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About

"SummerHouse" is a single-player strategy game boasting wonderful gameplay, spectacular graphics, and an exceptional soundtrack. Players craft a neighborhood of cozy homes in various settings with no goals or challenges, creating a dense and highly emotional atmosphere. This small-scale building game is perfect for those seeking relaxation and creativity.

SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
SUMMERHOUSE screenshot
+13

95%
Audience ScoreBased on 2,472 reviews
graphics126 positive mentions
story10 negative mentions

  • The game offers a charming and relaxing experience, perfect for unwinding after a long day.
  • The pixel art style and soothing soundtrack create a cozy atmosphere that enhances creativity.
  • Unlocking new building blocks adds an element of surprise and encourages exploration.
  • The user interface can be frustrating, with slow scrolling and a lack of organization in the item selection.
  • There is a limited selection of building blocks, which may lead to repetitive gameplay over time.
  • Basic features like the ability to move or resize placed objects are missing, which can hinder creativity.
  • graphics
    280 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming pixel art style, vibrant colors, and calming atmosphere, creating an immersive and aesthetically pleasing experience. Players appreciate the option to toggle between pixelated and smoother graphics, enhancing accessibility and personal preference. While the visuals are generally considered beautiful and relaxing, some users note that the limited building options may lead to a sense of repetitiveness over time.

    • “The art style blending both pixelization and real-world lighting gives it more of a sense of immersion while maintaining its own style.”
    • “Absolutely beautiful graphics!”
    • “The pixel graphics are beautiful and greatly complement the creative nature of the game.”
    • “The only reason this game is successful is due to the marketing and graphics.”
    • “Which usually wouldn't be a complaint from me, but the only thing you're paying for realistically when you buy this game is the ability to look at the graphics.”
    • “One of many examples of how you can just genuinely make a bad game, but as long as it fits into a certain genre or 'aesthetic,' and you market it correctly, people who don't know any better will buy it with a smile on their face.”
  • music
    160 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and soothing qualities, enhancing the overall relaxing atmosphere. Players appreciate the ambient sounds and gentle melodies that complement the gameplay, making it ideal for unwinding or enjoying alongside other music or podcasts. The soundtrack is described as beautiful and peaceful, contributing significantly to the game's cozy and zen-like vibe.

    • “As someone who sometimes wants to just stop for a second, have some time for yourself and listen to nice calming music, Summerhouse was the perfect game to forget about everything else and make your own small world.”
    • “The music is peaceful, the graphics are beautiful, and it's satisfying to see what kind of place you can build and try to create different kinds of neighborhoods with different vibes using the same building blocks.”
    • “The whole vibe from the art style to the calming music will keep me coming back for more.”
    • “You can't really call it music, sometimes it's there and sometimes not, just a few notes.”
    • “If there was relaxed and suitable music in the game, the fan wouldn't bother me so often.”
    • “You really need suitable music and better field recordings for this.”
  • gameplay
    76 mentions Positive Neutral Negative

    The gameplay is characterized by simple, intuitive building mechanics that allow for creativity in a sandbox environment, though it lacks depth and structured goals. Many players appreciate the calming atmosphere and beautiful art style, finding it relaxing and therapeutic, but some feel it resembles more of a design project than a traditional game. Overall, while enjoyable for casual play, the limited mechanics and options leave some users hoping for future updates to enhance the experience.

    • “The building mechanics are intuitive and satisfying, allowing for plenty of creativity in how you design your world within said setting.”
    • “Its simple & satisfying gameplay, meditative & peaceful atmosphere, and minimalist design make this a stunning achievement.”
    • “Awesome game to relax with its soothing sound, gameplay, and atmosphere.”
    • “There is no real gameplay or goals, just make cute houses and buildings.”
    • “Like some reviewers stated, it feels more like a thought experiment/design project than an actual game given how limited the gameplay and options are.”
    • “Once you've played 20 minutes, you've seen all there is gameplay-wise, but that really only matters if you're constantly looking for new things to stimulate you.”
  • atmosphere
    56 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beautiful art style, soothing sound design, and dynamic weather features, creating a relaxing and immersive experience. Players appreciate the cozy, meditative vibe that enhances creative exploration, despite some limitations in content variety. Overall, the atmosphere is described as calming and nostalgic, making it an ideal choice for a chill gaming session.

