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007 First Light Game Cover

About 007 First Light

007 First Light is a single player action adventure game. It was developed by IO Interactive A/S and was released on May 26, 2026. It received very positive reviews from players.

Experience the origin of James Bond in 007 First Light. Order the game on PlayStation 5 and step into a world of espionage with exciting missions full of iconic moments when it's released on 27 March 2026. Made by IO Interactive, creators of the Hitman series, 007 First Light mixes gun fights, combat, stealth and exploration to deliver explosive thrills.

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Reviews

91%Audience ScoreBased on 20,631 reviews
story4.5k positive mentions
stability192 negative mentions

  • The game delivers a compelling, cinematic origin story with strong character development and engaging espionage narrative true to the James Bond spirit.
  • It excels in atmospheric presentation, featuring stunning visuals, stylish environments, and a soundtrack that effectively captures the classic 007 vibe.
  • Gameplay offers a fun blend of stealth, gadgets, and action with multiple ways to approach objectives, supported by solid optimization and generally stable performance on high-end systems.
  • The story and villains are often described as predictable and less impactful, with some pacing issues and a linear, restrictive experience reducing replayability.
  • Gameplay can become repetitive and grind-heavy, with some frustrating mission designs and occasional technical issues on lower-end hardware.
  • The monetization approach including intrusive advertising despite full price is widely criticized, breaking immersion and detracting from the overall experience.
  • story

    11,585 mentions Positive Neutral Negative
    39% positive mentions, 58% neutral mentions, 3% negative mentions

    007: First Light offers a compelling origin story of a young James Bond, blending classic spy tropes with modern themes and sharp writing that keeps players engaged from start to finish. The narrative is cinematic and well-paced, featuring memorable characters and plenty of Bond-style action and espionage, though some find the story predictable and the villain less impactful. While the story is a strong highlight, the experience is somewhat linear and relatively short, with most mission outcomes fixed, but it effectively captures the spirit of a Bond movie and sets up anticipation for future expansions.

    • “The story is genuinely gripping, full of cool plot twists that kept me hooked and eager to see what happens next.”
    • “Io interactive absolutely crushed the atmosphere and storytelling here, delivering a gripping espionage tale packed with charismatic characters, clever twists, and that unmistakable 007 swagger that keeps you hooked from start to finish.”
    • “From the very beginning, the story pulled me in and made me feel like I was playing through a real James Bond movie.”
    • “An exceptionally mediocre game with a horribly predictable plot that loses all steam halfway through.”
    • “It's a real shame and a letdown on what could have been a really good product but the incredibly boring, vapid, nothing villains in an incredibly simple story that just causes one to facepalm at how unremarkable and expected every little plot beat and 'twist' there is.”
    • “As with hitman, you are given several ways to solve mission objectives. The story felt worthy of an Ian Fleming entry with a solid antagonist and a plot that has proven oddly topical given the usual development time for games.”
  • gameplay

    5,250 mentions Positive Neutral Negative
    42% positive mentions, 54% neutral mentions, 4% negative mentions

    "007 First Light" offers a blend of hitman-inspired stealth mechanics and uncharted-style cinematic action, creating a polished and enjoyable gameplay experience that effectively captures the essence of James Bond. While the gameplay is praised for its smooth combat, satisfying gunplay, and engaging gadgets, it tends to be linear with limited sandbox freedom and can become repetitive over time. Despite some minor issues with AI, driving mechanics, and pacing, the game delivers a fun and immersive spy adventure well-suited for fans of stealth-action games and the Bond franchise.

    • “The gameplay strikes a great balance between stealth, gadgets, exploration, and high-intensity action, giving players multiple ways to approach objectives.”
    • “The gameplay is a fantastic blend of uncharted and hitman.”
    • “The gameplay is incredibly fun, satisfying and engaging and I was never bored while playing.”
    • “I softlocked myself in this room with a lack of resources to open the door forcing me to load a previous save losing 15 minutes of gameplay.”
    • “Gameplay is repetitive, tedious, endlessly dragged out and aggressively linear.”
    • “The game is mechanically micro-managed and dramatically macro-scaled.”
  • graphics

    2,115 mentions Positive Neutral Negative
    62% positive mentions, 35% neutral mentions, 3% negative mentions

    The game features stunning and highly detailed graphics that capture the James Bond atmosphere with cinematic lighting and rich environments, often praised for their realism and polish. While generally well-optimized on high-end systems, some users report performance issues and frame rate drops, especially on lower-end hardware, and a few note occasional graphical glitches or dated textures. Overall, the visuals are considered a major strength, delivering an immersive, movie-like experience, though not always pushing the absolute cutting edge of 2026 technology.

