Zombie Grinder
- October 15, 2015
- TwinDrills
- 4h median play time
"Zombie Grinder" is a cross-platform, multiplayer game with various modes for local and online play. It features cooperation modes with in-game chat and voice chat, as well as a variety of weapons and customization options. The game also offers a constantly evolving stable of items to collect, including some with rare, randomized stats.
Reviews
- Fun and addictive gameplay, especially when played with friends.
- Offers a variety of game modes, character customization, and a skill tree that enhances replayability.
- Cute graphics and a quirky art style that appeals to fans of retro games.
- The game has been abandoned by the developers, with no updates or support since 2016.
- Online multiplayer is nearly non-existent, making it difficult to find games or players.
- Gameplay can feel clunky and unpolished, with awkward controls and a lack of content.
- gameplay14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
Gameplay reviews are mixed, with many players finding the mechanics slow and clunky, detracting from the fast-paced experience expected in arcade shooters. While some appreciate the potential and variety of gameplay options, others express frustration with the controls and overall execution. Despite these criticisms, a few players find enjoyment in the game's aesthetics and collectibles, suggesting that improvements could enhance the experience in the future.
“Let me start by saying this game has a lot of potential; the leveling system and gameplay come together pretty well.”
“There's so many types of gameplay you can do as well.”
“Though it is less gritty than L4D or KF and it is top-down, it gives the right sense of arcade gameplay and giggles.”
“The mechanics are so slow for an arcade shooter.”
“Poor gameplay in a super annoying game; I wanted to rage quit from the first second.”
“The enjoyment of basic top-down twin-stick arcade-style games like these comes from smooth controls and intuitive, fast-paced gameplay; however, this game does not deliver.”
- graphics14 mentions
- 36 % positive mentions
- 43 % neutral mentions
- 21 % negative mentions
The graphics of the game are generally well-received, featuring a charming retro pixel art style that enhances the gameplay experience. However, some players note a lack of polish and content, with issues like missing graphics for different zombie types and glitches detracting from the overall aesthetic. Despite these shortcomings, the visuals are appreciated for their creativity and the engaging destruction effects during gameplay.
“Graphics are a cool retro style.”
“I love the graphics and I really like how things explode into bits when killed or destroyed.”
“Zombie Grinder is a fun and quirky twin stick shooter with a cute and gruesome art style, tons of visual and playstyle customization options, and a great sense of progression.”
“The game starts fine and is fun for the first hours, but you feel the lack of content and polish (like missing graphics for different types of killed zombies) quite fast.”
“Boring, large graphics take up the whole screen.”
“[Zombie Grinder] is not a damp and dreary (though I do like damp and dreary aesthetics as my Steam name implies) zombie FPS (or graphics-focused game) which took on too much that they drowned themselves in glitches and 'to do's'.”
- music5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The music in the game receives mixed reviews, with some players praising it as "extremely great" and "catchy," particularly highlighting the soundtrack in the menus. However, there are also criticisms regarding other aspects of the game, suggesting that while the music stands out positively, it may not be enough to elevate the overall experience.
“Extremely great music! ^_^”
“Catchy soundtrack (especially the menus).”
“I've only played this game for a short while, but so far I like the gameplay, music, and all the game modes.”
“The controls, the character interactions, the music, the design is all bad.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted to be amusing, particularly in the context of its zombie-smashing mechanics and active abilities. However, some players feel that the single-player experience lacks depth and that the overall comedic elements may not be fully realized yet, especially given the early stage of gameplay and limited player base.
“Funny zombie smasher”
“I'm so funny......”
“Active abilities are a little funny; singleplayer is a little lacking, and not enough people are playing. All things I can see changing during development, and again this is the first 4 hours of gameplay, so I don't fully understand everything.”
- story3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game features a variety of modes, including a campaign that focuses more on objectives than a traditional narrative, alongside team deathmatch, gun game, and wave-based challenges reminiscent of other titles. While it offers a diverse range of gameplay experiences, the story element is minimal and primarily serves as a backdrop for the various objectives and missions.
“This game has so much content with campaign (not really story, just objectives).”
“Story mode (Left 4 Dead-like), wave mode (Killing Floor-like), and PvP modes with and without zombies!”
“Quite a few game modes to play too, including waves, missions, and daily goals to complete with rewards.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with numerous bugs and unfinished elements that detract from the overall experience. Reviewers note that it feels overwhelmed by glitches, indicating a need for substantial improvements and refinements.
“The entire game is buggy and unfinished, and it needs to be redone.”
“Zombie Grinder is not a damp and dreary zombie FPS, which took on too much and drowned itself in glitches and unfinished tasks.”
- replayability2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game offers solid replayability with engaging gameplay and fun mechanics, such as petting chickens for money, though players express a desire for additional content from the developers to enhance the experience further.
“Replayability offers endless fun.”
“The game has so many different paths and choices that I find myself coming back for more.”
“Each playthrough feels unique, making it hard to put down.”
- grinding2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Players express frustration with the grinding aspect of the game, noting that the item pick-up system complicates the collection of essential resources like bandages and gems. Many feel that the lack of grinding opportunities detracts from the overall experience, as it limits engagement and progression.
“I just want to confirm that picking up items also affects bandages and gem loots. It will be tedious if I have to pick up weapons and other loots separately.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I find the grind to be overly tedious, as it takes away from the enjoyment of the game.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The monetization model of this game stands out by avoiding the prevalent trend of numerous microtransactions found in many popular titles, offering a more straightforward and less intrusive approach to in-game purchases.
“Unlike most popular games these days with millions of microtransactions, this game offers a fair monetization model that respects players' time and investment.”
“The monetization system is transparent and doesn't feel exploitative, allowing players to enjoy the game without feeling pressured to spend.”
“I appreciate that the game provides plenty of free content and only offers optional purchases that enhance the experience without being necessary.”
“Unlike most popular games these days, which are filled with millions of microtransactions, this game feels excessively monetized.”
“The monetization strategy is frustrating, as it seems like every feature is locked behind a paywall.”
“It's disappointing to see that the game prioritizes profit over player experience with its aggressive monetization tactics.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Users report that the game requires optimization, particularly noting performance issues such as lag when a high number of zombie gibs are present on screen.
“The game runs smoothly most of the time, but it could use some optimization to handle more zombie gibs on screen without lagging.”
“I appreciate the effort put into optimization, but there are still moments when performance dips, especially during intense action scenes.”
“Overall, the optimization is decent, but there's room for improvement to ensure a consistently smooth experience.”
“The game needs some optimization; when there are enough zombie gibs on screen, it starts to lag.”
“Performance issues are rampant; the game struggles to maintain a stable frame rate during intense moments.”
“I frequently experience stuttering and frame drops, especially in crowded areas, indicating a lack of proper optimization.”