    • “I especially love the dynamic weather and time-of-day features, like watching the rain fall or the world shift between day and night—it adds a soothing atmosphere to the whole experience.”
    • “The ambient sounds, music, and atmosphere are just a joy to sit and watch and listen to!”
    • “It's not very interactive, but the atmosphere and the small surprises that happen are enough to make it worth the $5 price.”
    • “Such a lovely game; I couldn't find anything wrong with the art style and atmosphere even though the content (blocks, furniture, plants, maps) is quite limited.”
    • “From the moment you dive into summerhouse, you'll be enveloped by its cozy atmosphere and nostalgic vibes.”
  • story
    46 mentions Positive Neutral Negative

    The game lacks a traditional narrative, offering a sandbox experience where players can create their own stories through building and decoration. While some players enjoy the freedom to imagine backstories for their creations, many express a desire for more structured storytelling elements, such as missions or character interactions. Overall, the absence of a defined story is both a point of criticism and a source of creative inspiration for players.

    • “I feel like I blinked and suddenly I had 5 adorable little meticulously decorated villages full of little people, each with their own little backstory that I made up in my mind.”
    • “Draw the blinds, steep some tea, set the game weather to rainy, and build a little storybook neighborhood.”
    • “The story in my head was that the area was the final stop on the bus line, a tiny forgotten part of town, but each square foot was bursting with people with little clues on who they are.”
    • “There's no story unfortunately, just a pure sandbox mode.”
    • “The story is non-existent and the gameplay is extremely basic, all because that's how it's supposed to be!”
    • “It doesn't have a lot of diversity, it doesn't have a defined objective, it doesn't have a story behind it, imagine that you paid for a casual Android game.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke strong feelings, with many players expressing that it made them cry or feel nostalgic in a positive way. The cozy and heartwarming atmosphere, complemented by touching developer commentary and uplifting music, creates a relaxing experience that resonates deeply with players, making it more than just a game but a heartfelt labor of love. Overall, it is praised for its ability to uplift spirits and provide a comforting escape.

    • “I can't even put into words how positively nostalgic and emotional this game makes me.”
    • “Their heartfelt gratitude for the community's support shines through in every pixel, making this more than just a game—it's a labor of love, shared with fellow summer enthusiasts.”
    • “I was feeling sad today but this game made me feel better :)”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is seen as limited, with around two hours of content primarily focused on unlocking blocks and building creatively. While some players appreciate the potential for creativity and mixing elements, many express a desire for future updates, such as larger maps or additional content, to enhance long-term replay value. Without such expansions, the game's replayability may not sustain player interest over time.

    • “The replayability is high considering you can mix and match however many times you want and there's no limit as to how many things you can put in one landscape.”
    • “It's pretty short in terms of unlockables, but the replayability is all down to your creativity.”
    • “There is about maybe 2 hours worth of content to go through if you're really into unlocking all blocks, and there is good replayability if you want to scratch that little itch in your brain and build more buildings in middle-of-nowhere maps.”
    • “I just don't see much replay value here.”
    • “Sadly, unless new content is installed, replayability over a long period of time could be very limited.”
    • “Unless the developer plans on expanding the game, eventually it's not going to have too much replay value.”
  • stability
    10 mentions Positive Neutral Negative

    The game has been reported to have several stability issues, including bugs and glitches that affect gameplay, such as erratic icon movements when selecting items. While the graphics are generally well-received, these stability problems detract from the overall experience.

    • “However, I found it to be a bit buggy.”
    • “It glitches out and moves the icons all over the place when trying to pick items to place.”
    • “The game offers some nice graphics, although there are some ugly glitches here and there.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with players feeling that the developers lack commitment to improving the title. Users express frustration over the disparity between advertised features and the actual gameplay experience, leading to disappointment and a sense of wasted investment.

    • “It seems like yet another cash grab from this group that doesn't really commit to their titles.”
    • “I can't refund it as I spent too long hoping I could make it work, but I am hoping maybe in the future this will be much more playable without making basically exactly what's in the videos for advertisement.”
    • “There are several advertisement signs but only one lamp, and none of them light up at night.”
  • grinding
    4 mentions Positive Neutral Negative

    Players consistently express that the grinding required in the game is excessively time-consuming, suggesting that it feels like one would need a second life to fully engage with it.

    • “You'll need a second life for grinding.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its inclusion of funny secrets that add a lighthearted touch to the relaxing house-building experience, complemented by impressive artistic direction.

    • “Great relaxing house builder with some funny secrets and amazing artistic direction!”

Buy SUMMERHOUSE

6h Median play time
6h Average play time
2-10h Spent by most gamers
*Based on 6 analyzed playthroughs

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