- December 28, 2021
- Vergiu
- 1h median play time
10 Seconds to Win!
Platforms
About
"10 Seconds to Win!" header description: Test your reflexes and platforming skills in this challenging game where you have just 10 seconds to complete each of the 100 levels. With its cute pixel-art style, intuitive interface, and great music, this game offers a charming yet demanding experience.








- The game offers a fun and engaging experience with a simple premise and enjoyable mechanics.
- It's a great entry point for new players to the platforming genre, providing a good mix of challenge and accessibility.
- The low price point makes it an acceptable purchase for a short, entertaining game with a decent amount of content.
- The game falsely advertises having 100 unique levels, as it only features 50 levels played in reverse after completion.
- The level design lacks complexity and depth, making the gameplay feel repetitive and basic.
- Quality of life features are missing, such as saving options and a speedrun mode, which detracts from the overall experience.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is generally considered acceptable, featuring fresh elements like trap tiles and jump pads, but lacks the complexity and depth needed to elevate it beyond a simple 2D platformer. While it draws inspiration from titles like Super Meat Boy and Celeste, players feel that improved level design and hazard variety are necessary for a more engaging experience. Despite its shortcomings, the game offers a decent value for its price, especially for those who enjoy achievement hunting.
“The developer does a few things to keep gameplay fresh, like introducing trap tiles, jump pads, and dash resets.”
“It's a relatively simple 2D platformer that takes inspiration from Super Meat Boy and Celeste in terms of the movement mechanics and hazards.”
“I'd like to see the dev focus on better level design and hazards in the future, as they've nailed a consistent aesthetic with solid and fun movement mechanics.”
“Cheap for 20-30 minutes of okay-ish gameplay as well as the achievements.”
“Great game for the price, though I have never raged so much at a game due to the sliding mechanics.”
“The insane amount of achievements were getting annoying because they cover up some of the gameplay, although luckily this is only for a few seconds.”