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Bridge Constructor: The Walking Dead

+Intricate and smart level design +Challenging difficulty +Great cartoon-style look +Fun gameplay -Weak console optimisation -Limited replaybaility (Reviewed on Xbox Series S also available on other Xbox consoles, Playstation, PC, Windows, Android and Apple devices)
Bridge Constructor: The Walking Dead Game Cover
68%Game Brain Score
story, gameplay
graphics, music
63% User Score Based on 134 reviews
Critic Score 77%Based on 5 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletCloudMac OSPhoneXbox OneiPadMobile Platform
Bridge Constructor: The Walking Dead Game Cover

About

Bridge Constructor: The Walking Dead is a single player simulation game. It was developed by ClockStone and was released on November 19, 2020. It received mostly positive reviews from both critics and players.

In "Bridge Constructor: The Walking Dead," players combine bridge-building skills with zombie-killing strategies, using their brains to create safe passage for survivors and lead them to victory against hordes of walkers and hostile humans. Featuring fan-favorite characters and iconic vehicles from AMC's The Walking Dead, the game offers physics-based puzzle challenges and gruesome ragdoll animations for a thrilling post-apocalyptic experience.

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63%
Audience ScoreBased on 134 reviews
story10 positive mentions
stability4 negative mentions

  • Bridge Constructor: The Walking Dead creatively combines physics-based puzzles with the Walking Dead universe, offering a unique gameplay experience.
  • The game features a variety of challenges that require strategic thinking and problem-solving, making it engaging for players who enjoy puzzle games.
  • The integration of familiar characters and humorous elements from the Walking Dead series adds charm and enhances the overall atmosphere of the game.
  • The controls can feel clunky and unresponsive, leading to frustration during gameplay, especially when precision is required.
  • Many players found the dialogue and story elements to be overly lengthy and tedious, detracting from the core bridge-building experience.
  • Some levels are criticized for being too linear or easy, while others can be frustratingly difficult, leading to inconsistent gameplay experiences.
  • story
    51 mentions Positive Neutral Negative

    The story in this game, set in the Walking Dead universe, is generally viewed as simplistic and lacking depth, failing to replicate the emotional weight of the television series. While some players appreciate the integration of familiar characters and the humorous tone, many find the storytelling tedious and distracting from the gameplay, with drawn-out dialogues and a lack of meaningful choices. Overall, the narrative serves primarily as a backdrop for the puzzle mechanics rather than a compelling experience on its own.

    • “Overall, it is a very solid story that stays true to the Walking Dead name as well as the characters.”
    • “It offers a nice art style, a good story, and the well-known construction physics, all of that in the Walking Dead universe.”
    • “Adding a story built around a franchise really makes this physics puzzler compelling.”
    • “It doesn’t offer emotional storytelling or moral choices like the Telltale games set in the same universe, nor does it attempt to simulate the tension of fighting for survival.”
    • “The hardest part of the game is sitting through the bad story, worse tutorial, and horrible 'cell shaded' art style.”
    • “The annoying 'story' makes this unplayable.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay in "Bridge Constructor: The Walking Dead" combines familiar mechanics from the original series with new elements like character control and environmental interactions, creating a unique blend of strategy and humor. Players navigate through increasingly complex puzzles that require precise timing and coordination, while the game’s design encourages creativity and teamwork among survivors. Although some find the controls clunky, the overall experience is engaging and offers a fresh take on the bridge-building genre.

    • “What makes Bridge Constructor: The Walking Dead interesting is how it layers strategy and timing over its building mechanics.”
    • “The early stages ease players into the mechanics, focusing on stability and efficient use of materials, while later levels introduce multi-step puzzles that require precise timing and careful coordination between survivors and environmental hazards.”
    • “It adds a bunch of fresh gameplay mechanics to the old proven formula to keep things fresh; for example, you can now command characters around to complete tasks, levels are also less linear than before, and you have vehicles, rolling explosive barrels, and other fun elements entering from multiple different directions.”
    • “The gameplay itself is clunky; there's a heavy focus on controlling the characters through a waypoint system that has nothing to do with building bridges.”
    • “The gameplay is simple, and the puzzles are simple enough, and so should be the guide and dialogues between survivors.”
    • “The other bridge constructor games offer more challenges, more maps, and more gameplay.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are described as modest and cohesive, featuring a dark color palette and a cartoonish art style that contrasts with the serious themes of the Walking Dead universe. While some appreciate the unique aesthetic, many reviewers criticize the graphics as lacking appeal and feeling simplistic, with comparisons to better titles highlighting their shortcomings. Overall, the visuals do not meet the expectations set by the franchise, leading to mixed opinions on their effectiveness.

    • “Graphically, it’s modest but cohesive, and the darkened color palette and rugged art direction complement the setting.”
    • “It offers a nice art style, a good story, and the well-known construction physics, all set in the Walking Dead universe.”
    • “World design features a cartoonish art style that you wouldn’t expect from such a theme, but it looks and feels good.”
    • “The hardest part of the game is sitting through the bad story, worse tutorial, and horrible 'cell shaded' art style.”
    • “For me (although this is a moot point for most) the graphics aren't all that great.”
    • “Because of the graphics and because I had imagined something completely different under Bridge Constructor: The Walking Dead.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game received mixed reviews, with some users criticizing it as bad, while others praised the soundtrack for its fitting ambiance and immersive qualities. Many highlighted the beauty of the mission songs and the effective use of sound effects, contributing to a well-crafted audio experience that enhances the game's narrative. Overall, the music was seen as a strong point for those who appreciated its alignment with the game's setting.

