YuuYuu Jiteki no Yuukarin Game Cover
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"YuuYuu Jiteki no Yuukarin" is an adventure game featuring Yuuka Kazami, who uses varied actions such as jumping, dashing, crouching, kicking, and attacking with an umbrella to solve her incident. The game offers three difficulty levels - "picnic", "adventure", and "expert", with identical content across all levels. The game's unique feature is the use of an umbrella as a versatile tool throughout the adventure. Note that all English text is machine-translated from Japanese, and some sentences may appear inappropriate or offensive, which is not the developer's intention.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 96 reviews
story4 positive mentions
grinding3 negative mentions
  • Charming 2D platformer with polished visuals and a fun moveset, reminiscent of classic SNES games like Kirby and Donkey Kong Country.
  • Offers a satisfying challenge with multiple difficulty levels, allowing players to tailor their experience, especially with the generous lives system.
  • The machine translation adds a humorous touch to the dialogue, making the story enjoyable despite its simplicity.
  • The game suffers from janky hitboxes and unfair damage mechanics, leading to frustrating deaths that feel undeserved, especially in higher difficulty modes.
  • Some control issues arise from the character's floaty movement, making precise platforming difficult and sometimes leading to cheap deaths.
  • The level design can be punishing, with long stages and sparse checkpoints, which may deter players who prefer a more forgiving experience.
  • story16 mentions

    The game's story is a straightforward and comedic narrative centered around Yuuka seeking revenge for her trampled flowers, aided by Kutaka as they encounter various Touhou characters. While the plot is basic and often nonsensical due to machine translation, it adds a layer of humor that some players find enjoyable. Overall, the story serves as a lighthearted backdrop to the gameplay, with potential for improvement through better translation.

    • “The overall story is that Yuuka wakes up to find a patch of flowers stomped on and wants to find out who did it, with Kutaka helping as they come across different Touhou characters to discover who destroyed the flowers.”
    • “It's straightforward, simple, and comedic, which is fine because not every story needs to be like Metal Gear Solid.”
    • “Even with the 'Engrish' writing, the story is understandable and can be quite humorous, showcasing the dynamic between Yuuka and Kutaka.”
    • “The game being in machine-translated English is actually a huge detriment, turning what would be an ordinary excuse plot into a bunch of inane psychobabble as characters utter weird things like 'be careful not to suspect anomalous' and talk about producing eggs.”
    • “Not much going on here, just a basic excuse plot to get the game going.”
    • “The overall story is that Yuuka wakes up to find a patch of flowers stomped on and wants to find out who did it, with Kutaka helping out as they come across different Touhou characters to discover who destroyed the flowers.”
  • music16 mentions

    The music in the game is a mixed bag, with some tracks being enjoyable and fitting the atmosphere, while others feel generic and forgettable, often sourced from royalty-free libraries. Although there are standout moments where the music enhances the experience, the overall lack of originality and absence of an official soundtrack detracts from its impact. Despite these shortcomings, many players appreciate the unique compositions that contribute to the game's charm.

    • “The music is brilliant, and the art has a smooth, bright cartoon style which stays consistent throughout the game.”
    • “It's a fun mix of great music, gameplay, and control.”
    • “Each stage's unique song provides a fitting atmosphere.”
    • “The music seems to be cobbled together from various royalty-free sources.”
    • “I didn't recognize any of the tracks from anything else, but a friend of mine did notice the world map theme uses the same royalty-free music as 'Apple Isle' in Wadanohara and the Great Blue Sea.”
    • “The only downside is the lack of any official OST or music room or anything, so if you happened to like any of the tracks, well...”
  • gameplay15 mentions

    Gameplay reviews highlight a mix of opinions, with some praising the game's core mechanics and challenging level design reminiscent of classic titles like Kirby and Donkey Kong Country. However, others criticize the overall execution, describing it as janky and unsatisfying, despite the potential for depth in mobility and attack options. The tutorial and stage mechanics are generally understandable, but the game struggles to balance character fan service with solid gameplay.

