2D Procedural Level Design
- April 13, 2022
- snakeytiger
To strengthen my knowledge of level design strategies, I created a procedural dungeon generator inside of Unity. On each launch a C# script runs through multiple systems to create a brand new dungeon for the player to play through. This level also dynamically places enemies and powerups to create an engaging experience. The procedural system in this project follows a semi-constructionist struct…