0°N 0°W
- March 1, 2018
- colorfiction
- 2h median play time
"0°N 0°W" is a first-person exploration game that takes players on a journey through a surreal and colorful archipelago. The game features a unique narrative that is explored through environmental storytelling and interaction with the game's world and its inhabitants. With a focus on exploration and discovery, players will uncover the secrets of the archipelago and its mysterious history.
Reviews
- Visually stunning and artistically captivating, offering a unique psychedelic experience.
- Great for exploration and relaxation, with a variety of surreal environments to discover.
- Highly recommended for fans of walking simulators and those looking for a meditative experience.
- Lacks clear objectives or meaningful interaction, making it feel aimless and repetitive.
- Can be overwhelming and headache-inducing due to aggressive visuals and flashing lights.
- Not suitable for everyone, especially those sensitive to visual stimuli or looking for traditional gameplay.
- graphics58 mentions
- 28 % positive mentions
- 66 % neutral mentions
- 7 % negative mentions
The graphics of the game are a polarizing aspect, with many praising the visually stunning and psychedelic art style that creates a unique atmosphere, while others find the chaotic and busy visuals overwhelming and lacking coherence. The combination of visuals and music is often highlighted as a strong point, enhancing the overall experience, though some critics argue that the visuals can become annoying or feel cheap. Ultimately, enjoyment of the graphics seems to depend heavily on personal taste, akin to an art exhibition where appreciation varies among viewers.
“The combination of visuals (color, shapes, brightness), along with sound and the ability to go over certain objects is a mesmerizing experience.”
“It's visually stunning and is definitely an aesthetic I can appreciate.”
“Thick atmosphere, beautiful soundtrack, crazy, dense psychedelic visuals, it's a hell of a ride even if it sort of lacks the replay value that a game like Proteus has.”
“The scrambled graphics quickly become annoying.”
“This game has no narrative and its visuals are cheap and mediocre.”
“There is no conception or aesthetics, just visual noise.”
- music50 mentions
- 52 % positive mentions
- 42 % neutral mentions
- 6 % negative mentions
The music in the game is widely praised for its ability to enhance the immersive experience, with a diverse soundtrack that complements the vibrant and abstract visuals. Players describe it as both relaxing and stimulating, creating a thick atmosphere that varies from calming to slightly unnerving. Overall, the combination of unique soundscapes and beautiful environments makes for a captivating auditory journey, ideal for casual exploration.
“Just wander around, enjoy the scenery, some music to accompany it, bright and intense here, calm and mellow there.”
“Thick atmosphere, beautiful soundtrack, crazy, dense psychedelic visuals, it's a hell of a ride even if it sort of lacks the replay value that a game like Proteus has.”
“Just some beautiful and cool looking landscapes to explore while nice music plays in the background, a very relaxing experience.”
“I'm not sure that I would call what this game sounds like 'music', but that's only by the reckoning of weak human ears.”
“The best way I can put it is 'you wander around various weird places to strange music, and occasionally leave or find doors.' It's basically a walking simulator with a large amount of places to walk.”
“Some of the environments are stunning and bizarre, the transitions are trippy, and the music at times adds to the entire affair.”
- story26 mentions
- 8 % positive mentions
- 62 % neutral mentions
- 31 % negative mentions
The game's story is largely criticized for its absence, with many reviewers noting a lack of plot, characters, or meaningful interactions, leading to a sense of stagnation and disconnection between levels. While the environments are inventive and visually appealing, they fail to provide a narrative or sense of purpose, leaving players to explore without any guiding story elements. Overall, the experience is described as more of an artistic exploration than a traditional game with a cohesive storyline.
“Not being good at handling visual overload probably doesn't help either... so, with that bit sort of failing for me, I tried to fall back on other things like story or a sense of purpose, but there's none of that to be had, except a few sprouts here and there, which could have bloomed into something interesting, but never did.”
“It isn't the lack of challenge by any means; I love a good walking simulator, but those are often story focused.”
“With nothing to connect the different levels in terms of a story or sense of progression, it quickly becomes stale.”
“Inventive but lacks a plot or any meaningful interaction with the environment.”
“No plot is given; you'll have to make your own.”
- gameplay20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The gameplay of the game has received mixed reviews, with many players feeling it lacks depth and engaging mechanics, leading to a quick sense of boredom. While some appreciate the artistic exploration and varied levels, others criticize it as a walking simulator that fails to compensate for its gameplay shortcomings with narrative or visuals. Overall, it seems best suited for those who enjoy a trippy experience rather than those seeking challenging or intricate gameplay.
“This game is honestly best on controller due to the way the sprinting and jumping mechanics work.”
“It's got incomparably more creative and varied levels and has gameplay too.”
“The gameplay of 0n0w is suitably compared to LSD Dream Emulator.”
“Looked good on screenshots, but there is no gameplay and all 'trippy' experience is poorly made.”
“I am all up for artistic exploration games, but if you create a walking simulator then you should compensate with narrative and/or visuals for what you lack in gameplay.”
“For people interested in mechanical depth or puzzles, this may not be for you.”
- atmosphere10 mentions
- 40 % positive mentions
- 50 % neutral mentions
- 10 % negative mentions
The game's atmosphere is richly immersive, characterized by surreal visuals and a beautiful soundtrack that create a unique and satisfying vibe. Players are encouraged to explore a variety of dreamlike environments, enhancing the experience despite some concerns about replay value. Overall, the combination of audio and visuals contributes to a thick, psychedelic atmosphere that captivates and engages.
“Thick atmosphere, beautiful soundtrack, crazy, dense psychedelic visuals, it's a hell of a ride even if it sort of lacks the replay value that a game like Proteus has.”
“The visuals and sound are surreal and the atmosphere produced is quite unique and pleasant.”
“You simply wander around dozens upon dozens of environments, walking, running, and jumping while soaking up the atmosphere and searching for a door or a way to transition to the next dreamlike world.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the VR version is frequently criticized for being buggy, leading to a frustrating experience, particularly on the Index. While the non-VR version is more stable, players express disappointment over the limited number of levels and the overall prevalence of glitches, which detracts from the enjoyment of the visually appealing environments.
“I bought it for VR; unfortunately, it's super buggy and hard to work on the Index, but I kept it for the non-VR version.”
“When the really intense glitches give way to more clean environments, it's almost like stepping out of the rain for a moment.”
“Sure, the color palette is consistently pretty, but there's only so many buggy settings that you can wander around before boredom seeps in.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a deeply emotional experience, often moved to tears by the game's stunning environments and nostalgic elements. The combination of late-night play and evocative music enhances feelings of melancholy and introspection, creating a profound sense of connection to the game's world.
“I cried three separate times, partially because both times I played it, it was very late, and partially because these environments are so gorgeous and nostalgic.”
“Putting on 'How to Disappear Completely' when I was in an urban area really made me feel like a ghost just floating around where everything was and will never be aware of my existence.”
- replayability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game offers a captivating experience with its rich atmosphere, stunning soundtrack, and intense visuals, but it is noted for having limited replayability compared to other titles like Proteus.
“There is not much replayability.”
“Thick atmosphere, beautiful soundtrack, crazy, dense psychedelic visuals; it's a hell of a ride even if it sort of lacks the replay value that a game like Proteus has.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The optimization of the game has been heavily criticized, with multiple users reporting severe stuttering issues that significantly detract from the overall experience.
“The stuttering is bad to the point of being unbearable.”