Skip to main content

Games like Turm8

Looking for games like Turm8? Here are top simulation recommendations, selected from player-similarity data — start with Logic World, Archer10 by Humberto Martinez Barbera or Tetraminos.

Change display type

Skip Platform filter

Skip Play Mode filter

Skip Price filter
  • 94%Game Brain Score
    music, emotional
    gameplay, graphics
    94% User Score Based on 247 reviews

    "Logic World" is a sandbox game that allows players to build complex logic circuits and machines using a visual programming language. Players can design and test their creations in a 3D environment, with various components and tools at their disposal. The game also features a multiplayer mode, where players can collaborate or compete in creating the most impressive logic designs.

    View Game
    View Game
  • ARCHER10 Some weeks ago I had notice of a retro programming contest, yes through one of these wasap groups, the 10th Edition of BASIC 10 Liner Contest. The main idea is that you develop a game in BASIC with no more than 10 lines of code for 8 bit legacy computers. There are different categories depending on the maximum number of characters per line allowed. Simple, isn't it? I decided to go for…

    View Game
    View Game
  • 65%Game Brain Score
    story
    music, graphics
    65% User Score Based on 51 reviews

    "Tetraminos" is an arcade game that combines classic gameplay with modern features. Players can choose to play in single-player mode to practice and improve their skills or challenge friends in local versus mode with up to 4 players. The game offers a revamped version of the timeless arcade experience, perfect for fans of the original and newcomers alike.

    View Game
    View Game
  • 84%Game Brain Score
    story
    graphics, gameplay
    84% User Score Based on 335 reviews

    Gridworld is an artificial life simulator where abstract creatures evolve in a two-dimensional ecosystem, competing for food and struggling for survival. It offers a user-friendly interface to customize simulations and observe evolution in action over hours instead of thousands of years. The game promotes hands-off experimentation, allowing users to tweak parameters and witness creatures adapting to their created environments.

    View Game
    View Game
  • Controls and Goal Hold Z to raise the left paddle, hold / to raise the right paddle.  Hold space to pull back the pin. Release space and it will spring forward, launching the ball if it is in position.  Press space when the ball is not in the launching chute and the ball will get a little speed boost! You can give it another speed boost when its trail stops being red.  Press D to toggle the debug …

    View Game
    View Game
  • Welcome! Genera is a project built with Processing, the ControlP5 library ,  and (possibly, if setting up animatable controls works out) Ani. It uses this to generate vibrant, animated graphics that are wildly customizable. These graphics are generated by what I call "systems" which use various numbers and toggles to generate each graphic in real time.  Each system has unique settings and rules fo…

    View Game
    View Game
  • Feature 1: Display Mouse position  Input: Mouse movement  Process: keep the coordinate text on the mouse position and offset it for aesthetic and real-time update the coordinate as the mouse moves or doesn't move.  Output: Text is displayed in the lower left corner showing X and Y of the mouse.  Feature 2: Create Trees and Rocks by Left Mouse Click  Input: Mouse Left Click  Process…

    View Game
    View Game
  • # Introduction Welcome to Game of (No) Life, which is just a fun little environment to play around with Conway's Game of Life. In a nutshell, it is a cellular automaton where cells on a grid live, die, or reproduce based on simple rules, simulating complex patterns and behaviors. These rules are: A live cell remains live in the next timestep if it has either 2 or 3 live neighbors in the current…

    View Game
    View Game
  • Cellular Automata Playground Ever wonder what happens when you run Langton's ant on top of the Game of Life? Well, now you can find out! Most of the automata share the same grid, and thus effect one another. The outlier is the falling sand, as it's doing it's own thing. Controls & Features GridCell size slider (1–128 px, default 8) keeps the grid aligned to the viewport area beside the sidebar;…

    View Game
    View Game
  • For this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a…

    View Game
    View Game