24 Hours
- September 13, 2016
- MysticGames
- 2h median play time
"24 Hours" is a horror-themed first-person shooter where you play as a brave marine fighting against evil powers to save people trapped in a chaotic lair. The single-player game takes around 2 hours to complete, providing a short yet intense experience for players who enjoy atmospheric and action-packed shooter games. This game immerses you in a battle against dark forces in a confined space, challenging you to survive and rescue others within the span of a single day.
Reviews
- The game is very cheap, making it accessible for those looking for a low-cost experience.
- Some players found it amusing as a meme or for trading cards, providing a bit of entertainment.
- It runs on low-end PCs, making it available for a wider audience.
- The gameplay is extremely short, with many players finishing it in under 10 minutes.
- Graphics and sound design are poorly executed, with only one sound effect and minimal textures.
- There is no story or meaningful gameplay mechanics, making it feel like a cash grab with no effort put into development.
- gameplay19 mentions
- 16 % positive mentions
- 63 % neutral mentions
- 21 % negative mentions
The gameplay has been widely criticized for its lack of depth and polish, featuring stock models and simplistic mechanics that lead to a frustrating experience. Players report unfair challenges, such as unexpected enemy spawns in poorly designed environments, and a complete absence of menu options for customization. Overall, the game is described as a cheap, poorly executed horror shooter with minimal content, often resulting in players feeling compelled to refund it shortly after purchase.
“Between the otherwise all-encompassing vacuum of sound, and the cyclical nature of the gameplay, I can only assume the dev was going for a 'recurring nightmare' motif.”
“Nice, now you saw full gameplay.”
“Cheap as a wannabe horror shooting game with like 15-20 minutes of gameplay.”
“So this is one of those Unity games with stock models, stock gameplay, and almost zero effort put into the game.”
“There are no in-depth options in the main menu such as video, gameplay, control bindings, or anything else.”
“With its horrendous graphics, clunky controls, oversimplistic gameplay mechanics, and flying skulls, the game is really reminiscent of the awful Raising Dead, an obscure FPS made in 2000.”
- story18 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The reviews overwhelmingly criticize the game's lack of a coherent story, with many users noting that it feels like a collection of paid assets rather than a narrative-driven experience. Several comments highlight the absence of any plot or character development, describing the gameplay as aimless and devoid of challenge or engagement. Overall, the consensus is that the game fails to deliver any meaningful storytelling, leaving players disappointed.
“I have never been so immersed in a story and its in-depth characters...”
“I completed it to the end two times in a row just because the story was so good.”
“They are true masters at combining the five key elements that go into every great short story: character, setting, conflict, plot, and theme.”
“Basically just paid assets put together and a cheap nonsensical story placed on the Steam page to try and hook the curious.”
“There is no storyline whatsoever (unless you count the game's description on Steam as the storyline, which even the game fails to follow).”
“There is no story; simply you spawn and shoot, go forward and shoot, and go to the green light, and then it's the end of the game.”
- graphics14 mentions
- 7 % positive mentions
- 50 % neutral mentions
- 43 % negative mentions
The graphics of the game have been widely criticized, with many reviewers describing them as poor and lacking detail, often obscured by excessive darkness. Players noted a lack of graphical options and animations, leading to an overall disappointing visual experience that detracted from gameplay enjoyment. Overall, the consensus reflects a significant dissatisfaction with the game's visual presentation, earning it low scores.
“How can a species like ours--who has created countless artworks, wisdoms, and technological advancements--make something as disheartening and abhorrent as this?”
“The graphics are bad, and most of the time you see just darkness.”
“The whole map is extremely dark, so you don't have to see the horrible game graphics and stuff, but why the hell does this 'game' need gigabytes of your disk space?!”
- music6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music aspect of the game has received overwhelmingly negative feedback, with users noting the complete absence of a soundtrack or ambient music, and criticizing the lack of options to adjust sound or music volume. The only notable sound is an excessively loud gunshot, which detracts from the overall experience.
“This game doesn't even have its own music.”
“How about adding an in-game story or background music?”
“There is no way to change the sound or music volume.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game to be impactful, as it evokes strong feelings even after completing the storyline, which centers around interacting with a significant and unusual element, described as a "big green blob."
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report significant stability issues, noting that the game frequently freezes, often resulting in players being returned to the starting point.
“The game freezes for a second and then you're back at the start.”
“I experienced constant crashes that made it impossible to progress.”
“The stability issues are so severe that I can't enjoy the game at all.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players have noted that grinding in the game can feel tedious, as evidenced by one user who spent over an hour farming cards while the game was merely installed, highlighting a potential issue with how gameplay is tracked.
“My 1.1 hours of gameplay consists of just having the installation open and farming the cards; somehow, Steam is detecting the installation as proper gameplay.”
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I spent hours grinding for resources, but it felt like I was just going in circles without any real progress.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely considered lacking, with some players noting that it doesn't even reach the level of being amusingly bad.
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy is perceived as a lazy cash grab, indicating that players feel the approach prioritizes profit over quality or player experience.
“I'm being as honest and kind as I can be with this, but it's quite simply just a lazy cash grab.”
“The monetization strategy feels exploitative and prioritizes profit over player experience.”
“It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”