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In "God of War Ragnarök," players continue the journey of Kratos and Atreus in a stunning Norse world filled with gods, monsters, and the impending threat of Ragnarök. As they travel across the Nine Realms seeking answers, they must confront enemies, make difficult choices, and learn more about their familial bond. This Digital Deluxe Edition includes the full game, Darkdale armor and weapons, a digital art book, and the official soundtrack.

God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
God of War Ragnarök screenshot
+4

86%
Audience ScoreBased on 19,094 reviews
story2.7k positive mentions
stability217 negative mentions

  • The emotional depth and character development, particularly the evolving relationship between Kratos and Atreus, are widely praised, making the narrative engaging and impactful.
  • The graphics are stunning, with breathtaking environments and intricate details that enhance the immersive experience of the game's Norse mythology setting.
  • The gameplay improvements over the predecessor, including refined combat mechanics and engaging puzzles, create a compelling experience that combines action, storytelling, and exploration.
  • Some players report pacing issues and a perceived lack of focus in the story compared to its predecessor, with critiques highlighting rushed character arcs and inconsistent narrative flow.
  • The game has received mixed feedback regarding optimization, with many users experiencing significant performance issues, crashes, and bugs, particularly on lower-end hardware.
  • While the humor is appreciated, some critiques mention that excessive dialogue from companions can detract from the game's pacing and overall experience.
  • story
    5,846 mentions Positive Neutral Negative

    The story of "God of War: Ragnarök" is widely praised for its emotional depth and character development, particularly the evolving relationship between Kratos and Atreus. Many players find the narrative engaging, with unexpected twists and a rich exploration of themes such as fatherhood, sacrifice, and destiny, although some critiques highlight pacing issues and a perceived lack of focus compared to its predecessor. Overall, it is considered a compelling continuation of the saga, with a mix of thrilling action and heartfelt storytelling that resonates with both fans of the series and newcomers alike.

    • “Building on the success of its predecessor, the game delivers a rich, character-driven story focused on the bond between Kratos and Atreus, set against the backdrop of impending Ragnarök.”
    • “The story is deeply emotional and continues the journey of Kratos and Atreus as they face their fates in the Norse realms.”
    • “The story is just beautiful and keeps me engaged.”
    • “However, the story falls short of its predecessor.”
    • “The story & writing are a massive drop off from 2018.”
    • “The story feels rushed and inconsistent, mainly at the end.”
  • gameplay
    1,999 mentions Positive Neutral Negative

    The gameplay in "God of War: Ragnarök" has been widely praised for its improvements over the 2018 installment, featuring refined combat mechanics, new weapons, and engaging puzzles that enhance the overall experience. While many players appreciate the depth and variety of gameplay, some express frustration with certain mechanics, particularly those involving Atreus, which can feel tedious or less impactful compared to Kratos' gameplay. Overall, the game successfully combines action, storytelling, and exploration, making it a compelling sequel that retains the essence of its predecessor while introducing fresh elements.

    • “When comparing God of War: Ragnarök (GOWR) to God of War (2018), the gameplay and combat have seen significant improvements.”
    • “The gameplay is much more enjoyable than GOW 2018, and I like the depth the characters are given in this one.”
    • “The gameplay is addictive and hard to put down; the higher difficulty is challenging but rewarding, and everything about the game deserves the praise it received.”
    • “I could do without the Atreus gameplay dragging on and on though.”
    • “The mechanic is clunky as hell and doesn't work half the time and these puzzles are everywhere.”
    • “The gameplay and locations get very repetitive and it takes far too many successful runs to complete finish the story.”
  • graphics
    1,616 mentions Positive Neutral Negative

    The graphics of *God of War: Ragnarök* have received widespread acclaim for their stunning visuals and intricate details, enhancing the immersive experience of the game's Norse mythology setting. Many players noted improvements over its predecessor, with breathtaking environments and character designs that showcase the game's artistic quality. However, some users reported technical issues, including performance drops and graphical glitches, particularly on lower-end hardware, suggesting that while the visuals are impressive, they can be demanding on system resources.

    • “The graphics are breathtaking, with detailed character models, lush environments, and impressive lighting effects.”
    • “The visuals are absolutely beautiful; each realm feels meticulously crafted, making it easy to lose yourself in the environment.”
    • “The graphics are stunning — the world feels alive and realistic, and both landscapes and characters are meticulously crafted.”
    • “In terms of graphics, there is not much innovation compared to the previous game.”
    • “I like this game, it's good but I feel like the visuals have downgraded.”
    • “The graphics are improved somewhat, but the new armor models are not good in design; they have a lot of clipping, and textures are reduced in quality in comparison to God of War 2018.”
  • optimization
    1,077 mentions Positive Neutral Negative

    The optimization of "God of War: Ragnarok" has received mixed feedback from players. While many praise its performance on high-end systems, noting smooth gameplay and impressive visuals, others report significant issues such as stuttering, crashes, and poor performance on lower-end hardware. Overall, the game has seen improvements through patches, but some users still recommend waiting for further optimizations before playing, especially on less powerful PCs.

