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近畿霊務局 - Kinki Spiritual Affairs Bureau

近畿霊務局 - Kinki Spiritual Affairs Bureau Game Cover
94%Game Brain Score
story, humor
graphics, optimization
94% User Score Based on 290 reviews

Platforms

PCWindows
近畿霊務局 - Kinki Spiritual Affairs Bureau Game Cover

About

近畿霊務局 - Kinki Spiritual Affairs Bureau is a single player role playing shooter game with horror, comedy and anime themes. It was developed by Noto Muteki and was released on October 4, 2024. It received very positive reviews from players.

This game is not a classic Japanese horror game where you can't fight back against the ghosts. In Kinki Spiritual Affairs Bureau, you're just as much of a threat as the spirits themselves! Content Description: Fight, gun shooting and stealth action. The story takes place in Japan, where exorcisms are carried out by government agents. The protagonist is Mizuki Shiraishi, who is an e…

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94%
Audience ScoreBased on 290 reviews
story72 positive mentions
optimization6 negative mentions

  • Engaging and surprisingly deep story with strong writing, blending humor, horror, and political intrigue effectively.
  • Unique and entertaining blend of Japanese horror themes with FPS gameplay and memorable characters.
  • Charm and soul shine through despite technical flaws; fun and comedic moments provide a distinctive experience.
  • Gameplay and controls are often clunky and janky, with awkward melee combat, aiming issues, and problematic camera angles.
  • Performance suffers from poor optimization, including frame rate drops and occasional crashes even on capable hardware.
  • Excessive and slow-paced dialogue sequences disrupt gameplay flow; some cutscenes are too long and dialogue speed is frustrating.
  • story
    141 mentions Positive Neutral Negative

    The story is widely praised for its surprisingly compelling blend of humor, serious themes, and engaging characters, evolving from a goofy, meme-filled premise into a layered narrative involving government conspiracies and supernatural elements. Despite some criticisms of its short length and occasional jank in gameplay or translation, the story's depth, pacing, and emotional moments keep players invested and often outshine the game's mechanical flaws. Overall, it is considered the standout feature that makes the experience worthwhile.

    • “It starts out as a meme game but the story becomes very interesting and the characters are very well written, you will quickly find yourself rooting for them.”
    • “The game manages to get you invested in the story and characters, engage you throughout the plot and have a satisfying conclusion all in three hours.”
    • “Beneath the mask of this hilarious concept is a well thought out universe with an excellently paced story campaign.”
    • “Also, the story sucks and the characters aren't even likable.”
    • “Instead, it's those things but also a tedious political thriller full of betrayal, intrigue, secret government operations to take advantage of shifting demographics in rural Japan to deal with ghost overpopulation, an actual PowerPoint presentation delivered by the villain to mock the plot padding the developers are being forced to put in, and lots of annoyingly drawn-out gunfight sequences with soldiers that just barely clears three hours, ending with an unexplained deus ex machina after the protagonist is completely defeated.”
    • “However it is about 70% of the game, probably for the better as the gameplay is kind of mid (more on this later) but it did drag on quite a bit and honestly I was left wondering a few times why this was even a game with the amount of story to gameplay there was.”
  • humor
    75 mentions Positive Neutral Negative

    The game's humor is widely praised for its clever blend of absurdity, dark comedy, and meta-references, delivering frequent laughs through witty dialogue, slapstick moments, and satirical takes on genre tropes. It balances humor with heartfelt and serious moments, enhancing the overall narrative depth and emotional impact. While some note the humor leans toward the janky and quirky side, it consistently adds charm and makes the experience memorable and engaging.

    • “Pretty incredible little game, probably a new all-time favorite of mine. It manages to be both very funny and very heartfelt at the same time, and I was surprised how much character work there was after my initial impressions in the first level had me assuming it would be a lot more lighthearted and silly than it turns out being.”
    • “The real thing is the story was splendid, kinda miss information or I just do not get the point from the talks, but the plot and the progression are super fun to read, with serious/funny moments that turn this horror into enjoyable.”
    • “The jokes and breaking the 4th wall references are spot on and absolutely hilarious.”
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay offers a unique blend of action, horror, and stealth mechanics with a distinctive supernatural Japanese setting, providing varied and engaging experiences despite its short length. However, it is frequently described as janky, with control issues, glitches, and occasional pacing problems due to lengthy cutscenes interrupting flow. While many find the gameplay fun and appropriately tense, its rough execution and limited weapon variety may deter those seeking polish or depth.

