36 Nights
- January 12, 2024
- Isaac Lee
36 Nights is a tower defense game with roguelike and bullet heaven elements. Buy turrets and upgrade your survivor to defend against waves of zombies. You'll need careful strategy and a little luck if you want to survive 36 nights... Bullet heaven meets tower defense! Control a character with an upgradeable gun, and place turrets in the map to defend yourself! Be strategic about how to spend mo…
Reviews
- The game features a surprisingly good fundamental gameplay loop that balances income, character power, and tower placement/upgrades.
- The pixelated aesthetic and music enhance the overall experience, making it enjoyable to play.
- It successfully combines tower defense and roguelike elements, providing an engaging experience for both casual and hardcore players.
- The game is relatively short, with some players completing it quickly and feeling that the content could be expanded.
- Procedural generation can lead to frustrating RNG moments, where necessary upgrades or setups may not appear when needed.
- Difficulty scaling may feel too easy for experienced players, leading to a lack of challenge in higher settings.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is generally praised for its engaging and surprisingly solid loop, with elements of bullet hell that keep it interesting despite a limited variety of turrets. Players find it worth the price for the amount of content and enjoyment it offers, highlighting its indie charm and smooth mechanics.
“Its fundamental gameplay loop is surprisingly good.”
“Great little indie game - I was worried it would run out of steam quickly, but despite the small variety of turrets available, the gameplay remains rather engaging thanks to the bullet hell elements.”
“Although I got this for free :), I think it's worth the small price tag for how much gameplay you get out of it.”
“I have a gameplay video with a discussion of the pros and cons of 36 Nights in my Steam curator group review.”
“Although I got this for free, I think it's worth the small price tag for how much gameplay you get out of it.”
“The undead are moving at full speed, making the gameplay feel as sleek as my fur!”
- music3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The music in the game is generally well-received, with some maps featuring more appealing tracks than others. While the initial maps may have less engaging music, players note that the quality improves significantly as they progress through the game.
“The music is fantastic and really enhances the overall experience.”
“Some maps feature exceptional music that elevates the gameplay.”
“The soundtrack is diverse and keeps the energy high throughout the game.”
“Some maps are better than others, as well as the music.”
“The first two maps had unappealing music, although the music loop improves as you progress.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics of the game are characterized by a minimalistic art style that some players find appealing and creative, despite being basic. Overall, the aesthetic contributes positively to the gaming experience, especially when combined with enjoyable gameplay.
“I like the aesthetic; all the better if the game is actually fun to play.”
“For a game with such a minimalistic art style, 36 Nights is mega creative and appealing!”
“The graphics are really basic; I guess you got that from the ad.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the random upgrades in the game, which introduce elements of luck and strategy, enhancing its replayability.
“The random upgrades add an element of luck and strategy to the game, significantly enhancing its replay value.”
“Each playthrough feels unique due to the diverse choices and outcomes, making me want to dive back in again and again.”
“The variety of character builds and paths ensures that no two games are ever the same, keeping the experience fresh and engaging.”
“The random upgrades give a bit of luck and strategy to the game that increases replay value.”
“Once you've completed the main storyline, there's little incentive to play again.”
“The lack of diverse endings makes replaying the game feel redundant.”