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  • Pongtato Project Description A simple breakout game with rouge-lite elements. Use mouse to control the paddle. Assignment Rubrics 5 points - code is free of bugs and runs as designed 2 points - at least one class is used 3 points - code is commented, well formatted, and readable (no excessive whitespace, consistent variable, class, and function names, etc.) 5 points - postmortem that details the i…

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  • Ball Catcher V2 Project Description A simple falling ball catching game with advanced (compare to original V1) , without using OOB. Use keyboard to control the catcher. Further, there are other types of balls either worth more points or give extra lives. Assignment Rubrics 4 points - use arrays and loops to programmatically move the falling objects (that means more than one falling object!) 1 poin…

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  • Music Player Project Description A simple Music player that can play music layer by layer.  Assignment Rubrics 3 points - describe how to use/play your instrument in comments at the top of your code 5 points - use at least 5 sounds (through audio files, audio waves, or sound envelopes) 2 points - have a visual component that changes depending on what sounds are playing Extra Credit (1 point) - use…

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  • Falling Object Game V1 Project Description A simple falling ball catching game, without using OOB. Use mouse to control the catcher. When current score is higher, the speed of falling balls is higher and become more difficult to reach higher score.  Assignment Rubrics 2 points - the falling object must move programmatically (ie. not controlled by the player) 2 points - the catching object must mov…

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  • 46%Game Brain Score
    46% User Score Based on 2 reviews

    Hibotchi is an exciting blend of Tetris, Slay the Spire, and Diner Dash—a real-time cooking game with cards. If you're new here, I recommend starting with the tutorial (accessible from the "Choose Level" option). Gameplay Your objective is to fulfill the orders of your customers. To achieve this, you need to match the falling foods by strategically using the cards in your deck. Play cards from…

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  • Controls and Goal Hold Z to raise the left paddle, hold / to raise the right paddle.  Hold space to pull back the pin. Release space and it will spring forward, launching the ball if it is in position.  Press space when the ball is not in the launching chute and the ball will get a little speed boost! You can give it another speed boost when its trail stops being red.  Press D to toggle the debug …

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • This Project has 7 features: Feature 1: Health system and Player Death  Input: J key is pressed Process: When the key is pressed, the character's health is reduced by a specific amount. This also is reflected on the health bar. If the health reaches zero or below, The character will Die. A "Player is Dead" message appears on the screen, and a countdown from 5 to 1 begins. During t…

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  • Controls: rotate platforms:  "A" & "D" return to main menu: "escape" Goal: get to the checkered box on the map and try to pick up the heart as fast as possible Generative ai was not used in the production of this game and art assets are custom made by me Features: anything struck through is in the game  Core Functionality (all levels) 15% 4 Platform rotation Platforms rotate via A …

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  • Exam Game Project Golf!KIT109 Exam game project; Student ID: 584774. Basic Controls: Click and hold to shoot.Turbo for (limited) speed boost with Space bar (Cooldown Added).Press Q to return to main menu/title screen at any time.Press R to retry/reset the level at any time.Use 1-9 keys to auto-switch between levels: Normal ControlsBlack HolesMaze and CinemachineBreakable DoorCheckpointsTripwire…

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