    • “The Japanese mystic background, supernatural themes, and Call of Duty-styled campaign were actually a pretty good mix—nothing feels old, and we're always getting something new to look at or new gameplay mechanics throughout the game, even if it has a short runtime.”
    • “The game also incorporates stealth mechanics, allowing players to choose between direct confrontation and sneaking past enemies. This flexibility in gameplay style caters to different player preferences, offering both intense combat sequences and tense moments of evasion.”
    • “Surprisingly polished game, rare to see a cohesive plot and gameplay from beginning to end, especially one that is done fairly well.”
    • “Now, add in glitches like enemies stun locking you with basic melee strikes until death, gameplay elements just not working until you restart (i.e., losing complete functionality of zooming, moving, jumping or using grenades), having your currently equipped weapons reverted back to the default load-out after a cutscene, or being able to jump with your back against a wall and fly up about 30 ft.”
    • “Cons: bad camera angles, buggy game (always getting stuck on things and getting beaten up by ghosts because of it), cut scenes are longer than the gameplay levels, the controls suck.”
    • “No amount of good story can redeem the jankiness of this game's gameplay.”
  • graphics
    20 mentions Positive Neutral Negative

    The game's graphics are a mix of charming, cutesy art style and deliberately low-fidelity visuals that enhance its humorous, self-aware vibe. While not technically advanced and sometimes plagued by poor performance and awkward animations, the unique aesthetic effectively supports the eerie atmosphere and satirical tone. Overall, the graphics receive a moderate rating, appreciated for their contribution to mood rather than technical prowess.

    • “The visuals, mood, and animations are also impressive.”
    • “Visually, the game presents a unique aesthetic that blends traditional Japanese horror elements with a modern action-oriented approach.”
    • “While the graphics may not be cutting-edge, they effectively contribute to the game's eerie atmosphere.”
    • “What follows after is something akin to playing Call of Duty with janky controls and crappier graphics.”
    • “Movements are not smooth at all and the FPS is very poor considering the graphics.”
    • “Technical graphics and art direction are also a low point.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is consistently criticized for poor performance, frequent stuttering, heavy resource usage, and crashes, making it feel unpolished and janky. Despite these issues, some players still find the gameplay enjoyable, though significant improvements in optimization are urgently needed.

    • “I heard there were serious performance issues at release, but as of this writing I completed the play-through with no bugs found, though the resource usage is still heavy.”
    • “Performance is a little choppy, but playable.”
    • “Could use some polishing and optimization, but this is some good comedy horror with a fun variety of missions.”
    • “There is a solid book's worth of game-blocking bugs and optimization issues to fix long before this game reaches alpha state.”
    • “The optimization is bad (closing the game crashed my PC during my vtubing stream), the stupidly low FOV causing motion sickness, and the ridiculous motion blur, weird camera and camera control choices.”
    • “It is very much a janky, poorly optimized, baby's first Unity project made mostly with store assets, and there is basically zero redeeming quality with its gameplay.”
  • music
    10 mentions Positive Neutral Negative

    The music effectively complements the game's horror themes, enhancing tension and atmosphere with a mix of heart-pounding metal and Japanese instruments. Though primarily licensed tracks rather than original compositions, the soundtrack is well-curated and contributes significantly to the overall experience.

