- January 18, 2016
- Alternative Dreams
Zipple World
36%Game Brain Score
story
gameplay, graphics
53% User Score 19 reviews
Platforms
About
This is the story of Zipple, a frog warrior who must collect the objects scattered in his world of mazes and then bring them into the homes of her village.
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+28
Audience ScoreBased on 19 reviews
story2 positive mentions
gameplay3 negative mentions
- The game features an interesting concept with cartoony graphics and nice special effects.
- It offers a lot of variety in gameplay, reminiscent of early platformers.
- Some players found it to be a source of joy and motivation during tough times.
- The controls are hard to manage, making gameplay frustrating and awkward.
- The game suffers from technical issues, including poor camera controls and low-quality graphics.
- Many players reported a lack of engagement, with a significant number uninstalling the game shortly after trying it.
gameplay
3 mentions Positive Neutral NegativeGameplay is criticized for its poor controls, lack of gamepad support, and frustrating mechanics, leading to a disjointed experience that fails to align with the game's presentation. Players encounter issues such as jittery camera movements, clipping scenery, and tedious item collection, resulting in a high uninstall rate despite easily achievable early achievements. Overall, the arcade-style gameplay feels mismatched with the game's pacing and design.
“The arcade twitch gameplay did not complement the form and presentation of the game and was at odds with the pacing of the rest of the title.”
“Review: no gamepad support, game controls horribly, you hop from spot to spot and the camera jitters wildly left and right, scenery objects clip in and out of existence on very short draw distances, rocks fall all around you and enemies spawn automatically all around you, you run out of ammo fast and the item collection mechanic is tedious; I pressed a bunch of keys and it seemed random if I would pick one or not.”
“The most commonly and easily attained achievement is for killing 10 enemies; this happens in the first 2-3 minutes of gameplay, trivial to achieve, but less than 5 percent of players bothered to get that far before uninstalling the game.”