- September 13, 2016
- MysticGames
- 2h median play time
24 Hours
Platforms
About
"24 Hours" is a horror-themed first-person shooter where you play as a brave marine fighting against evil powers to save people trapped in a chaotic lair. The single-player game takes around 2 hours to complete, providing a short yet intense experience for players who enjoy atmospheric and action-packed shooter games. This game immerses you in a battle against dark forces in a confined space, challenging you to survive and rescue others within the span of a single day.
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- The game is very cheap, making it accessible for those looking for a low-cost experience.
- Some players found it amusing as a meme or for trading cards, providing a bit of entertainment.
- It runs on low-end PCs, making it available for a wider audience.
- The gameplay is extremely short, with many players finishing it in under 10 minutes.
- Graphics and sound design are poorly executed, with only one sound effect and minimal textures.
- There is no story or meaningful gameplay mechanics, making it feel like a cash grab with no effort put into development.
gameplay
19 mentions Positive Neutral NegativeThe gameplay has been widely criticized for its lack of depth and polish, featuring stock models and simplistic mechanics that lead to a frustrating experience. Players report unfair challenges, such as unexpected enemy spawns in poorly designed environments, and a complete absence of menu options for customization. Overall, the game is described as a cheap, poorly executed horror shooter with minimal content, often resulting in players feeling compelled to refund it shortly after purchase.
“Between the otherwise all-encompassing vacuum of sound, and the cyclical nature of the gameplay, I can only assume the dev was going for a 'recurring nightmare' motif.”
“Nice, now you saw full gameplay.”
“Cheap as a wannabe horror shooting game with like 15-20 minutes of gameplay.”
“So this is one of those Unity games with stock models, stock gameplay, and almost zero effort put into the game.”
“There are no in-depth options in the main menu such as video, gameplay, control bindings, or anything else.”
“With its horrendous graphics, clunky controls, oversimplistic gameplay mechanics, and flying skulls, the game is really reminiscent of the awful Raising Dead, an obscure FPS made in 2000.”