Next Station: Zombies Game Cover
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"Next Station: Zombies" is an indie-casual game that throws you into a post-apocalyptic world infested with hordes of ravenous zombies. As the last hope for humanity, you find yourself aboard a specialized train armed with powerful weaponry. Your mission is to rid the railway of the undead menace by constructing an arsenal of formidable weapons on the train car itself. Will y…

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 19 reviews
gameplay3 positive mentions
monetization3 negative mentions
  • The zombie apocalypse setting is intense, and the survival gameplay keeps players hooked.
  • The graphics are impressive, and the variety of weapons adds excitement to the gameplay.
  • Some players appreciate the unique tower defense concept of building on a moving object.
  • The game is an asset flip, lacking depth and content, and is essentially a copy of a mobile game.
  • There are numerous fake positive reviews, indicating potential review manipulation and unethical practices by the developer.
  • The high price point is suspicious for a game that offers minimal value, leading to concerns about potential scams.
  • graphics4 mentions

    The graphics received mixed reviews, with some praising them as fantastic and impressive, while others criticized them as reminiscent of low-budget early 2000s visuals. Overall, the visuals contribute positively to the gameplay experience, enhancing the excitement.

    • “The graphics are fantastic and the gameplay is very exciting.”
    • “The graphics are impressive, and the variety of weapons adds excitement.”
    • “And let's not even get started on the graphics.”
    • “I've seen better visuals in a low-budget, early 2000s horror flick.”
  • gameplay4 mentions

    The gameplay is characterized by exciting mechanics and an engaging zombie apocalypse setting that enhances the survival experience. However, some players find the controls clunky, leading to frustration during gameplay. Overall, the combination of impressive graphics and rewarding progression keeps players invested.

    • “The graphics are fantastic and the gameplay is very exciting.”
    • “You improve your platform, earn coins, and enjoy the gameplay.”
    • “The zombie apocalypse setting is intense, and the survival gameplay keeps me hooked.”
    • “The clunky mechanics further compounded my growing frustration, making every minute spent in this digital wasteland feel like an eternity.”
  • monetization3 mentions

    The monetization strategy employed by Gamesforgames is criticized as unethical and exploitative, characterized by the rapid release of low-quality, asset-flipped games that capitalize on the enthusiasm of players, particularly in the zombie genre. These games are often accompanied by fake reviews and are perceived as shameless cash grabs that provide little value to consumers.

    • “It's a shameless cash grab that preys on the excitement of zombie enthusiasts, offering nothing in return but an empty void of regret.”
    • “Gamesforgames has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
    • “They're all written in either Russian or broken English, appear almost immediately after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams.”
  • music2 mentions

    Reviewers express disappointment over the lack of music and sound effects, highlighting that the absence of a moody soundtrack detracts from the overall gaming experience, particularly in enhancing the intensity of gameplay.

    • “The absence of any music or meaningful sound effects is mind-boggling.”
    • “Is it too much to ask for a moody soundtrack to intensify the zombie-slaying experience?”
  • atmosphere1 mentions

    The atmosphere of the game has been criticized for feeling empty and lacking engagement, leaving players with a sense of detachment and isolation.

    • “I felt like I was playing in a vacuum, completely detached from any semblance of atmosphere.”
    • “The game world felt lifeless and devoid of any immersive elements.”
    • “There was a distinct lack of environmental sounds, making the experience feel flat and unengaging.”
  • story1 mentions

    The story aspect of the game is criticized for lacking a discernible narrative, leaving players feeling that there is no redeeming plot to engage with.

    • “To add insult to injury, there's no discernible storyline to salvage the wreckage.”
    • “The plot is so thin that it feels like a mere afterthought.”
    • “Character development is virtually non-existent, leaving players disconnected from the narrative.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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