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Zero Caliber 2 Remastered

Zero Caliber 2 Remastered Game Cover
81%Game Brain Score
story, graphics
optimization, stability
81% User Score Based on 234 reviews

Platforms

PCVirtual RealityWindows
Zero Caliber 2 Remastered Game Cover

About

Zero Caliber 2 Remastered is a single player and multiplayer casual shooter game with a post-apocalyptic theme. It was developed by XREAL Games and was released on October 30, 2025. It received positive reviews from players.

NEW CONTENT DROPPED - TOON SKINS ### THE SEQUEL ### Your favorite all-in-one VR FPS is back - and it’s better in every way! Zero Caliber 2 Remastered is the full-blown sequel to the original, built on everything we learned during development and shaped by community feedback. We’ve been giving it everything we’ve got to deliver the kind of VR shooter the PCVR community actually deserves - no …

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81%
Audience ScoreBased on 234 reviews
story38 positive mentions
stability6 negative mentions

  • Excellent and satisfying gunplay with a wide variety of weapons and customizable attachments.
  • Immersive and long campaign with engaging missions and enjoyable co-op multiplayer.
  • Good graphics and sound design for a VR shooter, with ongoing developer support and updates improving the experience.
  • Frequent bugs and glitches such as clipping, stuck doors, AI issues, and occasional crashes or performance drops.
  • Lack of cross-platform play and limited multiplayer playerbase leading to mostly empty lobbies.
  • Repetitive mission design, weak story, mediocre enemy variety, and vehicle sections that can cause motion sickness or frustration.
  • story
    162 mentions Positive Neutral Negative

    The story in Zero Caliber 2 is generally considered weak, cheesy, and forgettable, serving mainly as a basic backdrop for the action rather than a compelling narrative. While the campaign is longer and more fleshed out than the first game, many reviewers found it linear with repetitive missions, underwhelming cutscenes, and basic NPC behavior. Despite these flaws, the story provides a functional context for the enjoyable gunplay and mission variety, appealing mostly to fans seeking VR shooter gameplay over narrative depth.

    • “The campaign this time around is way more exciting, and the story is actually pretty cool considering it all started as a mobile game.”
    • “Story: the story is mostly fine and it tries to continue where it left off chasing Dalia, introducing new villains and a different part of the country being invaded by Taloki forces. It's pretty interesting for the most part.”
    • “So, basically, it's a very low quality story-based co-op shooter for VR.”
    • “Storywise, it's the weaker point.”
    • “The story is really bad, this is one of those games you force yourself to finish because the refund limit has passed.”
    • “The less said about the writing for the game's story (or the silly bloody objectives that you're tasked with) the better.”
  • graphics
    85 mentions Positive Neutral Negative

    The graphics in the game show a notable improvement over its predecessor and Quest version, offering immersive visuals with dynamic effects and good detail on weapons and environments, especially on high-end PC VR setups. However, opinions vary, with some players finding visuals outstanding and AAA-quality, while others criticize occasional washed-out textures, less polished character models, and persistent "Quest-like" quality in some areas. Overall, the graphics are seen as decent to great for VR standards, though there is room for optimization and refinement.

    • “The graphics are genuinely AAA-quality - we're talking proper PCVR visuals that take full advantage of high-end hardware and hi-res headsets.”
    • “Great game! I already had it on Quest but really wanted the upgrade and boy does this game not disappoint. The visuals are outstanding and the game overall feels like an AAA banger. I can't wait to sink my teeth into this thing. Kudos to the devs!”
    • “The graphical upgrade from Quest is insane. The game also feels a lot harder, the enemies shoot a lot better, act smarter and eat more shots.”
    • “The graphics were dark, kind of washed out, and pixelated. The combat was horrible because practically every gun had ridiculous recoil which forced you to use every attachment to reduce it. Enemy AI was incredibly stupid, climbing was removed from the first game, animations were lackluster, and there were countless bugs.”
    • “The graphics are terrible, even on ultra settings and at high resolutions.”
    • “And the graphics look nothing like the videos shown in the trailer and preview; they are recording that footage on a NASA-level PC.”
  • gameplay
    28 mentions Positive Neutral Negative

    Gameplay is generally praised for its satisfying gun mechanics, intuitive VR controls, and immersive shooting experience, though some users note issues with aiming precision, clunky elements, and underused features like climbing. While the core mechanics are solid and enjoyable, several reviews mention a lack of innovation and removal of favorite features compared to the previous game, leading to mixed feelings overall. Technical bugs and certain gameplay interruptions, like grenade effects, also detract from the experience for some players.

    • “Get game awesome mechanics, love the gun and functions of them, would like to see more guns and able to customize the guns more, like with extended clips with guns like handguns. Other than that, awesome gameplay, I play it all the time.”
    • “It's got satisfying gunplay and intuitive build-for-VR systems for mechanics such as managing attachments and dual wielding pistols.”
    • “Best shooting mechanics in a VR game to date, in my opinion.”
    • “In short, grenades in this game are just an arduous pain in the neck, constantly, not because they're used effectively by the enemy (happens very rarely) but because they just create arbitrary pauses in the gameplay while the player has to step aside and let them do their thing before proceeding, and if you manage not to notice the kill martyrdom tactics of the guy you just sent packing, have fun waiting for your health to regen, hope you weren't under fire at the time as that'd suck.”
    • “After 8 hours of gameplay, I can safely say that this game compared to the first one is a letdown.”
    • “It's really just a watered-down sequel that ruined so many things that made the first one so awesome, while faithful to the story and continuing it, the bugs and other removal of mechanics ruins most of the fun you would have had if they were still in it.”
  • optimization
    27 mentions Positive Neutral Negative

    Optimization for the game is mixed, with some users experiencing smooth and stable performance, especially when using certain settings or modes, while others report frame rate drops, stuttering, and occasional crashing even on high-end hardware. Specific areas and effects, like explosions or certain missions, tend to cause noticeable performance dips, indicating room for improvement in optimization and graphics handling. Overall, the game runs decently but could benefit from further refinement to ensure consistent performance across all systems.

