Zellige : The Tilemaker of Granada is a meditative and relaxing historical game, set in medieval Al-Andalus, where you play as a skilled tilemaker and design intricate Islamic mosaic patterns to decorate a merchant family's palace. Let your creativity flow and create beautiful patterns !
The game offers a relaxing and meditative experience, allowing players to create beautiful tile designs.
It features historical mosaic patterns and educational elements that enhance the gameplay without being overly instructive.
The soundtrack and visuals contribute to a captivating atmosphere, making it enjoyable to explore and create within the game.
The game is plagued by bugs and crashes, which can lead to frustrating experiences and loss of progress.
There is a lack of essential features like an undo function and the ability to reuse patterns, which can hinder creativity.
Some players find the gameplay to be limited and lacking flexibility, making it feel repetitive over time.
music
4 mentions Positive Neutral Negative
75%
25%
The music in the game is generally praised for enhancing the overall experience, with a superb soundtrack that complements the beautiful environments. However, some users express a desire for greater diversity in the background music to enrich the gameplay further.
“Had a great time walking around the first palace and seeing the beautiful world the makers created, listening to the superb soundtrack and just vibing was good fun.”
“The music adds so much to the experience.”
“The music is cool too.”
stability
1 mentions Positive Neutral Negative
100%
The game is reported to have some bugs, but overall, players still enjoy the experience.
“It's a little buggy, but I still like the game.”
story
1 mentions Positive Neutral Negative
300%
The story mode is generally perceived as lacking depth and significance, with many users finding it to be somewhat pointless.
“The story mode feels kind of pointless.”
“The narrative lacks depth and fails to engage the player.”
“I found the plot to be predictable and uninspired.”
monetization
1 mentions Positive Neutral Negative
100%
Users appreciate the monetization strategy, particularly highlighting that the music ads enhance the overall experience of the game.
gameplay
1 mentions Positive Neutral Negative
100%
The gameplay is characterized as light and somewhat rigid, offering limited flexibility for players.
“The gameplay is very light and lacks flexibility.”
emotional
1 mentions Positive Neutral Negative
300%
The game is characterized as a very relaxing and wholesome experience, evoking positive emotions and a sense of tranquility for players.
“This game evokes a deep sense of nostalgia and warmth.”
“The emotional storytelling truly resonates with players, making every moment feel significant.”
“I felt a profound connection to the characters, which made the experience incredibly moving.”