    • “The visuals are gorgeous, the environments are packed with detail, and every location feels like it belongs in a big-budget Bond film.”
    • “The graphics are absolutely breathtaking, and the variety of locations keeps every chapter feeling fresh and exciting.”
    • “The graphics are stunning, with highly detailed environments, impressive lighting, and excellent character models.”
    • “The graphics are not the greatest, honestly, much of it looks rather dated for a AAA 2026 game but it gets the job done.”
    • “For a James Bond title in 2026, I expected far more attention to detail and graphical fidelity.”
    • “Outrageous lack of texturing, details, and graphical appeal for a full fledged seventy dollar AAA release.”
  • optimization

    1,446 mentions Positive Neutral Negative
    44% positive mentions, 47% neutral mentions, 9% negative mentions

    Optimization for the game is generally solid and well-executed, running smoothly on a wide range of hardware including high-end PCs and Steam Deck, with stable frame rates and minimal stuttering for most players. However, some users report performance drops, stuttering, and occasional crashes, particularly on mid-to-low-end systems or during heavy effects like smoke, highlighting room for improvement and the need for future patches. Despite some inconsistencies, the game's optimization is praised relative to many modern AAA titles, delivering a polished and immersive experience overall.

    • “The game is incredibly well optimized. Despite its visual fidelity, performance remained smooth and stable throughout my playthrough, which is something that deserves recognition in modern AAA gaming.”
    • “Performance wise, this game is incredible, it is optimized like a dream. I got a pretty consistent 60 fps despite my computer showing its age a little, and despite a few freezes under strain from playing almost 10 hours uninterrupted, the game didn't crash once or have any notable dips in wide-open and eye-candy heavy levels.”
    • “It's rare to see a game release with minimal to no performance issues at all, but this game ran beyond smooth with no problems, while also delivering a stunning environment with so much detail to all the locations you visit during the playthrough.”
    • “The only reason I can't recommend this game is because of the optimization for lower end systems; I played the entire game at 30 fps with drops to at least 15 fps in more visually intense scenes. It was made to be a triple-A graphic slop game.”
    • “Finally, the optimization: I typically hate when people complain about games now saying 'it looks/runs like a PS4 game' but this game just has horrible optimization and looks bad even for people with very high-end PCs.”
    • “The performance is horrendous, the engine was definitely not made to handle a game like this, and it shows, big time.”
  • music

    788 mentions Positive Neutral Negative
    47% positive mentions, 52% neutral mentions, 1% negative mentions

    The game's music consistently receives high praise for perfectly capturing the classic James Bond atmosphere, featuring a blend of iconic Bond themes, original compositions, and standout tracks like Lana Del Rey's opening song. The soundtrack skillfully enhances tension, action, and cinematic moments, making players feel immersed in a true 007 experience. While a few found certain musical choices less memorable or wished for more frequent use of classic Bond motifs during gameplay, overall the music is considered a defining highlight that elevates the game's spy-thriller vibe.

    • “The game instantly hooks you with its iconic soundtrack and gorgeous, cinematic visuals, delivering a gripping story from start to finish filled with remarkably well-written characters.”
    • “The soundtrack perfectly sets the mood and enhances the overall experience, consistently capturing the classic bond atmosphere while elevating every moment from stealth sequences to intense action scenes.”
    • “The intro sequence with Lana Del Rey's song is one of the coolest opening sequences, making you feel like you are playing through one of the films, with the music masterfully balancing tense, modern thriller beats and classic orchestral motifs.”
    • “I expected more oomph soundtrack from a Bond game, something that would remain in my head for months or years, but even the music felt a bit too generic; not bad, but not great either.”
    • “Outside of the major set pieces, the music is mostly forgettable, and the opening title song is far too low key and lacks the cool, sleek, and suave sound of previous Bond media.”
    • “To top off the disappointment, the iconic James Bond music is completely missing from the actual gameplay.”
  • replayability

    592 mentions Positive Neutral Negative
    18% positive mentions, 71% neutral mentions, 11% negative mentions

    The game's replayability is mixed and notably lower than IOI's Hitman series, primarily due to its linear story, scripted cutscenes, and limited player freedom. However, missions often offer multiple approaches and challenges, and the tactical simulation (TacSim) mode adds extra replay value, though some find it limited or less engaging. While the story campaign may satisfy first playthroughs, replay incentives are largely confined to challenges and TacSim content, with many hoping future updates will expand replayability.

