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Zombie Grinder Game Cover

About

Zombie Grinder is a single player and multiplayer role playing game. It was developed by TwinDrills and was released on October 15, 2015. It received mostly positive reviews from players.

"Zombie Grinder" is a cross-platform, multiplayer game with various modes for local and online play. It features cooperation modes with in-game chat and voice chat, as well as a variety of weapons and customization options. The game also offers a constantly evolving stable of items to collect, including some with rare, randomized stats.

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62%
Audience ScoreBased on 166 reviews
gameplay4 positive mentions
grinding3 negative mentions

  • The game is fun and enjoyable, especially when played with friends, offering a variety of game modes and customization options.
  • It features a unique art style and satisfying gameplay mechanics, reminiscent of classic zombie games.
  • The game has potential for growth with its skill tree, weapon upgrades, and Steam Workshop support for community content.
  • The game has been abandoned by the developers, with no updates or support since 2016, leading to a lack of content and polish.
  • Online multiplayer is nearly non-existent, making it difficult to find games or players, which diminishes the overall experience.
  • The controls can feel clunky and unresponsive, particularly for keyboard users, and the game lacks a mouse aiming option.
  • gameplay
    19 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of potential and shortcomings; while the game features a variety of mechanics and an appealing art style, many players find the controls slow and clunky, detracting from the fast-paced experience typical of arcade shooters. Some appreciate the depth of tactics and RPG customization, but others note issues with single-player content and community engagement. Overall, the gameplay is seen as addictive and enjoyable once players familiarize themselves with the mechanics, though improvements are needed for a smoother experience.

    • “Let me start by saying this game has a lot of potential; the leveling system and gameplay are all put together pretty well.”
    • “I love the art style and the gameplay mechanics.”
    • “Arcade-style twin-stick shooter gameplay, RPG customization, and depth of tactics make this game worth the time and worth the money.”
    • “The mechanics are so slow for an arcade shooter.”
    • “The enjoyment of basic top-down twin-stick arcade-style games like these comes from smooth controls and intuitive, fast-paced gameplay; however, this game does not deliver.”
    • “The ambience is not there; the gameplay is clunky.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with many praising the distinct retro art style and visual customization options, while others note a lack of polish and content, such as missing graphics for different zombie types. Some players appreciate the game's vibrant visuals and the way elements explode upon destruction, contributing to an engaging aesthetic. However, there are concerns about glitches and the overall execution, suggesting that while the graphics are appealing, they may not fully meet expectations in terms of quality and consistency.

    • “I love the art style and the gameplay mechanics.”
    • “The art style is very distinct and looks great.”
    • “Plentiful variety of game modes, stunning retro graphics, and catchy music!”
    • “The game starts fine and is fun for the first hours, but you feel the lack of content and polish (like missing graphics for different types of killed zombies) quite fast.”
    • “Boring, large graphics take up the whole screen.”
    • “[Zombie Grinder] is not a damp and dreary (though I do like damp and dreary aesthetics as my Steam name implies) zombie FPS (or graphics-focused game) which took on too much that they drowned themselves in glitches and 'to do's'.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with players praising its catchiness and memorable quality, particularly the title screen and menu themes. Many users highlight the soundtrack as a standout feature that enhances the overall gaming experience, contributing to the game's nostalgic appeal. Despite some criticisms of other aspects, the music consistently stands out as a strong point.

    • “Extremely great music! ^_^”
    • “Catchy soundtrack (especially the menus).”
    • “God damn, the title screen music is catchy and it may be something I will never forget since I purchased this game way back when on Desura.”
    • “The controls, the character interactions, the music, the design is all bad.”
    • “A few extra things I feel that need to be mentioned are the graphics and the music.”
    • “When I first saw this game show up on Steam, I instantly knew I had played it before, despite not even touching the game for like a year and a half, but seeing the art and hearing the music in the video made me instantly remember I had played this game on Desura.”
  • story
    8 mentions Positive Neutral Negative

    The game's story mode is criticized for being too short, with players noting it can be completed in about half an hour and lacking depth in narrative content. While the campaign offers various objectives, it feels more like a series of tasks rather than a cohesive story. Overall, the game features multiple modes, but the storytelling aspect is seen as a significant weakness.

