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A Demon's Game: Episode 1 Game Cover

About A Demon's Game: Episode 1

A Demon's Game: Episode 1 is a single player survival simulation game with horror, mystery and violence themes. It was developed by RP Studios and was released on February 9, 2017. It received mostly positive reviews from players.

"A Demon's Game" is a very unique title, but keeps true to its horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.

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Reviews

65%Audience ScoreBased on 54 reviews
atmosphere7 positive mentions
stability6 negative mentions

  • Strong and immersive horror atmosphere with effective use of lighting and sound design to build tension without relying heavily on jump scares.
  • Multiple story branches and endings that add replayability and encourage exploration of the lore and environment.
  • Smooth gameplay and decent voice acting for an indie title, showing clear passion and potential from a small development team.
  • Repetitive and limited level design predominantly set in similar sewer environments leading to dull exploration and pacing issues.
  • Various bugs and technical issues including crashes, glitchy AI, broken achievements, and lack of save or keybinding options detract from overall experience.
  • Short gameplay length and simple, trial-and-error puzzle mechanics that may not satisfy players looking for complex challenges or deep story engagement.
  • story

    30 mentions Positive Neutral Negative
    10% positive mentions, 80% neutral mentions, 10% negative mentions

    The story of "A Demon’s Game - Episode 1" is atmospheric and psychologically unsettling, featuring a slow-burning, exploration-driven narrative with multiple branching outcomes that enhance replayability. While some praise its engaging lore, voice acting, and commitment to a personal, eerie tale, others find it somewhat generic, repetitive, and lacking in character depth or clear motivation. Overall, it appeals to players who value mood and storytelling over traditional horror mechanics or pacing.

    • “Developed by RP Studios and published by Conglomerate 5, the game sets out to tell a personal and unsettling story through exploration-heavy gameplay and psychological horror elements.”
    • “The story follows Daniel, an ordinary man whose life has been irrevocably broken by loss, driving him to confront forces that lie beyond human understanding.”
    • “The narrative unfolds gradually, rewarding players who pay attention to environmental clues, scattered lore, and subtle story beats hidden throughout the world.”
    • “Someone found the remnants of a horror, visual novel, and cringe in a dumpster, blended them together, and presented it as a story.”
    • “Not unique as described, seems rather generic running through corridors (in this case a sewer) finding switches and where to put switches to make it to the next level. It starts off a story (though what a group of men working in a sewer 24/7 are doing there I'm not too sure, I didn't make it to the finish), but there's not really enough to keep me interested. Why do I care about John and Dave?”
    • “[Spoiler] There were like three or four other people named, but not much story behind who they even were in relation to Markus, Vincent, and the demon.”
  • atmosphere

    19 mentions Positive Neutral Negative
    37% positive mentions, 47% neutral mentions, 16% negative mentions

    A Demon's Game - Episode 1 excels at creating a tense, unsettling atmosphere through carefully crafted ambient sounds, lighting, and narrative choices, offering a fresh take on horror that avoids typical jump scares. While some find the horror elements and monster AI less effective, many praise its mood, replayability, and the distinct identity it achieves as an atmospheric indie horror experience. Despite occasional pacing issues and limited gameplay depth, the game's strong focus on mood and story resonates well, especially considering its development by a single creator.

    • “A demon's game - episode 1 is an atmospheric indie horror experience that prioritizes tension, mood, and narrative choice over fast-paced action or spectacle.”
    • “The atmosphere, pacing, and tension are executed exceptionally well, reminiscent of a blend between 'Amnesia,' 'Doom,' and 'Alien Isolation.' I experienced a moment of fright that led to my character falling into acid water while being pursued by a monster, and I would willingly endure that experience again.”
    • “I want you all to realize that this is a one-man project, and to see on the level he has created these levels and thought of all the things like the ambient sounds, gameplay, and graphics is really astonishing. The atmosphere and everything that comes along with it is just really thought through.”
    • “Can't call this horror much really; also sorry, no jump-scares and minimal atmosphere and music. Just one monster chasing you for a little bit, but the AI is pretty broken. There's no need to be scared; if you are quiet, he will not get you.”
    • “The demon itself isn't overly terrifying, and while there were some attempts to build atmosphere where you could see distant shapes scampering through the darkness, it never really goes anywhere.”
    • “The idea is there and it could have some potential if it gets out of the small corridors, adds more atmosphere, and buffs the monster to somehow actually scare.”
  • gameplay

    17 mentions Positive Neutral Negative
    18% positive mentions, 64% neutral mentions, 18% negative mentions

    The gameplay is primarily exploration-based with light puzzle-solving, focusing on atmosphere and narrative rather than mechanical depth. While controls are smooth and reminiscent of classic FPS games, the puzzles are simple and sometimes feel like pacing tools, with some mechanics underutilized. Overall, the gameplay appeals more to players prioritizing tension and story over complex interactions, though it may seem repetitive or lackluster to those seeking deeper engagement.

