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YuuYuu Jiteki no Yuukarin

YuuYuu Jiteki no Yuukarin Game Cover
94%Game Brain Score
music, gameplay
grinding, optimization
94% User Score Based on 108 reviews

Platforms

PCWindows
YuuYuu Jiteki no Yuukarin Game Cover

About

YuuYuu Jiteki no Yuukarin is a single player action adventure game with fantasy and comedy themes. It was developed by NUU and was released on September 3, 2021. It received very positive reviews from players.

"YuuYuu Jiteki no Yuukarin" is an adventure game featuring Yuuka Kazami, who uses varied actions such as jumping, dashing, crouching, kicking, and attacking with an umbrella to solve her incident. The game offers three difficulty levels - "picnic", "adventure", and "expert", with identical content across all levels. The game's unique feature is the use of an umbrella as a versatile tool throughout the adventure. Note that all English text is machine-translated from Japanese, and some sentences may appear inappropriate or offensive, which is not the developer's intention.

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94%
Audience ScoreBased on 108 reviews
music6 positive mentions
grinding3 negative mentions

  • The game features charming visuals and a nostalgic aesthetic reminiscent of classic 16-bit platformers, making it visually appealing.
  • Yuuka's abilities are satisfying to control, allowing for a fun and engaging gameplay experience with a variety of moves and combos.
  • The game offers a challenging experience with multiple difficulty levels, catering to both casual players and hardcore platformer enthusiasts.
  • The hitboxes are inconsistent, often leading to unfair damage and frustrating gameplay, especially in later stages.
  • The machine translation of the game's dialogue can be awkward and detracts from the overall experience, making it difficult to fully appreciate the story.
  • The difficulty spikes significantly in later levels, which can feel artificially challenging and may discourage players who are not familiar with the genre.
  • music
    20 mentions Positive Neutral Negative

    The music in the game is a mixed bag, with some tracks being enjoyable and fitting the atmosphere, while others feel forgettable and cobbled together from royalty-free sources. Although there are standout moments and a few high notes, the overall soundtrack lacks a cohesive identity and an official OST, leaving players wanting more. Despite these shortcomings, the music complements the gameplay well and enhances the overall experience.

    • “The music is brilliant, and the art has a smooth, bright cartoon style which stays consistent throughout the game.”
    • “The OST is more than serviceable on its own, and there are some definite high notes.”
    • “Each stage's unique song provides a fitting atmosphere.”
    • “The music seems to be cobbled together from various royalty-free sources.”
    • “I didn't recognize any of the tracks from anything else, but a friend of mine did notice the world map theme uses the same royalty-free music as 'Apple Isle' in Wadanohara and the Great Blue Sea.”
    • “The only downside is the lack of any official OST or music room or anything, so if you happened to like any of the tracks, well...”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is a mixed bag, with some players enjoying the core mechanics and challenging movement options reminiscent of classic platformers like Kirby and Donkey Kong Country. However, criticisms arise regarding level design, hitbox accuracy, and a reliance on gimmicks, leading to a janky and unsatisfying experience for some. Overall, while the game introduces mechanics effectively and offers enjoyable moments, it struggles with consistency in quality and design.

    • “The game is very well designed, far above a lot of fan games I've tried over the years, with a ton of thought and effort put into letting the player naturally learn new mechanics over time rather than just dumping text and throwing a complicated jumping puzzle at you immediately (comparable to Mega Man X's level 1 'tutorial').”
    • “The learning curve starts gently and introduces its mechanics well, but the difficulty ramps up hard.”
    • “It's a fun mix of great music, gameplay, and control.”
    • “No amount of character fan service and good art can make up for its awful level design and gameplay.”
    • “The core gameplay is purely about jumping and gliding, combat being mostly simplified with the real threat of enemies being their placement during a jumping segment.”
    • “Before playing it for the first time, I thought it possible that Yuuyuu Jiteki no Yukarin was using healthily endowed girls to divert from gameplay shortcomings.”
  • story
    17 mentions Positive Neutral Negative

    The game's story is a straightforward and comedic narrative centered around Yuuka seeking revenge for her trampled flowers, aided by Kutaka as they encounter various Touhou characters. While the machine-translated dialogue often results in nonsensical phrases, it adds a unique charm and humor to the experience, making the basic plot enjoyable despite its simplicity. Overall, the story serves as a lighthearted backdrop to the gameplay, with players appreciating the character dynamics and references, even if the translation quality leaves much to be desired.