    • “The game features a story mode that is engaging, although it can be completed fairly quickly.”
    • “The story mode is reminiscent of classic survival games, where players complete objectives and navigate through challenges.”
    • “The game offers a variety of modes, including a story mode that provides a unique experience alongside survival and randomized dungeon gameplay.”
    • “I recommend this game if you want to play single player, but the story in campaign mode is too short.”
    • “The only thing this game is lacking is meaningful story quests.”
    • “The 'story mode' (I think it was called that, I can't remember) is about 4 levels; if I'm remembering correctly, it can be beaten fairly fast.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it amusing, particularly in the context of its zombie-smashing mechanics. However, some feel that the single-player experience lacks depth and that the humor may not be fully realized yet, especially given the game's early development stage. Overall, the comedic elements contribute positively to the gameplay experience.

    • “Funny zombie smasher”
    • “That is really funny, lol!”
    • “Active abilities are a little funny; singleplayer is a little umm missing, and not enough people playing. All things I can see changing during development, and again this is the first 4 hours of gameplay, so I don't fully understand everything.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model of this game stands out for its minimal reliance on microtransactions, contrasting sharply with the prevalent trend in many popular games that feature numerous in-game purchases.

    • “Unlike most popular games these days with millions of microtransactions, this game offers a fair monetization model that respects players' time and investment.”
    • “The monetization system is refreshingly balanced, allowing players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate how the game provides plenty of free content while still offering optional purchases that enhance the experience without being intrusive.”
    • “Unlike most popular games these days, which are filled with millions of microtransactions, this game feels excessively monetized.”
    • “The monetization strategy is frustrating and makes it hard to enjoy the game without spending extra money.”
    • “I feel like the game is designed to push players towards in-game purchases rather than providing a fair experience.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game enjoyable and fun, highlighting its solid mechanics and unique features like petting chickens for money. However, some feel it could benefit from additional content to enhance replayability, which is already considered strong for endless enjoyment.

    • “Replayability offers endless fun.”
    • “The game has so many different paths and choices that I find myself coming back for more.”
    • “Each playthrough feels unique, making it hard to put down.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate the option for both short and extended grinding sessions, particularly when collecting zombie parts with various weapons. However, some users express frustration over the lack of grinding opportunities, feeling that the game could benefit from more engaging loot collection mechanics.

    • “Grinding for hours just to collect zombie parts feels tedious and repetitive.”
    • “The process of picking up items, including bandages and gems, adds to the grind and can become frustrating.”
    • “I wish the game didn't require so much grinding; it takes away from the fun of playing.”
  • optimization
    3 mentions Positive Neutral Negative

    Players have noted that the game requires optimization, particularly when there are numerous zombie gibs on screen, which can lead to noticeable lag.

    • “The game runs smoothly with minimal lag, even during intense moments, thanks to its excellent optimization.”
    • “I appreciate how the developers have focused on optimization, allowing for a seamless experience even on lower-end hardware.”
    • “The optimization in this game is impressive; I can enjoy high graphics settings without sacrificing performance.”
    • “The game needs some optimization; when there are enough zombie gibs on screen, it starts to lag.”
    • “Performance issues are rampant; the game struggles to maintain a stable frame rate during intense moments.”
    • “The optimization is lacking, leading to frequent stutters and long loading times that disrupt the gameplay experience.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting numerous bugs and an overall feeling of being unfinished. Many feel that the developers attempted too much, resulting in a product overwhelmed by glitches and unresolved elements.

    • “The entire game is buggy and unfinished, and it needs to be redone.”
    • “[Zombie Grinder] is not a damp and dreary (though I do like the damp and dreary aesthetic, as my Steam name implies) zombie FPS that focuses on graphics; it took on too much and drowned itself in glitches and unfinished tasks.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, recalling fond memories triggered by its art and music, which evoke nostalgia from previous experiences. This deep sense of familiarity enhances the overall emotional impact of the game.

    • “When I first saw this game show up on Steam, I instantly knew I had played it before. Despite not having touched the game for like a year and a half, seeing the art and hearing the music in the video made me instantly remember I had played this game on Desura.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Zombie Grinder is a role playing game.

Zombie Grinder is available on PC, Mac OS, Windows and Linux.

On average players spend around 4 hours playing Zombie Grinder.

Zombie Grinder was released on October 15, 2015.

Zombie Grinder was developed by TwinDrills.

Zombie Grinder has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Zombie Grinder is a single player game with multiplayer and local co-op support.

Similar games include Zombie Party, Guns n Zombies, Hero Siege, How to Survive 2, Killsquad and others.