    • “Every level feels detailed and unique, and with multiple ways to approach each one, replayability is huge.”
    • “The missions are well-designed with multiple approaches, excellent replay value, and plenty of opportunities to experiment with different playstyles.”
    • “The game took me just over 16 hours on a first playthrough and there is replayability in going through the campaign again and finding all the collectibles, experimenting with different methods and completing the in-game challenges as well as the addition of the tactical simulation mode offering some trial challenges to test your 00 agent skills too.”
    • “This game is very slow; they really handhold you most of the game and the missions are so boring; basically there is zero replayability in this game.”
    • “There is no replay value once you have beaten the game, and most of the padding comes from the tacsim part of the game which is reused assets and maps with strict linear goals that get boring very quickly.”
    • “Unlike hitman, this game has close to zero replayability—you can't complete levels differently or choose endings (in hitman, on the train level, you could).”
  • atmosphere

    375 mentions Positive Neutral Negative
    53% positive mentions, 46% neutral mentions, 1% negative mentions

    The game excels at capturing an authentic, cinematic James Bond atmosphere, delivering stylish spy settings, intense action, and immersive environments that make players feel like a legendary secret agent. Its soundtrack, visuals, and presentation consistently reinforce the classic 007 vibe, with varied locations and gadget use enhancing the spy-thriller mood. While some minor issues with pacing and repetitive combat were noted, the overall atmosphere remains a standout strength that deeply engages fans of the franchise.

    • “The atmosphere, the tension, the soundtrack, every scene feels straight out of a Bond film.”
    • “Unbelievable atmosphere: from a stunning three-hour prologue training sequence to a full, stylized cinematic opening credits sequence featuring an incredible, slow-burning original track by Lana Del Rey, this game nails the 007 vibe perfectly.”
    • “The atmosphere really captures the classic James Bond feeling, and it makes every mission exciting.”
    • “There is non-stop, wall-to-wall chatter, which completely and totally kills the atmosphere and immersion of trying to sneak around in danger and silence.”
    • “What bothered me more was the lack of classic bond atmosphere.”
    • “Any spy atmosphere disappears, leaving the player alone with the routine formula: "steal, find, escape, kill... everything".”
  • stability

    318 mentions Positive Neutral Negative
    39% positive mentions, 1% neutral mentions, 60% negative mentions

    The game's stability is generally solid, running smoothly on most systems with good optimization and few crashes or major bugs reported by many users. However, several players have encountered a range of issues including occasional freezes, minor glitches, AI pathing bugs, crashes, and loading problems, with some describing it as buggy and occasionally unplayable on certain hardware. Overall, while the game performs well for many, it still exhibits intermittent stability issues that may require patches for a fully polished experience.

    • “Really gets you into the spy persona, very immersive and creative, runs great, well polished, I didn't experience a single bug that I can remember anyway, love these kind of games and looking forward to possible DLC or even a sequel, I'm sold!”
    • “No crashes or anything during my entire playthrough, it runs great!”
    • “Stable - I had an essentially bug free playthrough.”
  • humor

    308 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in this James Bond game is consistently praised for its witty, dry British charm, clever one-liners, and classic spy-style banter that balances well with action and story. Many players find the dialogues, quips, and playful banter genuinely funny and a perfect fit for Bond’s charismatic persona, adding levity even in intense moments. While some comedic elements occasionally feel forced or repetitive, the humor overall enhances the immersive experience, creating a lighthearted yet engaging tone true to the franchise.

    • “The bluff mechanic, if it suits the character, should become a thing across many stealth games in the future; it was so refreshing how getting caught didn't immediately mean game over, and Bond's hilariously clever lines made it all the better.”
    • “The big feature with the combat for me was the ability to throw your gun, as well as any random object off a table or something, because it makes for some very funny moments amidst the chaos.”
    • “The dialogue is sharp and witty, full of the dry British humor that defines the character.”
  • emotional

    196 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    Reviews of the game's emotional aspect are mixed but generally highlight a strong, engaging narrative that successfully evokes the feel of a James Bond film, with well-developed characters and impactful emotional moments. Many players appreciated the origin story's emotional depth, compelling relationships, and cinematic presentation, which made them feel immersed as Bond, though some found character connections shallow or the emotional weight uneven. While a few criticized forced emotional elements or pacing, most agree the game delivers a memorable, emotionally resonant spy experience.