    • “Throughout the entire campaign I didn’t experience a single crash or performance dip; everything ran smooth as butter using the stable launch option.”
    • “Performance was flawless for me.”
    • “Starting lobby and loadout system has been optimized for smooth frames during setup.”
    • “Furthermore, the game's performance could benefit from optimization; even with high-end hardware such as an RTX 5090, certain areas experienced noticeable frame rate inconsistencies.”
    • “Performance absolutely tanks after anywhere from 20-60 mins, gunplay is okay enough, attachment changing has made me thankful that wrist straps exist out of sheer frustration.”
    • “I have also ZC/ZC2 on Quest 3 and ZC on PC, so bought ZC2/PC for collection, mostly to support devs. The visual part is very good vs Quest 3, but even on beefy PCVR hardware it feels not optimized enough - tearing, choppy scenes, etc.”
  • replayability
    10 mentions Positive Neutral Negative

    The game offers strong replayability, featuring multiple modes such as story, co-op, survival, and PvP that keep gameplay engaging. Customization options and unlockable skins further enhance its replay value. However, a few users noted limited replayability, suggesting it may vary depending on player preferences.

    • “But most of the missions played great, and it 100% has replayability.”
    • “It has a story mode, co-op + matchmaking, survival, and PvP which give it some replay value.”
    • “The replayability, the skins and stuff you can unlock and the missions are top-notch.”
    • “As for replayability… there basically isn’t any.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is mixed, with users reporting occasional bugs, freezes, and graphical glitches, especially related to weapon scopes and models. While these issues can cause slowdowns and crashes, ongoing updates are addressing them, and many players still find the overall experience smooth and enjoyable.

    • “The game feels and runs great, minus a couple bugs, but they are working on them already.”
    • “But yeah, literally no complaints, it looks, feels, and runs great!”
    • “Every time I pick up a weapon with a zoomed scope or just the scope itself, the game freezes.”
    • “There are slowdowns and crashes/freezes.”
    • “The laser designator's model glitches after putting it in your holster.”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor shines through its intentionally bad AI, amusing weapon names, and entertaining in-game moments like easter eggs and quirky interactions with weapons. Despite technical issues, these comedic elements add charm and enjoyment to the overall experience.

    • “The AI is bad but it's so funny that it makes the game good.”
    • “Plenty of little Easter eggs (Unreal Engine crash screen was funny) in the solo campaign along with collectibles and weapon skins.”
    • “Can grab magazines (or put one in) from friends' guns, pull a pin of grenade and all the funny stuff.”
  • monetization
    3 mentions Positive Neutral Negative

    Users appreciate that the game avoids aggressive microtransactions and offers a fair price with unlockables earned through gameplay, making purchases feel pleasant rather than pushy. However, some feel the sequel lacks significant new content beyond graphics, giving it a cash grab impression.

    • “I'll add that the beauty is that there isn't an annoying push to a storefront or pushy microtransactions either. It is pleasant to buy something, it's padded out as a game in its own right with unlockables you can get just by playing it, and the price tag is ace.”
    • “Other than the graphics, it basically feels like the same game — which makes this sequel feel kind of like a cash grab.”
  • music
    2 mentions Positive Neutral Negative

    Users feel the music effectively enhances the gameplay and action, but express disappointment over the lack of updates and lingering issues with certain tracks, such as the prolonged use of outdated Halloween music and bugs affecting progress in some stages.

    • “The music also fits well and enhances the action.”
    • “I hope the devs work on it, but I don't have much faith since they left the Halloween music in the quest version for a whole year without updating it, and some stages can't even be completed due to bugs and keys not showing up.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is praised for its immersive war setting, enhanced by satisfying weapon sounds, realistic explosions, and background shouting that contribute to a chaotic feel. Additionally, detailed level designs build upon the original layouts to enrich the overall ambiance.

    • “Most weapons sound satisfying, and the explosions and background shouting really add to the chaotic atmosphere of war.”
    • “The levels I've played so far resemble the original's layouts but include more detail and atmosphere.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and unenjoyable, detracting from the overall experience.

    • “That’s not fun — it’s just tedious.”
  • emotional
    1 mentions Positive Neutral Negative

    Users find the game's emotional impact thoughtfully crafted, delivering a humbling experience that resonates deeply without being harsh.

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11h Median play time
10h Average play time
8-12h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Zero Caliber 2 Remastered is a casual shooter game with post-apocalyptic theme.

Zero Caliber 2 Remastered is available on PC, Virtual Reality and Windows.

On average players spend around 10 hours playing Zero Caliber 2 Remastered.

Zero Caliber 2 Remastered was released on October 30, 2025.

Zero Caliber 2 Remastered was developed by XREAL Games.

Zero Caliber 2 Remastered has received positive reviews from players. Most players liked Zero Caliber 2 Remastered for its story but disliked it for its optimization.

Zero Caliber 2 Remastered is a single player game with multiplayer and local co-op support.

Similar games include Zero Caliber VR, Contractors, Arizona Sunshine® 2, Into the Radius 2, Crossfire: Sierra Squad and others.