Zombies Ate My Neighbors and Ghoul Patrol
- June 29, 2021
- DotEmu
"Zombies Ate My Neighbors and Ghoul Patrol" is a retro-inspired package of two classic games. Players explore a variety of levels, battling hordes of enemies, including zombies, mummies, and vampires, while rescuing their neighbors. With a wide range of weapons, humor, and fast-paced action, this is a delightful throwback to 16-bit cartoon-style shooters.
Reviews
- The nostalgia kick is CRAZY, bringing back childhood memories and providing a fun experience.
- The game looks fantastic on modern displays and works well on platforms like Steam Deck.
- Zombies Ate My Neighbors is a timeless classic with engaging gameplay and a variety of enemies and levels.
- The port is poorly optimized, lacking crucial features like controller support and customizable controls.
- Audio issues are prevalent, with music sounding off and higher pitched compared to the original.
- The game lacks online multiplayer and remote play options, making it less enjoyable for co-op play.
- music70 mentions
- 11 % positive mentions
- 80 % neutral mentions
- 9 % negative mentions
The music in the game has received largely negative feedback, with many players criticizing the higher pitch and distortion compared to the original soundtrack, as well as the removal of iconic tracks and the lack of options to switch between different versions. While some users still appreciate the nostalgic value of the original SNES music, others find the new compositions unsatisfactory and poorly fitting with the game's aesthetic. Overall, the changes to the music have detracted from the experience for many players.
“One of the best SNES soundtracks.”
“With its catchy soundtrack and fun gameplay, it draws you in.”
“Especially the soundtrack is eargasm.”
“The music is off, the controls are absolutely terrible (and unchangeable).”
“The original start screen has been changed and the music is not the same.”
“Audio issues: the music is higher pitched than it should be, and cuts out where it didn't on the original SNES version.”
- graphics14 mentions
- 7 % positive mentions
- 71 % neutral mentions
- 21 % negative mentions
The graphics have received mixed feedback, with some users noting slight bugs and graphic tearing, while others find them acceptable but lacking in options like fullscreen and filters. The overall visual presentation remains similar to the original games, but the removal of iconic elements and limited sprite animations in the gallery have disappointed many. Additionally, the aesthetic changes, particularly in the audio, have detracted from the overall experience for some players.
“Graphics are fine but some filter options would be nice as the pixel look isn't for everyone.”
“Not fullscreen, doesn't have the original title screen, new songs added sound like trash, they removed the bonus level at the start of the game, they made all the music higher pitch and crappy, controls are garbage, graphics are slightly buggy, do not buy.”
“- audio is pitched higher and there is some graphic tearing in zamn.”
“Aside from that change regarding the visuals, they're the same old games.”
- gameplay14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The gameplay is generally well-received, with players appreciating its fun mechanics and co-op functionality, which enhances the overall experience. However, some users express frustration with new menu changes and the lack of online co-op, as well as minor distractions like screen borders. Despite these issues, the engaging gameplay remains a strong draw for fans.
“I am always more inclined toward gameplay rather than music or visuals, so if a game plays well, I'll like it.”
“The overall game may not be the same, but at least the gameplay is; you can use a controller and it's co-op.”
“With its catchy soundtrack and fun gameplay, it draws you in.”
“While some parts of the new menus are good, the rest are bad: the start button will bring up the pause menu at any point in gameplay, even during score tallies. This is a change from the original, and since the pause menu is different, it's a con. It should have probably used a shoulder button for the 'emulator' pause like in the Contra collection and kept the regular button for the 'console' pause.”
“Yes, on this version you can adjust your screen to full screen or windowed (I own it on the consoles as well, that big a fan), but you can't adjust the size, you can't use cheats (if you look closely at the trailer, the developers are using cheats to showcase gameplay), and worst of all, there is no online co-op.”
“The borders, while somewhat irritating, don't distract from the gameplay too much.”
- stability12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has been widely criticized, with users reporting numerous bugs including screen glitches, audio issues, and lagged controls. Many have experienced freezing and poor controller support, particularly in co-op mode, leading to a frustrating gameplay experience. Overall, the presentation and functionality of the ports have been deemed unsatisfactory, making them a poor investment.
“The saves are awful and other features could have easily been added - nearly £15 for ports which still have screen glitches. Pretty poor presentation is a bit steep.”
“Audio is wonky, controls are lagged/off, I've had times where it just freezes for no reason. I wish they did better on the co-op offer aspect; it would've been nice to have a list of what the controls actually are.”
“The port is overall buggy.”
- monetization10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is widely criticized as a blatant cash grab, with reviewers expressing disappointment over its lack of meaningful updates and the feeling that it was hastily released to capitalize on nostalgia rather than offer genuine value. Many suggest that the content could have been better served through community-driven tools or additions instead of a standalone purchase.
“A quick cash grab, you'd be better off emulating it instead of buying this.”
“Love the games but this is a horrible and blatant cash grab.”
“Again, it feels like these types of things could have been easily implemented through something like a Steam Workshop addition or a Steam tool, but instead, the game was just lazily thrown out to get nostalgia-tinted glasses cash grab sales.”
- replayability6 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
Players consistently highlight the game's high replayability, noting that it offers significantly more enjoyment compared to keyboard controls. The emphasis on replay value suggests that the game is designed to be engaging and rewarding through multiple playthroughs.
“This really needs its own thing since the game's replay value weighs heavily and significantly upon it.”
“This really needs its own thing since the game's replay value weighs heavily upon it.”
“It has lots of replay value.”
- atmosphere4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's atmosphere is noted for its strong sense of immersion, effectively drawing players in despite its relatively simple design by modern standards. This combination of playability and atmospheric depth enhances the overall experience.
“Lessons in playability and atmosphere are present in this game.”
“The game creates a strong sense of immersion and atmosphere, even though it may be considered simple by today's standards.”
“Lessons in playability and atmosphere are lacking in this game.”
“The game fails to create a compelling atmosphere, leaving players feeling disconnected.”
“Despite its attempts, the atmosphere feels flat and uninspired.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly noting that inventory management becomes cumbersome. Many feel that after reaching level 30, the gameplay becomes excessively tiring and repetitive, detracting from the overall experience.
“But after a few hours and from level 30 onwards, the game becomes too tedious and too tiring to play.”
“Finally, inventory management is really tedious.”
- optimization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game has been criticized for its poor optimization, leading to performance issues and a subpar experience for players.
“The game suffers from poor optimization, leading to frequent frame drops.”
“I experienced poor optimization throughout my playthrough, which really affected my enjoyment.”
“The poor optimization makes it nearly unplayable on lower-end systems.”