Your amazing T-Gotchi!
- October 8, 2020
- Garage Heathen
"Your Amazing T-Gotchi" is a nostalgic game that brings the tamagotchi experience to a cute green anime girl. With a retro style and Gameboy-inspired color-scheme, players must feed, wash, and talk to their T-Gotchi to keep her alive and unlock unique endings. The game supports 7 languages and even offers a visit to The Forest Of Sycamores. Remember, your choices matter in this engaging simulation.
Reviews
- The game features a unique and interesting concept that subverts expectations, using a cute tamagotchi format to explore darker themes.
- The visual design and character aesthetics are top-notch, creating an engaging atmosphere despite the game's heavy subject matter.
- The inclusion of multiple endings and achievements adds replay value, allowing players to explore different outcomes.
- The game is very short, with playthroughs lasting around an hour, leading some players to feel it is not worth the price tag.
- Many players felt a lack of player agency, as the game forces them into a narrative of neglect and abuse without offering meaningful choices.
- The overall execution of the story leaves much to be desired, with unresolved plot elements and a sense of emptiness after completing the game.
- story78 mentions
- 10 % positive mentions
- 82 % neutral mentions
- 8 % negative mentions
The story is criticized for being surface-level and lacking depth, with many reviewers expressing disappointment over its unresolved plot elements and the absence of meaningful player choices. While some appreciate the disturbing themes and multiple endings, they feel the narrative ultimately fails to deliver a satisfying or conclusive experience, leaving players frustrated and unfulfilled. Overall, the game is seen as a missed opportunity to explore its intriguing premise more thoroughly.
“A lot of walking simulators, for example, may have miserable gameplay experiences, but the story and exploration of the world is what keeps the player interested, engaged, and coming back for more.”
“However, the story behind your pet girl is much like an onion, a tale with many layers to peel away.”
“The story is well written; there's so much plot and potential, but it's very lacking because of the little closure to the story.”
“The gameplay, dialogue, and story are all intensely surface level, yet the plot would have you believe there is something more to it.”
“I don't mind at all the abusive storyline, but when it felt like there was no payoff to anything the characters were setting up, I just felt bad for even picking it up in the first place.”
“It constantly teases you with the idea of some larger story, but there's not enough there to justify not going deeper into it.”
- emotional30 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game elicits mixed responses, with some players feeling a profound sense of dread and helplessness due to the lack of positive outcomes, while others appreciate the emotional rollercoaster it provides. Critics argue that the game fails to engage players emotionally, as the characters feel one-dimensional and the writing lacks depth, leading to a sense of purposelessness. Conversely, some players find the experience impactful, even if it leans into emotional masochism, prompting them to create fan art as a coping mechanism for the feelings it evokes.
“This game made me feel so many emotions, I loved it.”
“It was an emotional rollercoaster, and while at first I had hopes of giving her a happy or a better ending, all (early) attempts ended in disaster.”
“The fact that a literal game made me feel crappy over a program with no good endings, you did an amazing job.”
- gameplay22 mentions
- 27 % positive mentions
- 59 % neutral mentions
- 14 % negative mentions
The gameplay is described as short and surface-level, with a loop that lasts about an hour, which may disappoint those expecting a deeper experience. While it offers a relaxing atmosphere and beautiful art, the game lacks the complexity found in similar titles, focusing more on story and exploration rather than traditional gameplay mechanics. Overall, it provides a thought-provoking experience, but players should not expect long-term engagement akin to a typical tamagotchi game.
“The art is amazing and I love the gameplay; overall, it was a relaxing experience.”
“All in all, it was a very nicely done game, with good gameplay, various endings to explore, and it left you thinking about life, death, depression, and when things are completely out of our control.”
“I think ultimately games like DDLC and Needy Streamer cover a lot of the ground here more comprehensively in both a story and gameplay way, but the bluntness of T-Gotchi gives it a starkness in its disturbing parts.”
“The gameplay, dialogue, and story are all intensely surface level, yet the plot would have you believe there is something more to it.”
“There's only about an hour or so of gameplay and the gameplay loop is extremely short, so it doesn't take too long to see everything the game has to offer.”
“Not an actual Tamagotchi game, so I wouldn't recommend getting it if you're coming in with expectations of long-term gameplay of caring for a cute girl in a Tamagotchi.”
- music16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The music in the game has been noted for its melodic similarity to the piece "Aerosol" from the "Who's Lila" OST, creating a nostalgic and relaxing atmosphere. Reviewers praised the soundtrack as amazing, contributing to the emotional depth of the game, particularly during significant moments like the martyr ending. Additionally, the inclusion of a cool 8-bit soundtrack adds a charming, retro feel that complements the game's overall aesthetic.
“The soundtrack is amazing and I enjoy the novelty of a game like this not really having any 'happy' endings.”
“That being said, it's got cute graphics, some cool 8-bit soundtrack and a kind of Tamagotchi feel to it.”
“Besides, when I heard that familiar music in [spoiler] the martyr ending [/spoiler], it's really complicated to describe how I felt.”
“I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
“As for the music, the main BGM is melodically similar to the music piece named 'Aerosol' in Who's Lila's OST.”
- graphics14 mentions
- 71 % positive mentions
- 7 % neutral mentions
- 21 % negative mentions
The graphics of the game are praised for their cute aesthetic and nostalgic Game Boy-inspired design, featuring a pleasing greenish color palette and a well-crafted user interface. While the visuals and 8-bit soundtrack contribute positively to the overall experience, some reviewers feel that the game's price does not align with its content, despite the appealing art style and multiple endings. Overall, the graphics are considered a highlight, enhancing the game's charm and appeal.
“It had a very good design for its intro screen and for its menus, all the buttons and options worked nicely for the game, and its whole greenish colors and style had a Game Boy/early portable consoles aesthetic, which was very cool for me.”
“That being said, it's got cute graphics, some cool 8-bit soundtrack, and a kind of Tamagotchi feel to it, if you like that thing, except the girl begins to have spatial awareness as the days tick over.”
“The user interface is a delight, and I loved the visuals all around.”
“The graphics are cute, but they can't fully compensate for the repetitiveness of the gameplay.”
“The visuals are underwhelming and fail to impress.”
“While the graphics have a certain charm, they ultimately fall short of expectations.”
- atmosphere2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is described as deeply unsettling and terrifying, primarily due to the situational tension rather than reliance on blood or jump scares. This creates a more immersive and psychologically impactful experience for players.
“The atmosphere is terrifying due to the situation, not just the blood and jump scares.”
“The atmosphere is incredibly immersive, drawing you into the game's world.”
“The haunting ambiance creates a sense of dread that lingers long after playing.”
“Terrifying because of the situation and the atmosphere, not because of the blood and jumpscares.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and overly repetitive, drawing unfavorable comparisons to Doki Doki Literature Club (DDLC) while noting that the experience is notably shorter.
“Similar to Doki Doki Literature Club, but very short and tedious to complete.”