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A Doctor's Term is a single player simulation game with a science fiction theme. It was developed by Council of Pure Sanity and was released on July 24, 2025. It received positive reviews from players.

Step into the shoes of Dr Vincent Batten, who takes on his new role at the Ministry of Health of the Fourth Republic. Known as a care center for mentally unstable patients, you will find yourself curious, yet intimidated behind the walls of this facility. In times when the republic is characterized by unrest and riots, it is all the more honourable to tackle such a task. Your family must be prou…

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89%
Audience ScoreBased on 19 reviews
atmosphere7 positive mentions

  • Strong and immersive atmosphere created through beautiful, unique environmental design with brutalist and dystopian elements that effectively convey the setting.
  • Interesting narrative concepts with multiple choices encouraging replayability, leading to different story outcomes and thought-provoking moral dilemmas.
  • Quality soundtrack and some well-done voice acting (notably Dr David) contribute to the mood and tone of the game, enhancing the overall experience.
  • The game is very short with limited gameplay and narrative depth, making it difficult to fully invest in characters or the story.
  • Weak, unnatural dialogue and inconsistent voice acting detract from immersion; some voice performances are notably poor, and text contains typos and grammatical errors.
  • Game progression can be tedious and occasionally buggy, with repetitive interactions and a lack of meaningful player agency beyond minor branching choices.
  • story
    21 mentions Positive Neutral Negative

    The story is largely conveyed through environmental storytelling and subtle narrative hints, offering an atmospheric, dystopian experience with multiple choices that encourage replayability. However, some find the dialogue weak and the plot somewhat superficial or vague, leaving deeper story elements underexplored. Overall, it’s appreciated for its immersive setting and thought-provoking themes, though it may feel brief and lightly developed for those seeking a more in-depth narrative.

    • “It's a masterpiece of environmental storytelling, and I enjoyed just lingering in the space.”
    • “A short and sweet narrative game that is definitely worth playing through a few times, discovering more and more details about the world and paths through the story.”
    • “You will be presented with flashbacks or replays of past events that fill in some of this story for you; as well as notes left for you by subversive elements working in this facility in secret.”
    • “Walking simulators thrive on story and characterization, so having weak dialogue is a major drawback for this genre in particular.”
    • “A third of the game's playtime is devoted to a tutorial, which, given this is a walking simulator, is wholly unnecessary and serves only to detract from the rest of the setting and story.”
    • “It’s a fine approach to storytelling but it’s not done particularly well here, and they lean heavily into 'so vague that maybe you will fill in the gaps with something interesting on your own.'”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere is consistently praised for its immersive and evocative qualities, effectively conveying a sense of unease and depth through visuals and sound. Though the game is short and minimalist, it offers a compelling, atmospheric experience ideal for players seeking a reflective and moody narrative rather than complex gameplay.

    • “The immersive gameplay is particularly noteworthy, as it immediately transports you into the oppressive atmosphere of the ministry.”
    • “The visuals and sounds make for an incredibly atmospheric experience.”
    • “The sheer emptiness of such large locations gives it an atmosphere of uneasiness to go with the awe.”
    • “Not really something to jam to in your free time, but it is another effective means of building atmosphere here.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is primarily focused on walking, offering an immersive but minimalistic experience without deep puzzles or complex mechanics. It excels in atmosphere and world design, making it suitable for players seeking a reflective, story-driven journey rather than traditional gameplay challenges.

    • “The immersive gameplay is particularly noteworthy, as it immediately transports you into the oppressive atmosphere of the ministry.”
    • “If you are expecting deep puzzles or big gameplay systems this probably isn’t for you, but if you want an atmospheric and self-reflecting bite-sized story, it’s absolutely worth it.”
    • “Whatever the game lacks in its writing and voice acting and gameplay, it makes up for with its world design.”
    • “The primary gameplay element, in a doctor's term, is walking.”
    • “Fantastic set pieces, combined with a somewhat underwhelming storyline, and very underwhelming game mechanics.”
    • “From a gameplay perspective, this is a walking simulator through and through.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are widely praised as the game's strongest feature, offering immersive and atmospheric visuals that enhance the futuristic, dystopian setting. They effectively complement the story, creating a thought-provoking experience reminiscent of other underrated gems.

    • “The graphics and atmosphere are very good.”
    • “The visuals and sounds make for an incredibly atmospheric experience.”
    • “Futuristic/dystopian visuals that reminded me of other underrated gems like Industria or Desordre, with a story that gives you a reason for deeper thoughts after finishing, nicely reflecting the authorities around us even in real life.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and ability to enhance the narrative and environment, creating an immersive experience. However, some players found the soundtrack too mellow and not particularly memorable on its own. Overall, it is considered a well-crafted and fitting accompaniment to the game.

    • “A beautifully crafted narrative experience with a superb soundtrack that's all about quality over quantity.”
    • “The environment and the music leave an impression, and the writing immediately places you in a larger world that you will want to see more of.”
    • “The soundtrack was really spot on!”
    • “Because of this, I had to listen to the soundtrack on its own, and even then it was so mellow that it simply didn't stick with me.”
  • replayability
    1 mentions Positive Neutral Negative

    Users find the world intriguing and desire additional playable days and deeper background information to better understand the factions' motivations, suggesting that expanded content could enhance replayability.

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Frequently Asked Questions

A Doctor's Term is a simulation game with science fiction theme.

A Doctor's Term is available on PC, Windows and Linux.

A Doctor's Term was released on July 24, 2025.

A Doctor's Term was developed by Council of Pure Sanity.

A Doctor's Term has received positive reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

A Doctor's Term is a single player game.

Similar games include Ghost on the Shore, Lacuna, Tokyo Dark, Tacoma, Erica and others.