    • “In terms of audio, the game features a soundtrack that complements its horror themes, with music that enhances the tension and atmosphere.”
    • “A mix of heart-pounding metal music and Japanese instruments.”
    • “Great set pieces and music that fits the vibes.”
    • “And while there doesn't seem to be any original music from what I could see in the credits, the way the licensed tracks are used alongside Noto Muteki's great camera work make this elaborate mess of a game far more than the sum of its parts.”
  • emotional
    7 mentions Positive Neutral Negative

    The game skillfully blends humor with heartfelt and insightful moments, delivering a surprisingly emotional experience alongside its comedic and action-packed gameplay. Its strong writing and character work create an engaging emotional roller coaster that pleasantly surprises players expecting just lighthearted fun.

    • “Pretty incredible little game, probably a new all-time favorite of mine. It manages to be both very funny and very heartfelt at the same time, and I was surprised how much character work there was after my initial impressions in the first level had me assuming it would be a lot more lighthearted and silly than it turns out being.”
    • “It has a strong comedic leaning and it is pretty funny if the humor suits you but also manages to feel heartfelt and insightful when it needs to be.”
    • “Like an emotional roller coaster ride that totally caught me off guard.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is seen as a necessary but ultimately tedious addition, turning a potentially short and quirky action experience into a slow, drawn-out slog. This padding, including lengthy political intrigue and prolonged combat sequences, detracts from the overall pacing and enjoyment.

    • “I can understand why it's necessary; the actual length of this game is short enough that it takes under three hours to complete, so I suppose the developers have to pad the playtime to keep people from playing it and then just refunding. Unfortunately, the result is that a short, quirky action game turns into a tedious slog.”
    • “The game includes lots of annoyingly drawn-out gunfight sequences with soldiers that just barely clear three hours, ending with an unexplained deus ex machina after the protagonist is completely defeated.”
    • “The plot is padded with tedious political thriller elements full of betrayal, intrigue, and secret government operations to exploit shifting demographics. This includes an actual PowerPoint presentation delivered by the villain to mock the forced plot padding.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is severely impacted by numerous glitches, including enemy stun locks, loss of core gameplay functions until restart, weapon load-out resets after cutscenes, and physics exploits like unintended high jumps. These bugs, combined with poor controls and camera issues, significantly disrupt the gameplay experience despite the developer's promising concepts.

    • “Now, add in glitches like enemies stun locking you with basic melee strikes until death, gameplay elements just not working until you restart (i.e., losing complete functionality of zooming, moving, jumping or just using your grenades), having your currently equipped weapons reverted back to the default load-out after a cutscene concludes, or being able to jump with your back against a wall and fly up about 30 ft.”
    • “There's some interesting concepts here and the developer is obviously talented enough to make these ideas work - but the litany of glitches, pacing issues and forced narrative sequences absolutely ruined it.”
    • “Cons: bad camera angles, buggy game (always getting stuck on things and getting beaten up by the ghosts because of it), cut scenes are longer than the levels of gameplay, the controls suck.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is effectively conveyed through its eerie visuals and a haunting soundtrack that enhances tension, creating a compelling horror experience despite not having cutting-edge graphics.

    • “While the graphics may not be cutting-edge, they effectively contribute to the game's eerie atmosphere.”
    • “In terms of audio, the game features a soundtrack that complements its horror themes, with music that enhances the tension and atmosphere.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted through detailed and well-designed characters, especially Mizuki, whose design complements the game's setting and enriches the visual experience.

    • “The character designs, particularly Mizuki's, are detailed and fit well within the game's setting, enhancing the overall visual experience.”
  • monetization
    2 mentions Positive Neutral Negative

    Users note that monetization includes ads related to various weapon types like assault rifles and pistols, but some control issues—such as difficulty throwing items while aiming down sights—affect the overall experience.

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近畿霊務局 - Kinki Spiritual Affairs Bureau is a role playing shooter game with horror, comedy and anime themes.

近畿霊務局 - Kinki Spiritual Affairs Bureau is available on PC and Windows.

近畿霊務局 - Kinki Spiritual Affairs Bureau was released on October 4, 2024.

近畿霊務局 - Kinki Spiritual Affairs Bureau was developed by Noto Muteki.

近畿霊務局 - Kinki Spiritual Affairs Bureau has received very positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

近畿霊務局 - Kinki Spiritual Affairs Bureau is a single player game.

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