    • “It's been pretty well optimized and plays great on various hardware, so don't be afraid as long as your computer matches the specs listed on the store page.”
    • “The game runs smoothly on a wide range of hardware, thanks to the excellent porting work by Jetpack Interactive.”
    • “God of War Ragnarok on the PC is an amazingly well-optimized port.”
    • “Amazing game, though the port needs better optimization.”
    • “Unoptimized mess, 6 patches in and no signs of improvement.”
    • “The game itself is pretty good, but, yeah there is a very big but, the game is poorly optimized, my game has crashed like 6 times, 4 of those were black screen and I had to restart my PC, I have a RTX 3070 and can't run the game on high 1080p!!!”
  • emotional
    508 mentions Positive Neutral Negative

    God of War: Ragnarök is widely praised for its profound emotional depth, particularly in the evolving father-son relationship between Kratos and Atreus, which resonates deeply with players. The game masterfully blends intense combat with heartfelt storytelling, resulting in numerous moments that evoke strong emotional responses, including tears. While some critiques mention pacing issues and a less focused narrative compared to its predecessor, the overall consensus is that Ragnarök delivers a captivating and emotionally charged experience that stands out in modern gaming.

    • “The deep story, emotional delivery, and brilliantly written characters became the heart of the experience.”
    • “The father-son relationship between Kratos and Atreus is the emotional core of the story, evolving in ways that are both heart-wrenching and awe-inspiring.”
    • “Building upon the foundation of God of War (2018), Ragnarok took me on an emotional journey as Kratos comes full circle, learning to embrace love and loss, while guiding Atreus from boyhood to manhood.”
  • music
    427 mentions Positive Neutral Negative

    The music in "God of War Ragnarök," composed by Bear McCreary, has been widely praised for its epic and emotional quality, enhancing both the gameplay and narrative experience. Many players highlight the soundtrack's ability to elevate key moments, with a mix of powerful orchestral pieces and intimate themes that resonate throughout the game. However, some critics feel that while the music is impressive, it lacks the originality and memorability of the 2018 game's soundtrack, relying heavily on reimagined themes rather than fresh compositions.

    • “The soundtrack was masterfully crafted by Bear McCreary and fit everything you do in the game!”
    • “The music complements the game's themes and settings, enhancing the emotional impact of key moments and providing a memorable auditory experience.”
    • “The soundtrack, composed by Bear McCreary, is epic and emotional, complementing the highs and lows of the story.”
    • “The soundtrack is prominent and enhances the narrative and locations well, but I don't necessarily think it works cohesively as an album.”
    • “Some of the sequences are truly magnificent to watch though they do go a bit heavy-handed on the orchestra at times; stop relying on blaring music to make me feel something, the visuals can stand on their own.”
    • “That's because Ragnarök’s soundtrack mainly consists of redone versions of tracks from its predecessor, with not many new compositions that stand out.”
  • stability
    370 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting frequent freezes and crashes, particularly after extended play sessions. While some users have noted that the game runs smoothly on various hardware configurations, including the Steam Deck, others have experienced significant bugs and glitches that detract from the overall experience. Overall, while there are instances of a well-optimized game, many players are frustrated by the ongoing stability issues that persist despite patches.

    • “Fantastic game, runs great on the deck.”
    • “A very good game overall and also bug free.”
    • “The game plays, looks, and runs great on the Steam Deck, just like the previous game, which I 100%ed on solely on the deck.”
    • “Insane amount of bugs, freezes/crashes especially in Valhalla; it's almost unplayable.”
    • “The game freezes (sometimes for up to 60-75 seconds at a time) on/off, especially during scripted fights and cutscenes.”
    • “Every time I hit a loading zone in Midgard, my game freezes permanently, and that includes when I'm getting ready to head to Tyr's temple.”
  • character development
    218 mentions Positive Neutral Negative

    Character development in "God of War: Ragnarök" is widely praised, with reviewers highlighting the profound growth of both Kratos and Atreus as they navigate their complex father-son relationship. The narrative is described as emotionally rich and engaging, with side quests that enhance character depth, making the journey feel personal and meaningful. While some critiques mention pacing issues and a lack of depth in certain areas, the overall consensus is that the character arcs are compelling and contribute significantly to the game's impact.

    • “The character development for nearly every one of the main cast is superb.”
    • “Character development: the growth of Kratos and Atreus makes the game not just about combat but also an emotional journey that players can relate to.”
    • “The character development is profound, with Kratos embodying the struggle between his violent past and the desire to be a better father.”
    • “But then, for me, the game seems to cease to progress its character development and keeps the same tone till its finale.”
    • “The second part is that they apparently handed off some of the character development to their interns - I can't explain it any other way, but for a game where the main game takes around 30 hours to complete, I expected a bit more fleshed out character arcs - the results were all great - but the way they got there was very sudden - given the amount of space for story and conversations, this felt rushed and badly paced.”
    • “While Ragnarok is only focusing on exploring and action, I think the character development is just too forward... maybe it's just me but the sound effects among other things I've mentioned are slightly nerfed.”
  • grinding
    174 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players noting that while the game offers an engaging story and improved combat, certain elements such as puzzles, backtracking, and side quests can feel tedious and repetitive. Some players found the grinding necessary for upgrades and completion to be excessive, while others appreciated the depth of side quests that avoided a grindy feel. Overall, the game is described as enjoyable but marred by moments of frustration due to its pacing and design choices.