    • “The story was engaging, the gameplay was addictive, the missions were exciting, and the entire experience made me feel like I was inside a James Bond film.”
    • “The story in this game is genuinely great, featuring strong writing, well-developed character arcs, and a cinematic presentation that carries a lot of emotional weight; however, even for a linear game, the experience feels incredibly restrictive.”
    • “The story kept me on the edge of my seat with plenty of twists, emotional highs and lows, and did an incredible job introducing this version of Bond while setting the stage for what's to come.”
    • “Boring story with uninteresting villains that make lots of dumb decisions.”
    • “But boring story, they took 006 from GoldenEye and made him 009 for this; he even resembles Sean Bean slightly.”
    • “It's a stupidly easy game with a pretty boring story.”
  • grinding

    139 mentions Positive Neutral Negative
    2% positive mentions, 24% neutral mentions, 74% negative mentions

    Grinding in the game is widely described as tedious, repetitive, and often slowing down the pacing, with many players finding boss fights, stealth segments, and certain mission designs overly drawn-out or frustrating. While some early levels and challenges offer engaging gameplay, later parts frequently resort to fetch quests, repetitive combat, and forced gadget use, leading to a grind-heavy experience that can detract from enjoyment. Overall, grinding is a significant downside for many, requiring patience or multiple attempts that may feel more like a chore than fun gameplay.

    • “You'll need a second life for grinding.”
    • “Depends on how much you like grinding.”
    • “And talk part is 007's standard requirement, which also makes the game not that tedious.”
    • “The game is 60% aura farming, 30% ragebaiting, 7% references to past movies, 3% cocktails, and 100% peak.”
    • “In the current game, the completion of achievements that requires having one or more specific gadgets in your loadout at a particular story beat can require choosing a load point more than a chapter away and going through story beats and some unskippable cutscenes that can be tedious if you are just achievement hunting and aren't trying to follow the story again.”
    • “Tacsim, a smaller challenge mode, has about 2 hours of content to clear right now, and the rest is challenge grinding the same content.”
  • character development

    89 mentions Positive Neutral Negative
    47% positive mentions, 50% neutral mentions, 3% negative mentions

    The character development in the game is widely praised for its depth, complexity, and cinematic quality, effectively portraying Bond's transition from a reckless youth to a more mature agent. While some players note minor pacing issues and wish for even deeper emotional weight akin to other story-driven games, the overall execution of character arcs, supporting cast growth, and engaging interactions contributes significantly to the immersive narrative experience.

    • “From the gadgets to the gunplay, the stealth elements (if you so choose to play stealthy!), and of course the story; offering humorous moments, tragedies, twists-and-turns, and complex character development.”
    • “The pacing is excellent, balancing action, espionage, and character development in a way that feels true to the Bond universe.”
    • “Overall, 007 First Light delivers a compelling story, strong character development, impressive visuals, and a beautifully realized world that is genuinely enjoyable to explore.”
    • “Mission locations are well done but the plot is terrible, poor character development and storyline I didn't care about and boring general gameplay makes this game a major disappointment.”
    • “It felt like a wasted opportunity for character development and a more meaningful storyline.”
    • “In my opinion, action is just not enough to carry a story, and the character development in Bond seems to be lacking in general.”
  • monetization

    32 mentions Positive Neutral Negative
    9% positive mentions, 7% neutral mentions, 84% negative mentions

    The game's monetization is heavily criticized as a blatant cash grab, featuring intrusive advertising despite its full-price cost and lack of microtransactions, which breaks immersion and leaves players feeling disrespected. While some appreciate the absence of typical microtransactions and season passes, many find the aggressive in-game ads and promotional tie-ins detract significantly from the experience. Overall, the monetization approach is seen as exploitative and detrimental to player enjoyment.

    • “A very rare breed in the era of feature bloat, incessant microtransactions, and key jangling attention grabs.”
    • “Takes me back to the days of when games were made to be fun, not made to have microtransactions in it.”
    • “A throwback to when games used to be fun, made with passion, complete on day 1, without online multiplayer, microtransactions, or season passes.”
    • “Verdict: a lazy, clunky cash grab with zero respect for the player.”
    • “Paying $70 while being pushed ads this aggressively breaks immersion and leaves a bad taste.”
    • “So, yeah, it's 70 dollars of mediocrity at best, boredom at worst, what a waste of everyone's time, can't believe they had Coca-Cola promos and ads all over the place for this garbage, it's 2026 and we're still getting trash-tier movie-tie-in games, except it's not even a movie tie-in, it's a hollow facade of a game, borrowing from better games and movies and messing up execution over and over, with nothing but its IP to garner attention and sales.”
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Play Times

16h Median play time
19h Average play time
9-20h Spent by most gamers
*Based on 181 analyzed playthroughs
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Frequently Asked Questions

007 First Light is a action adventure game. Common tags for 007 First Light include gaming.

007 First Light is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 19 hours playing 007 First Light.

007 First Light was released on May 26, 2026.

007 First Light was developed by IO Interactive A/S.

007 First Light has received very positive reviews from players. Most players liked 007 First Light for its story but disliked it for its stability.

007 First Light is a single player game.

Similar games include Mafia: The Old Country, Resident Evil Requiem, Indiana Jones and the Great Circle, Days Gone, The Evil Within 2 and others.