- December 15, 2023
- Hul - CASH
Simulator Z
Platforms
About Simulator Z
Simulator Z is a single player casual simulation game with a horror theme. It was developed by Hul - CASH and was released on December 15, 2023. It received positive reviews from players.
A world where you can create your own zombie apocalypse











Reviews
- The game offers a unique and fun sandbox zombie simulation experience with extensive unit and vehicle variety.
- Developers are responsive and regularly update the game with new features, fixes, and content.
- Gameplay is addictive and enjoyable, supporting offline play without intrusive ads, with strong community support via Discord.
- Recent updates introduced an in-game currency system that locks previously unlocked content, causing frustration among long-time players.
- Some bugs and performance issues persist, including occasional crashes, lag with many units on screen, and UI/controls needing improvement.
- Limited maps and features such as poor tutorials, lack of inventory systems, and underdeveloped AI diminish the overall experience for some players.
gameplay
2 mentions Positive Neutral NegativeThe gameplay is engaging and fast-paced, effectively capturing the survival experience with a casual, enjoyable vibe. While some players may find it lacking in depth, it offers a solid foundation with room for additional content and updates.
“Decent gameplay worth coming back to, hits the survival spot in a fast-paced environment. More could be added, but enjoying the casual updates.”
Frequently Asked Questions
Simulator Z is a casual simulation game with horror theme. Common tags for Simulator Z include outbreak sim, indie, 2d, stylized, building and others.
Simulator Z is available on PC, Phone, Windows, Tablet and others.
Simulator Z was released on December 15, 2023.
Simulator Z was developed by Hul - CASH.
Simulator Z has received positive reviews from players. Most players liked Simulator Z for its gameplay but disliked it for its stability.
Simulator Z is a single player game.
