Games like IT201-018-Sprint2-Richie-Ann-Douse
Looking for games like IT201-018-Sprint2-Richie-Ann-Douse? Here are top action recommendations, selected from player-similarity data — start with IT201-018-Sprint2, IT201-018-Sprint4 or IT201-018-Sprint4-Richie-Ann-Douse.
1 View GameFeature 1: Change Color of Main Object Input: Toggle Output: Main object cycles through each primary and secondary color every seven seconds when toggled and remains current color when untoggled. Feature 2: Change Size of Main Object Input: Mouse scroll wheel or two finger scroll on laptop trackpad Output: Main object decreases in size on scroll up and increases in size on …
View Game2 View GameFeature 1: Display Mouse Position Input: Moving mouse Output: Display of where the mouse is on x and y axes. Located top right corner. Feature 2: Shape Change of Main Object Input: Button click Output: Object changes to shape labelled on button. Feature 3: Rotate Main Object Input: Mouse left click Output: Object rotates on x, y, and z axes. Feature 4: …
View Game3 View GameFeature 1: Display Mouse Position Input: Moving mouse Output: Display of where the mouse is on x and y axes. Located top right corner. Feature 2: Shape Change of Main Object Input: Button click Output: Object changes to shape labelled on button. Feature 3: Rotate Main Object Input: Mouse left click Output: Object rotates on x, y, and z axes. Feature 4: Create and Destroy…
View Game4 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game5 View GameFixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…
View Game6 View GameProject 1 Features: 1. Feature 1: Display Mouse Position Input: Mouse moving anywhere on the screen Process: The script reads mouse X and Y coordinates Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click Input: User clicks the “Drop Shape” button Process: The script converts mouse screen position to wo…
View Game7 View GameFeature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro…
View Game8 View GameFeature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro…
View Game9 View GameJungle Survival is a first person exploration and survival game set in a dynamic jungle environment. Players navigate the terrain, collect and manage items through an intuitive inventory system, and interact with the world using real-time UI controls. The game features core survival mechanics such as health, hunger, and stamina, where players must eat to survive, manage energy while sprinting, and…
View Game10 View GameNew Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic…
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