uncovering memories and tackling other fears. The game features unique mechanics, such as height-based anxiety effects and a surreal, atmospheric art style.
Reviews
- Great for introducing newcomers to VR, with fun experiences like base jumping and Spider-Man-style rope swinging.
- Inexpensive price point makes it a worthwhile purchase for casual VR users and those looking to showcase VR to friends and family.
- Some scenes, like the cliff and the closing walls, effectively invoke fear and provide a thrilling experience.
- The game feels unpolished and lacks depth, with many scenes being static and not very interactive.
- Graphics are basic and dated, which detracts from the overall experience.
- Some users found the base jumping experience to be nauseating due to sudden movements and lack of character visibility.
- graphics14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The graphics in the game are a mixed bag, with some users praising the realism of nature scenes like canyons and cliffs, while others find the overall visuals to be basic and lacking in detail. Although the graphics create a sense of height, they are not particularly compelling, and there are calls for improvements, especially in urban environments. Overall, while the visuals may not be groundbreaking, they are deemed satisfactory for the price of entry.
“I was more impressed with the visuals and realism of the nature scenes like canyon and cliff.”
“Graphics are good and vary from photorealistic (cliff) to the kind of Richie's Plank effect when you're standing over the city.”
“Although the graphics are very simple, it creates the feeling of height!”
“The graphics aren't exceptionally compelling by any means, and the audio is just so-so.”
“Nothing was scary, the graphics were on the low side, and you can't even jump off the ledges (you just hang out in the sky looking down).”
“If I were the developer, I would consider expanding and improving the concept, for example, considerably improve the graphics of the city, improve some of the experiences, offer more experiences, and then charge more.”
- gameplay4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay features an engaging movement mechanic that users find enjoyable and innovative. Although currently presented as a tech demo, there is a strong desire among players for this mechanic to be developed into a full game.
“Really fun movement mechanic.”
“This is just a tech demo, but I really hope someone expands this mechanic into a full game.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users note that while the game attempts to elicit strong emotional reactions through its scenes, some players feel that these moments come off as more visually impressive than genuinely moving.