    • “The overall story is that Yuuka wakes up to find a patch of flowers stomped on and wants to find out who did it, with Kutaka helping as they come across different Touhou characters to discover who destroyed the flowers.”
    • “It's straightforward, simple, and comedic, which is fine because not every story needs to be like Metal Gear Solid.”
    • “Even with the 'Engrish' writing, the story is understandable and can be quite humorous, showcasing the dynamic between Yuuka and Kutaka.”
    • “The game being in machine translated English is actually a huge buff, turning what would be an ordinary excuse plot into a bunch of inane psychobabble as characters utter weird things like 'be careful not to suspect anomalous' and talk about producing eggs.”
    • “Not much going on here, just a basic excuse plot to get the game going.”
    • “Most of the dialog comes out as nonsense, but it's enough to understand the story and instructions while giving a familiar doujin soft charm.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cute and appealing hand-drawn art style, with clean visuals and detailed animations that enhance the overall aesthetic. However, some players feel that frustrating level design detracts from the enjoyment of the visuals, as the challenging gameplay can overshadow the artistic quality. Overall, while the artwork and animations are considered top-notch, the experience can be marred by difficult design choices.

    • “Music, sounds and graphics, specifically animations and enemy designs are top notch.”
    • “The visuals are wonderful and full of fine details, from Yuukarin warming her hands in the ice levels to making little music notes while she walks.”
    • “I really like the aesthetic of this game, but I think the level designs are just so painfully put together that it is actually infuriating to play the volcano and ice levels. The way Yukariin is also facing sometimes is annoying.”
    • “The controls are easy, the graphics are clean, and the presentation is very cute & well done.”
    • “Music, sounds, and graphics, specifically animations and enemy designs, are top notch.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding the machine translation amusing and leading to funny moments, while others feel that not all jokes translate well. The game's cute art style and character dynamics contribute to its charm, and there are instances of subtle humor, particularly with the goblin antagonists. Overall, while the humor can be hit or miss due to translation issues, it adds a lighthearted touch to the gameplay experience.

    • “The machine translation surprisingly doesn't get in the way of understanding actual game advice from the dialog and sometimes even results in some pretty funny sentences.”
    • “The style of the game is incredibly well done, being very cute and funny.”
    • “Even with the 'Engrish' writing, the story is understandable and can be quite humorous seeing the dynamic of Yuuka and Kutaka.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be frustrating and tedious, particularly in the later stages where difficulty spikes lead to frequent, seemingly unfair damage. Many recommend farming lives in specific stages, like the car and skiing levels, to cope with the challenging gameplay.

    • “The game is fine for most of its length, but the extra stages become extremely frustrating and tedious due to the player constantly taking damage that feels undeserved.”
    • “Due to the difficulty, you'll probably have to spend some time farming lives in the car and skiing stages.”
    • “This game is also really hard. I started noticing it when I got to the volcano, and a tip: the car stage is the best stage for grinding 1-ups.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from notable performance issues, particularly in complex areas, where frame rates can drop significantly, sometimes falling from 20 fps. This has impacted gameplay experiences, especially during critical moments like boss fights.

    • “There are significant performance issues in certain rooms of levels, especially the more complex ones, dropping from 10 to even 20 fps.”
    • “The track of World 4's boss was so good that I swear it tripped me up in my performance against her.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game features a charming atmosphere, enhanced by unique songs for each stage, though many users find the overall experience lacking in enjoyment.

    • “Each stage's unique song provides a fitting atmosphere.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express frustration with the limitations on ability usage, suggesting that while it's understandable to restrict height gains, allowing abilities to be used without additional height could enhance gameplay. They highlight the importance of maintaining emotional engagement through fluid mechanics, emphasizing the need for balance between challenge and player expression.

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600h Median play time
600h Average play time
600-600h Spent by most gamers
*Based on 1 analyzed playthroughs
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YuuYuu Jiteki no Yuukarin is a action adventure game with fantasy and comedy themes.

YuuYuu Jiteki no Yuukarin is available on PC and Windows.

On average players spend around 600 hours playing YuuYuu Jiteki no Yuukarin.

YuuYuu Jiteki no Yuukarin was released on September 3, 2021.

YuuYuu Jiteki no Yuukarin was developed by NUU.

YuuYuu Jiteki no Yuukarin has received very positive reviews from players. Most players liked this game for its music but disliked it for its grinding.

YuuYuu Jiteki no Yuukarin is a single player game.

Similar games include Windswept, Aeterna Noctis, Bo, Garlic, Taimumari and others.