10 Years After
- January 30, 2015
- Rock Paper Games
"10 Years After" is a very early alpha game, still undergoing major changes and updates. It's a survival game set in a post-apocalyptic world, where players must gather resources, craft items, and build shelters to survive. The game currently has a basic save system and may contain bugs, broken mechanics, and incomplete features. Players are warned that it may have a tendency to crash. Constructive feedback is welcome as the developers work on improvements.
Reviews
- The game was initially intended to be a Fallout-style RPG with open world, survival, crafting, and exploration mechanics.
- Some players appreciated the dialogue menu, which is similar to Fallout 3, and noted that the gameplay mechanics were solid.
- There is potential for the game to improve in the future, as some players expressed hope for its development.
- The game has been abandoned by its developers, resulting in a lack of content, with only a few quests, limited crafting options, and minimal locations to explore.
- Many players reported severe technical issues, including unresponsive controls and poor optimization, making the game frustrating to play.
- The overall experience has been described as disappointing and lacking in quality, with some players comparing it unfavorably to other games at launch.
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is designed as a fallout-style experience, emphasizing an open world with survival, crafting, and exploration mechanics. Players find the gameplay to be solid, with a diverse range of unique items enhancing the experience.
“It was intended to be a Fallout-style game featuring an open world and survival, crafting, and exploration mechanics.”
“Gameplay is very solid and each item is different.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in Ron's writing effectively balances the serious subject of prostate cancer, offering philosophical insights and helpful advice on proton therapy while addressing potential side effects. This blend of serious and humorous tones aids readers in navigating difficult decisions, making the content both informative and approachable.
“Ron writes about a serious subject (prostate cancer) in a philosophical humorous way.”
“Ron is an outstanding writer who provides very helpful (and sometimes humorous) advice and information on all aspects of proton therapy, plus informing readers how to deal with possible side effects.”
“Humor helps with a serious decision.”
- story3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game features a narrative-driven RPG style reminiscent of Fallout 3, focusing on themes related to proton radiation and its successful outcomes.
“True story of proton radiation and successful results.”
“This is a story-based RPG style game more comparable to Fallout 3.”
“This is a story-based RPG style game more comparable to Fallout 3.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has been widely criticized as being the worst aspect, with users describing it as annoying and repetitive.
“Worst music ever, annoying and repetitive.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are considered acceptable, but the overall experience is marred by frustrating enemy designs and poor sound quality.
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from poor optimization, leading to performance issues that detract from the overall experience.
“Poor optimization.”
“Poor optimization.”