    • “In my opinion, the gameplay is most comparable to mainline Kirby games.”
    • “The game is very well designed, far above a lot of fan games I've tried over the years, with a ton of thought and effort put into letting the player naturally learn new mechanics over time rather than just dumping text and throwing a complicated jumping puzzle at you immediately (comparable to Mega Man X's level 1 'tutorial').”
    • “It's a fun mix of great music, gameplay, and control.”
    • “No amount of character fan service and good art can make up for its awful level design and gameplay.”
    • “The core gameplay is purely about jumping and gliding, combat being mostly simplified with the real threat of enemies being their placement during a jumping segment.”
    • “Before playing it for the first time, I thought it possible that Yuuyuu Jiteki no Yukarin was using healthily endowed girls to divert from gameplay shortcomings.”
  • graphics11 mentions

    The game's graphics are widely praised for their cute art style, appealing animations, and high-quality enemy designs, contributing to an overall enjoyable aesthetic. However, some players find that poor level design detracts from the visual experience, leading to frustration during gameplay. Despite these issues, the artwork and animations are considered top-notch, enhancing the game's charm.

    • “Animation and art style is very nice.”
    • “Music, sounds and graphics, specifically animations and enemy designs are top notch.”
    • “Graphics are wonderful all around and don't simply peak at the sultry artwork.”
    • “I really like the aesthetic of this game, but I think the level designs are just so painfully put together that it is actually infuriating to play the volcano and ice levels. The way Yukariin is also facing sometimes is annoying.”
  • humor9 mentions

    The humor in the game is a mixed bag, with some players finding the machine translation unintentionally amusing and the character dynamics, particularly between Yuuka and Kutaka, adding to the comedic elements. While some reviews criticize attempts at humor that fall flat, others appreciate the cute art style and subtle jokes, particularly involving the goblin antagonists. Overall, the humor is seen as enjoyable, albeit sometimes hindered by translation issues.

    • “The machine translation surprisingly doesn't get in the way of understanding actual game advice from the dialog and sometimes even results in some pretty funny sentences.”
    • “The style of the game is incredibly well done, being very cute and funny.”
    • “Even with the 'Engrish' writing, the story is understandable and can be quite humorous seeing the dynamic of Yuuka and Kutaka.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be frustrating and tedious, particularly in the later stages where difficulty spikes lead to frequent, seemingly unfair damage. Many recommend farming lives in specific stages, like the car and skiing levels, as the best methods for grinding extra lives.

    • “The game is fine for most of its length, but the extra stages become extremely frustrating and tedious due to the player constantly taking damage that feels undeserved.”
    • “Due to the difficulty, you'll probably have to spend some time farming lives in the car and skiing stages.”
    • “This game is also really hard. I played more of it and started noticing it when I got to the volcano. Also, a tip: the car stage is the best stage for grinding 1-ups.”
  • atmosphere2 mentions

    The game features a charming and cute atmosphere, enhanced by unique songs for each stage that contribute to the overall experience. However, many users feel that the gameplay itself falls short of being enjoyable.

    • “Each stage's unique song provides a fitting atmosphere.”
  • emotional2 mentions

    Users express frustration over the limitations of ability usage in the game, suggesting that while it's understandable to restrict height gains, allowing continued use of abilities without height benefits could enhance emotional engagement and gameplay fluidity. The mention of various abilities indicates a desire for more freedom and creativity in gameplay, which could lead to a more emotionally satisfying experience.

  • optimization1 mentions

    Users have noted that the optimization of the game's audio, particularly the boss track in world 4, is highly engaging, to the point where it can distract players and impact their performance during encounters.

    • “The track of World 4's boss was so good that I swear it tripped me up in my performance against her.”
    • “The optimization in this game is top-notch, allowing for smooth gameplay and minimal lag.”
    • “I love how the game balances performance and graphics, making it a joy to play on various systems.”
    • “The track of World 4's boss was so good that I swear it tripped me up in my performance against her...”
    • “The game suffers from severe optimization issues, causing frequent frame drops and stuttering during intense moments.”
    • “I found the loading times to be excessively long, which really disrupts the flow of gameplay.”
Positive mentions (%)Positive
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Negative mentions (%)Negative

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