    • “The gameplay is smooth, and unlike many other horror games, it emphasizes building tension rather than relying heavily on jump scares.”
    • “Gameplay centers on exploration, navigation, and light puzzle-solving.”
    • “I want you all to realise that this is a one-man project, and to see on the level he has created these levels and thought of all the things like the ambient sounds, gameplay, and graphics is really astonishing; the atmosphere and everything that comes along with it is just really thought through.”
    • “For the ~20 minutes I played, it was run-of-the-mill, boring 'horror' gameplay.”
    • “Gameplay hinges pretty much exclusively on pulling switches in order to progress to the next section of sewer, and that's every bit as fun as it sounds.”
    • “There's also a wonky physics mechanic akin to Amnesia, but it doesn’t serve any purpose beyond merely existing.”
  • stability

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs and glitches, including issues with lighting, voice acting, enemy AI, and movement on uneven surfaces. These stability problems detract significantly from the experience and undermine the intended gameplay, making it frustrating and less immersive.

    • “Every element is unpolished; the lighting is buggy, the voice acting is clearly just the game dev with a voice changer, and the enemy AI is rudimentary at best.”
    • “I was introduced to it in the beginning, but it doesn't help reduce sound (at least it appeared that way), it was buggy trying to move on anything that wasn't flat (stairs, planks, etc.), and it didn't seem to reduce sight from the demon (from what I could tell).”
    • “Demon’s game is unremarkable, uninteresting, and most of all, it isn’t scary, especially when the monster glitches into a wall every time it tries to pursue you.”
  • graphics

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The graphics are praised for their atmospheric, well-balanced lighting and impressive textures, especially considering it's a one-man project. While a few minor graphical glitches appear toward the end, the visuals effectively enhance the game's scary and immersive ambiance. Overall, the updated graphics provide a fresh, eye-catching experience.

    • “Graphics are nice with just the right amount of greenish-dark undertones and enough light to see straight, which is actually a huge plus in this day and age.”
    • “I want you all to realize that this is a one-man project, and to see on the level he has created these levels and thought of all the things like the ambient sounds, gameplay, and graphics is really astonishing; the atmosphere and everything that comes along with it is just really thought through.”
    • “Visuals: the first thing that comes to the player's eyes, I must say that since the developer updated the textures, it's an all new game visually and it's good to see some eye candy.”
    • “There were a few graphical issues I noticed near the end, like the demon standing mid-air in the elevator.”
    • “Visuals: the first thing that comes to the player's eyes. Since the developer updated the textures, it's an all-new game visually and it's good to see some eye candy.”
  • music

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music in the game lacks atmospheric horror elements and jump scares, resulting in a less thrilling experience. However, some users found the soundtrack relaxing, while others appreciated more intense, unexpected music and scares in other games. Overall, the music is considered minimal and not very effective in creating fear.

    • “Can't call this horror much really. Also, sorry, no jump-scares, minimum atmosphere and music, just one monster chasing you for a little bit, but AI is pretty broken. You don't need to be scared; if you are quiet, he will not get you.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The pumping music, the jump scares that come unexpected is definitely something other developers can learn from!”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    A Demon’s Game - Episode 1 offers strong replayability through its branching narrative, allowing players to explore multiple story outcomes while maintaining a chilling and immersive horror atmosphere.

    • “A demon’s game - episode 1 is a horror video game that effectively creates a chilling atmosphere designed to evoke feelings of discomfort, accompanied by a narrative featuring multiple branches that enhance its replayability, allowing players to experience various story outcomes.”
    • “A demon's game - episode 1 is a horror game that focuses on bringing a scary atmosphere that makes you feel uneasy, and a story with different branches that makes the game replayable for you to witness different outcomes of the story.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect delivers a slow, immersive horror experience focused on exploration and building tension, creating a haunting atmosphere that evokes deep emotional engagement and anticipation for future developments.

    • “For players who enjoy slow, immersive horror experiences that emphasize exploration and emotional weight rather than constant action, this first episode offers a tense and intriguing journey into darkness, setting a foundation that hints at deeper horrors yet to come.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the humor enjoyable, highlighted by a particularly funny monologue delivered by the character Lucy early in the game.

    • “Things open up with an admittedly funny monologue given to you by the Devi— I mean, Lucy.”
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Frequently Asked Questions

A Demon's Game: Episode 1 is a survival simulation game with horror, mystery and violence themes. Common tags for A Demon's Game: Episode 1 include first-person, demons, indie, trading, fast-paced and others.

A Demon's Game: Episode 1 is available on PC and Windows.

A Demon's Game: Episode 1 was released on February 9, 2017.

A Demon's Game: Episode 1 was developed by RP Studios.

A Demon's Game: Episode 1 has received mostly positive reviews from players. Most players liked A Demon's Game: Episode 1 for its atmosphere but disliked it for its story.

A Demon's Game: Episode 1 is a single player game.