- November 18, 2016
- Caesoose Studios
Twixel
45%Game Brain Score
story
graphics, music
71% User Score 14 reviews
Platforms
About
Control two independent pixels as you avoid any and all obstacles in the crazily hard and addictive game that is Twixel!
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+3
Audience ScoreBased on 14 reviews
story1 positive mentions
graphics3 negative mentions
- The game provides a unique challenge by requiring players to control two entities simultaneously, making it engaging and addictive.
- Players have reported that the game can evoke feelings of joy and motivation, helping them cope with personal struggles.
- The music and level reloads create an exciting atmosphere that encourages players to keep trying despite frequent failures.
- The game suffers from poor graphics and technical issues, lacking basic customization options and presenting low-quality visuals.
- Many players found the game uninteresting and unworthy of its price, with a significant number uninstalling it shortly after trying.
- The controls are not customizable, which can make the game unplayable for some, particularly those with different abilities.
graphics
8 mentions Positive Neutral NegativeThe graphics of the game have been widely criticized for their low quality, featuring untextured, low-polygon assets that resemble outdated 1990s visuals. Players are frustrated by the lack of customization options and the inability to improve the graphics, with some perceiving the minimalist design as a cover for poor development effort rather than a deliberate artistic choice. Overall, the graphics are seen as a significant drawback, detracting from the gaming experience.
“There's no options to change the resolution for the game or customize the graphics settings.”
“There's no way for gamers to try to improve the low-quality graphics (but you can make them worse with a '2D make the game suck even more' mode).”
“The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”