    • “No tedious fetch quests here—every quest feels significant and fleshes out the world in profound ways.”
    • “Play both God of War (2018) and Ragnarok for an amazing time and amazing story, and to add a little fuel to the fire, if you are a perfectionist like myself, 100% this game is not tedious by any stretch.”
    • “No grinding”
    • “Easily the most tedious, drawn-out, dull AAA game I have ever played in my life.”
    • “Once the initial wonder wore off, I realized every single gameplay element is filler - tedious, repetitive, and boring puzzles, environmental hazards, and critical chests also hidden behind puzzles and environmental hazards.”
    • “Climbing sections, like the agonizing 30-minute ascent up the wall of Asgard, and the 2-hour farming simulator in the land of giants were tedious and unnecessary.”
  • humor
    92 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever dialogue and character interactions, particularly between Kratos, Atreus, and Mimir, which provide both comedic relief and emotional depth. Players appreciate the balance of humor amidst serious themes, with many noting laugh-out-loud moments and witty banter that enhance the overall experience. However, some critiques mention that the increased dialogue from companions can occasionally feel excessive or annoying, detracting from the game's pacing.

    • “Really well written, emotional yet somehow still funny when it needs to be.”
    • “Also the back and forth jokes throughout the game between Mimir, Kratos, and Atreus are hilarious.”
    • “The dynamic between Kratos, Atreus, and Mimir adds humor and depth, making their journey even more engaging.”
    • “The plot is unfocused, the character arcs feel forced, the jokes and quips are unfunny, and for some reason the words 'intel' — as in information gathering — and 'ecosystem' are used in a game about an ancient Greek god visiting an ancient Norse mythical world.”
  • replayability
    91 mentions Positive Neutral Negative

    The game's replayability is generally praised, with many players highlighting features like New Game Plus and additional DLC that enhance the experience. While some reviews note a lack of incentive to replay after completing the main story, others emphasize the engaging gameplay and side content that encourage multiple playthroughs. Overall, ratings for replayability range from 6/10 to 8/10, indicating a solid but varied replay value.

    • “Great replayability with a new game plus mode so you can really grind and level up armor and skills.”
    • “Beautiful story, amazing gameplay, and phenomenal replayability.”
    • “The story is engaging, the combat mechanics are top-notch, and the addition of the free Valhalla DLC with its roguelike elements keeps the replay value high.”
    • “Replayability: 6/10 - once you've completed the main story, there's not much incentive to play anything else unless you're dedicated to doing everything.”
    • “And due to the strictness of the plot itself, once you complete the story there's not too much replayability as you already know what will happen.”
    • “I cannot recommend this game because of the non-replayability, slow pace of this game, and the controller bug.”
  • atmosphere
    73 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, enhanced by a stunning soundtrack and meticulous attention to detail in the environment design. Players highlight the captivating landscapes, dynamic weather effects, and atmospheric lighting that bring the Norse mythology setting to life, creating a rich and emotionally resonant experience. Overall, the combination of visuals, sound, and storytelling contributes to an unforgettable atmosphere that elevates the gameplay.

    • “The music that accompanies us through the icy landscapes of Norse mythology creates a truly unparalleled atmosphere.”
    • “The atmospheric effects, such as the dynamic weather system that includes snowy weather, add to the immersive experience, making the game world feel alive and vibrant.”
    • “Comparing *God of War (2018)* to *Ragnarök*, the former felt more 'hopeful' and uplifting, whereas *Ragnarök* truly captures the atmosphere of desperation and the end times, as it rightfully should.”
    • “The attention to details, the story, the music, the atmosphere, the dialogues, the combat... everything was perfectly executed and delivered on top of the first game by 5 times.”
    • “Each realm is meticulously crafted, bringing a variety of landscapes and atmospheres that feel distinct and full of life.”
  • monetization
    28 mentions Positive Neutral Negative

    Reviews highlight a mixed sentiment regarding monetization, with some praising the game for its focus on storytelling rather than microtransactions and DLC, while others criticize it as a cash grab, particularly in relation to its PC port and optimization issues. Despite these concerns, many still recommend the game for its artistic value and engaging narrative.

    • “All of those complaints to say that it is still a superior game to most others out there and I'd always recommend it because of how grateful I am to always have a story-driven game that actually has a good story and not a focus on DLC and microtransactions.”
    • “Sony cash grab for what otherwise is a great game.”
    • “Also, another terrible cash grab PC port that crashes all the time from subpar Sony.”
    • “Edit: the longer you play after you bought the game, the later areas are less optimized; they crash way more because they already have your money on the subpar cash grab port.”

Buy God of War Ragnarök

16h Median play time
32h Average play time
6-46h Spent by most gamers
*Based on 124 analyzed playthroughs

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