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Alpha Version.0

Alpha Version.0 Game Cover
63%Game Brain Score
graphics, humor
music, gameplay
94% User Score Based on 18 reviews

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Alpha Version.0 Game Cover

About

Alpha Version.0 is a single player action adventure game. It was developed by Team Scynix and was released on March 13, 2020. It received very positive reviews from players.

An action platformer featuring upgradable weapons/armor, over 8 stages, custom characters and much more! Jump'n Shoot your way to victory!

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94%
Audience ScoreBased on 18 reviews
graphics2 positive mentions
story3 negative mentions

  • The game features enjoyable gameplay with a variety of upgradable weapons and abilities, reminiscent of classic Mega Man titles.
  • It has a unique character customization feature, allowing players to create their own humadroid with different appearances.
  • The visuals and level design are praised for their creativity, with interesting bosses and a captivating soundtrack.
  • The game suffers from frustrating design choices, such as one-hit deaths and poor enemy placement that can lead to unavoidable damage.
  • Movement mechanics can feel sluggish, and the shield mechanic is often deemed ineffective, leading to confusion during gameplay.
  • New Game+ mode is criticized for its artificial difficulty, where players take more damage while enemies take less, rather than providing a skill-based challenge.
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for its lively techno soundtrack and enjoyable auditory experience, contributing positively to the overall atmosphere. However, some players noted issues with low volume in the main menu and a lack of variety, as the same boss theme is reused throughout. While the soundtrack may not stand out to everyone, it complements the game's aesthetic well.

    • “First class collision detection, insanely great levels, and a soundtrack that is an auditory pleasure!”
    • “The music is lively, the sprites and artwork are gorgeous, and there are multiple bosses to fight with half a dozen upgradable weapons.”
    • “While not the best Mega Man clone out there, the nice sprite work, techno soundtrack, and authentic Mega Man feel make it an enjoyable game despite a few hitches here and there.”
    • “I think you were going for some kind of music effect in the main menu, but the volume is so low I was checking my sound if it was working correctly - you should just play the song as it is.”
    • “It would be nice to have more songs for the game; you recycled the same boss song basically everywhere. It's a good song, but it's nice to have unique themes.”
    • “The soundtrack didn't really stick out to me, but I don't have a good ear for what sticks out there.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is described as serviceable, featuring creative weapon mechanics that allow for freedom of use without a points system, though it suffers from imprecise movement and momentum. While the level design has its merits, some areas, like the forest level, are criticized for poor execution, such as the inclusion of underwater sections without corresponding mechanics. Overall, the gameplay feels somewhat disjointed and lacks the polish found in other titles in the genre.

    • “The selection of weapons gives me vibes of Journey to Silius, but the mechanics of the weapons here are way more creative: you are free to use the weapon, and it doesn't require any points from a pool unless you activate the mode to.”
    • “The story is funny without too many things to highlight, and the gameplay is the same.”
    • “I don't think that level design here is awful, but a few of them are done very poorly; for example, the forest level has underwater sections even though the game has no water mechanics, leading to getting hit by enemies through the walls when you can't attack upwards.”
    • “The gameplay is serviceable, and I say that because the movement is not perfect; the momentum feels slightly off. Most Mega Man games have jumps that are more sudden and precise, if that makes sense.”
    • “I don't think that level design here is awful, but a few of them are done very poorly. For example, the forest level has underwater sections even though the game has no water mechanics, only to get hit by enemies through the walls when you can't attack upwards.”
    • “It's a mechanic that feels like it was just pushed in there to reference blues.”
  • story
    3 mentions Positive Neutral Negative

    The story is characterized by its humor and simplicity, with engaging cut-scenes that enhance the gameplay. Notably, Captain Penguin is the only character who speaks, while others communicate through gestures, adding a unique charm to the narrative.

    • “The story is funny without too many things to highlight, and the gameplay complements it well.”
    • “The cut-scenes are fun story bits that bring the fighting to life; Captain Penguin is the only character who actually speaks, while everyone else uses gestures.”
    • “The story felt disjointed and lacked a coherent narrative, making it hard to stay engaged.”
    • “Character development was minimal, leaving me feeling disconnected from their motivations and struggles.”
    • “The plot twists were predictable and failed to deliver any real emotional impact.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics are praised for their uniqueness and quality, featuring captivating sprites and artwork across various levels. Many reviewers highlight the vibrant visuals and engaging design, which complement the lively music and diverse boss encounters. Overall, the graphics contribute significantly to the game's appeal, often likened to a "Mega Man clone."

    • “With unusual, but great graphics in every level, this game, often referred to as a 'Mega Man clone', is captivating.”
    • “The music is lively, the sprites and artwork are gorgeous, and there are multiple bosses to fight with half a dozen upgradable weapons.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, particularly noting that certain sections featuring a character reminiscent of Zero are unenjoyable, and the upgrade system contributes to a tedious early-game experience.

    • “One of my major gripes is that the upgrade system makes the early game feel excessively grindy.”
    • “The sections where you play as a knock-off character aren't enjoyable, and the grinding aspect really detracts from the overall experience.”
    • “The game suffers from a grindy progression system that makes it tedious to advance.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is generally light and entertaining, though it lacks standout moments or depth in both the story and gameplay.

    • “The story is funny and keeps you entertained throughout the gameplay.”
    • “The humor in the game is clever and adds a delightful twist to the overall experience.”
    • “I found myself laughing out loud at the witty dialogue and hilarious situations.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been noted to struggle when there are too many elements on screen, which can affect performance, though this issue is not considered overly bothersome by some players. Additionally, control issues arise during specific actions like gliding and wall tricks, and the shield mechanic is deemed ineffective when not grounded.

    • “The only problems are some issues with the controls (especially when you try to alternate between glide or do wall tricks), the practically useless shield (because you can't use it if you aren't on the ground and totally still), and the optimization problem when there are too many points on the screen (it's not really annoying in my opinion).”
    • “The game suffers from significant optimization issues, especially when there are too many elements on the screen, leading to noticeable lag and performance drops.”
    • “I often experience frame rate drops during intense moments, which makes the gameplay feel choppy and unresponsive, indicating a lack of proper optimization.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a strong sense of technology and glitch aesthetics, complemented by tight controls and engaging cut scenes that enhance the overall experience.

    • “This game just oozes tech and glitch in its atmosphere, has tight controls, nice cut scenes, and surprises!”
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Frequently Asked Questions

Alpha Version.0 is a action adventure game.

Alpha Version.0 is available on PC, Windows and Linux.

Alpha Version.0 was released on March 13, 2020.

Alpha Version.0 was developed by Team Scynix.

Alpha Version.0 has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its music.

Alpha Version.0 is a single player game.

Similar games include A.R.E.S.: Extinction Agenda, Kero Blaster, Momodora III, Gravity Circuit, Odallus: The Dark Call and others.