96 Mill
- January 26, 2017
- Ethereal Darkness Interactive
- 2h median play time
"96 Mill" is a single-player Horror Point and Click game, offering around 2 hours of playtime. Set in the infamous Edmont Worsted Industrial Complex, you play as a demolition company employee, where your choices affect the outcome with multiple endings. The game features a genuinely creepy environment, interactive story, familiar point and click gameplay, and fully voiced dialogue.
Reviews
- The game offers a unique atmosphere with creepy imagery and sound effects that enhance immersion.
- It features multiple endings, providing replay value and encouraging exploration of different outcomes.
- The voice acting and audio logs add depth to the story, making the gameplay engaging despite its simplicity.
- The game is very short, typically completed in about 1-2 hours, which may leave players wanting more content.
- There are technical issues, such as bugs with the new game button and loading problems that can disrupt gameplay.
- The simplistic mechanics and lack of challenging puzzles may not satisfy players looking for a more complex experience.
- story26 mentions
- 23 % positive mentions
- 65 % neutral mentions
- 12 % negative mentions
The game's story is straightforward, centering on a demolition worker uncovering the haunted history of an old mill through documents and recordings. While the narrative is engaging and features a variety of plots, it suffers from a lack of depth and clarity, leading to abrupt endings and confusing moments. Voice acting is adequate, and although the story could benefit from further development, it remains enjoyable and intriguing, particularly for fans of mystery and ghost stories.
“There is also historical backstory to the owner in the form of clippings and reports as an extra objective, so there is an interesting variety of plots to this game.”
“Don't let my moaning of the loading deter you from this game because it is an enjoyable story, and the gameplay is addicting in both its mysteries and its multiple endings.”
“You arrive on the site of the abandoned building and uncover the story of the building and previous occupants, as well as a ghost story by finding various documents and recordings.”
“The story is simple and keeps you interested in the building and the characters, but just when it seems to be building up to something really cool, the game forces you to make some stupid decision and makes you end the game with little to no explanation of what actually is going on.”
“The game does have weaknesses in that it overcompensates in guiding you through the game, but if you don't make use of the map or aren't fully absorbed in the direction of the story, it is very easy to get lost mid-game, ending up with an early game completion.”
“You get some audio files to give you a better understanding of the story, but nothing special.”
- gameplay18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The gameplay is primarily point-and-click, offering a familiar experience for fans of the genre, enhanced by strong voice acting that adds depth to the narrative. While the game is engaging and atmospheric, some players may find the repetitive nature and limited one-hour playtime frustrating, as it encourages replay to explore multiple endings. Overall, it combines intriguing mysteries with a visually unique presentation, though it may not satisfy those seeking a longer, uninterrupted experience.
“Don't let my moaning of the loading deter you from this game because it is an enjoyable story, and the gameplay is addicting in both its mysteries and its multiple endings.”
“It uses point-and-click mechanics, so it has a familiar feel to anyone used to the genre.”
“I was pleasantly surprised with the gameplay of 96 Mill and really happy I didn't judge this game by its screenshots.”
“It's very fun and atmospheric, but there is literally only one hour's worth of gameplay; even if you take your time, it just ends way too fast.”
“The gameplay is point-and-click, with static scenes to move through; it feels like moving from one photograph to another.”
“It was pretty much a matter of 1.) move to new screen, 2.) random sound and/or ghostly image, 3.) resume gameplay.”
- atmosphere14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The game's atmosphere is consistently praised for its eerie music and immersive sound design, which enhance the overall experience, especially when played in a dark setting with headphones. While the gameplay is relatively short, lasting around one to two hours, the haunting ambiance and sense of mystery effectively engage players and evoke strong emotional responses. Overall, the developers have successfully crafted a captivating and creepy atmosphere that leaves a lasting impression.
“The developers have created a lovely game with a gorgeous atmosphere that had the hairs on the back of my neck raise more than once.”
“It is not very long (about 2 hours), but the atmosphere and mystery in the game really stirred my curiosity.”
“The atmosphere is creepy even without the apparitions, and some of the apparent junk items might have some use I've not found yet.”
“You feel like you're in it with the real talk of your partner, the atmosphere, and the sounds.”
“The eerie music adds to the atmosphere, and the simplistic effects aren't mind-blowing but are effective if you're playing with the lights off and headphones!”
- music12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The music in the game is characterized by eerie sounds that enhance the atmosphere, though it is described as standard horror fare without any standout elements. While the ambient sounds effectively contribute to the experience, some players noted that the cues for jumpscares were sometimes missed due to the fleeting nature of the music. Overall, the audio design works well in creating a tense environment, especially when played with headphones in a dark setting.
“The eerie music adds to the atmosphere and the simplistic effects aren't mind-blowing but are effective if you're playing with the lights off with headphones!”
“There is no background music and the ambiance works.”
“The jumpscares were a bit off in some parts since I just noticed the music indicating something had appeared but I didn't know what it was since I didn't catch a glimpse of it.”
“The music is standard horror, nothing special.”
“Cant really say much here, the screenshots describe most of what you will be seeing, you will find audio logs and notes along the way to learn more about the place all while having eerie music/sounds play in the background.”
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The graphics in the game are characterized by a minimalistic approach, utilizing photography instead of traditional artistic graphics, which enhances the intrigue and creepiness of the locations. While some players appreciate the unique aesthetic, others note that the minimal graphics may not appeal to everyone. Overall, the use of real photos contributes to a distinctive atmosphere that sets the game apart.
“96 Mill attracted me because its use of photography rather than artistic graphics made the locations look far more interesting than they might otherwise have been.”
“The graphics are all photos, but that sometimes adds to the creep factor.”
“96 Mill attracted me because of its use of photography rather than artistic graphics, which made the locations look far more interesting than they might otherwise have been.”
“Well done point and click game, especially with such minimal graphics; not necessarily bad, just minimal.”
- replayability4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The game features multiple endings, with a total of ten, which provides moderate replay value. However, some users note that this replayability is somewhat limited. Overall, the presence of multiple endings encourages players to revisit the game, but the extent of replayability may vary.
“Multiple endings provide the game with some limited replay value.”
“Multiple endings give the game some limited replay value.”
“Multiple endings (10) give the game moderate replay value.”