    • “The soundtrack was truly matching with the setting.”
    • “On the contrary, the soundtrack was a treat to listen to.”
    • “Background music was a pretty good implementation that fits the game's narrative just fine and created a good immersive experience.”
    • “Stupid game, bad graphics, bad music.”
    • “The music on the loading screen is recognizable as a riff on the opening theme from the TV show, but the songs that play during the missions can actually be surprisingly beautiful.”
    • “-music”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark wit and quirky dialogue, effectively contrasting the grim post-apocalyptic setting. While some writing and voice performances may come off as exaggerated, the overall tone injects a playful spirit into the mechanical puzzles and narrative, making it engaging for fans of the genre. Players appreciate the clever humor that animates the story, enhancing the experience with memorable character interactions.

    • “It doesn’t try to replicate the emotional storytelling or horror of the television series; instead, it uses the world’s tone and aesthetic to give its mechanical puzzles a darker and more humorous flavor.”
    • “Instead, it approaches the apocalypse with a dry sense of humor and mechanical curiosity, turning disaster into a playground for ingenuity.”
    • “The dialogue is exquisitely humorous despite the slightly dark tone necessitated by the post-apocalyptic setting.”
    • “This is the anti-fun; this is where fun goes to die, murdered slowly by unfunny clowns wielding cream pies filled with dingo dung and despair.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the game is highly inconsistent, with some players reporting severe bugs and crashes that prevent progression, while others have experienced a smooth gameplay experience without any issues. Overall, the feedback suggests a divide in stability, with significant room for improvement.

    • “Buggy mess, can't even complete the second level after struggling with first level bugs.”
    • “Clicky and buggy controls.”
    • “Bugs, glitches, and crashes.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious due to excessive storytelling and lengthy, unskippable tutorials that explain basic concepts. The clunky controls and subpar graphics further contribute to the frustration, making the experience feel more like a chore than enjoyable, despite some redeeming qualities in gameplay mechanics. Overall, the grind to 100% completion is viewed as annoying and overly demanding.

    • “Too much storyline; characters explain each level in detail before it begins, making it tedious. The controls feel clunky compared to the portal version, and the graphics are worse.”
    • “It takes cheesy, silly bridges and somehow manages to make them boring and tedious.”
    • “Speaking of the tutorial, it's too long and cannot be skipped, tediously explaining extremely basic concepts in the UI.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for effectively creating tension between desperate survivors and relentless walkers, adding urgency to even simple puzzles. Players appreciate the overall ambiance, describing it as cool and fun, with a variety of levels and engaging elements that enhance the experience.

    • “Nevertheless, the game’s atmosphere works well; the tension between desperate survivors and relentless walkers gives even simple puzzles an undercurrent of urgency.”
    • “I like the puzzles, and the game has a cool atmosphere.”
    • “A funny little game with a nice atmosphere. I've just started playing, but it looks like there's a lot of levels and fun to have with various materials, characters and their skills, and vehicles!”
    • “The game’s atmosphere feels flat and uninspired, lacking the depth needed to immerse players in its world.”
    • “Despite the potential for a gripping setting, the atmosphere fails to evoke any real sense of fear or tension.”
    • “The environments are dull and lifeless, making it hard to feel any connection to the story or characters.”
  • emotional
    2 mentions Positive Neutral Negative

    The game diverges from the emotional storytelling and horror elements of the television series, opting instead for a darker, more humorous tone that enhances its mechanical puzzles. It lacks the emotional depth and moral choices found in Telltale's games, and does not simulate the tension of survival scenarios.

    • “It doesn’t try to replicate the emotional storytelling or horror of the television series; instead, it uses the world’s tone and aesthetic to give its mechanical puzzles a darker and more humorous flavor.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some users praising its smooth performance and efficient resource management, while others report occasional frame rate drops and stuttering issues. Overall, the game's optimization appears to be satisfactory for most players, but there are still areas that could benefit from further refinement.

  • replayability
    1 mentions Positive Neutral Negative

    The game's physics-based mechanics allow for multiple solutions to puzzles, significantly enhancing its replayability and overall appeal.

    • “Since the game is purely physics-based, there is no single solution to any puzzle, which greatly enhances the appeal and replayability of this game.”
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Frequently Asked Questions

Bridge Constructor: The Walking Dead is a simulation game.

Bridge Constructor: The Walking Dead is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

Bridge Constructor: The Walking Dead was released on November 19, 2020.

Bridge Constructor: The Walking Dead was developed by ClockStone.

Bridge Constructor: The Walking Dead has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its graphics.

Bridge Constructor: The Walking Dead is a single player game.

Similar games include Tiny Bridge: Ratventure, LEGO Bricktales, Lara Croft GO, Q.U.B.E. 2, Timelie and others.