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You Suck at Parking

Although You Suck at Parking gets harder and harder, it plays superbly, and the inventive nature of the tracks will keep you hooked.
You Suck at Parking Game Cover
83%Game Brain Score
gameplay, graphics
monetization, grinding
85% User Score Based on 448 reviews
Critic Score 78%Based on 5 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxSteam DeckWindowsPlayStation
You Suck at Parking Game Cover

About

You Suck at Parking is a single player and multiplayer casual racing game with a comedy theme. It was developed by Happy Volcano and was released on September 14, 2022. It received mostly positive reviews from critics and positive reviews from players.

"You Suck at Parking" is a wacky and fast-paced racing game that challenges players to park their cars in increasingly difficult spots while racing against the clock. With vibrant graphics and a variety of quirky vehicles to unlock, players must master their driving skills to navigate through treacherous obstacles and tight spaces. The game features both single-player and multiplayer modes, allowing players to compete with friends for the ultimate parking title.

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85%
Audience ScoreBased on 448 reviews
gameplay26 positive mentions
monetization7 negative mentions

  • The game features charming visuals and a playful art style that enhances the overall experience.
  • Gameplay is addictive and offers a satisfying challenge, with a variety of levels that keep players engaged.
  • Multiplayer mode adds a chaotic and fun element, making it a great party game to enjoy with friends.
  • The game suffers from a lack of meaningful multiplayer options, as players cannot create custom lobbies and often face long matchmaking times.
  • Microtransactions and a battle pass system feel excessive for a paid game, limiting cosmetic unlocks and creating a sense of frustration.
  • Some levels can be frustratingly difficult, with obstacles that may feel unfair, leading to potential discouragement for casual players.
  • gameplay
    62 mentions Positive Neutral Negative

    The gameplay of "You Suck at Parking" is characterized by its engaging and challenging mechanics that evoke a nostalgic '90s feel, emphasizing skill over complex systems. Players appreciate the variety of vehicles and levels that introduce new mechanics progressively, although some find the increasing difficulty and lack of a pause function frustrating. Overall, the game offers a fun, addictive experience with a charming aesthetic, making it enjoyable for both casual and dedicated players, despite some minor technical issues.

    • “It really captures that old school ’90s spirit where gameplay comes first and the addiction comes from overcoming difficulty rather than unlocking endless systems.”
    • “The variety of vehicles, each with its own handling quirks, adds depth to the gameplay, encouraging experimentation and personal playstyle adaptation.”
    • “You Suck at Parking is a breakneck romp that manages to balance tricky gameplay with hilarity and good fun, resulting in a wonderful all-around experience.”
    • “Starts strong, but as the difficulty increases it becomes clear that the game's mechanics just can't keep up with the precision the game demands of the player.”
    • “But the game is horribly repetitive; they tried to evolve the gameplay with different biomes, but there are too few biomes and too few different concepts of difficulties.”
    • “Another misleading mechanic is fuel, which does not refer to the fuel you have, but it's yet another timer, separate from the level, which is only applied to your current car (attempt); even if you're standing still, the fuel goes down.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game are consistently praised for their charming, polished, and playful art style, which combines cartoonish visuals with vibrant environments. Players appreciate the cute aesthetic and lively designs that enhance the overall experience, making the game visually engaging despite its simple premise. While some mention minor physics quirks, the overall consensus is that the graphics contribute positively to the game's addictive and enjoyable gameplay.

    • “The art style is playful yet polished, with lively environments that range from urban parking lots to more outlandish, imaginative arenas.”
    • “The graphics are charming, the premise is addictive, and some of the levels are insane.”
    • “Aesthetically, everything is on point from the cute pocket-sized cars to the exhaust emission trail as you propel your car along.”
    • “Graphics are nothing special, neither are the mechanics, but all together they make a simple fun game that is worth playing, especially when on special.”
    • “The game itself follows a clean design, has basic but absolutely fitting graphics and apart from random physics quirks (sometimes, when all stars align, the car behaves weird) I did not notice bugs.”
    • “At first glance, it looks simple — cartoonish graphics, a tiny car, and the goal is just to park on time at the right spot while navigating the course.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game is generally described as catchy and fun, enhancing the overall experience, but many players find it repetitive and limited, leading some to mute it after a short time. While the soundtrack complements the vibrant visuals and gameplay, it can become annoying for some, with a mix of humorous and relaxing elements. Overall, the music is appreciated for its lightheartedness, but its lack of variety may detract from long-term enjoyment.

    • “The vibrant visuals, game mechanics, and catchy soundtrack make it very enjoyable to play.”
    • “The game can be frustrating at times but the calm music and the easy to learn but complex in action game is overall very fun.”
    • “The music is well pitched and non-intrusive; I had the game alt-tabbed for a while with the menu music playing in the background for maybe an hour and it was pleasantly relaxing.”
    • “The music is limited; I only noticed a couple of tracks.”
    • “Some of the music also gets quite repetitive and annoying after a while.”
    • “After only three hours of playtime, I muted the in-game music and played my own music in the background.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in "You Suck at Parking® - Complete Edition" is a standout feature, blending chaotic gameplay with a lighthearted, goofy tone that keeps players laughing through their failures. The game's intentionally difficult controls and nonsensical levels create a hilarious experience, especially in multiplayer settings, where the delightful chaos of parking mishaps leads to memorable moments. While some players find the later stages frustrating, the overall comedic essence remains a key highlight, making it a fun and engaging addition to the indie game scene.

    • “Conquering its wild obstacles feels incredibly rewarding, and the game’s playful sense of humor keeps every failure from feeling frustrating.”
    • “This game transforms a mundane everyday task into an exhilarating and often hilarious adventure, making it a memorable addition to the indie game scene.”
    • “A very lighthearted and goofy game with a great sense of humor baked in.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization in the game has received significant criticism for its aggressive approach, featuring numerous microtransactions, a paid season pass, and paywalled items, which many players find excessive for a title that requires an upfront purchase. While some users acknowledge that the game remains enjoyable despite these monetization practices, the overall sentiment is that the system detracts from the experience and feels exploitative.

    • “There's some in-game monetization, cosmetics for sale, and even a season pass.”
    • “I'd say if you aren't bothered by the microtransactions, then this game is definitely worth getting.”
    • “But if you're able to ignore the monetization and just focus on the game, the positives of it still shine through.”
    • “A shame it's riddled with microtransactions, season passes, and an awful interface.”
    • “But now the bad part, why on earth does a game like this need a paid 'season pass'? Just add all of the cosmetics as rewards for completing levels or even challenge levels. There are infinite possibilities to not make this game have microtransactions, because oh yeah, there's plenty of paywalled items too.”
    • “But man is it a huge red flag that this regular purchase price, non-live-service game has such a huge amount of microtransactions right on launch and all over the main menu right as you start.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the lengthy navigation between levels and the challenging nature of achieving perfect runs on certain tracks. The lack of a quick access menu exacerbates the grind, making level selection feel like a chore rather than an engaging experience. Overall, while the game offers enjoyable content, the grind can detract from the overall enjoyment.

    • “This leads to the conclusion that achieving perfect runs for a competitive rank can become very tedious on specific tracks.”
    • “The overworld is pretty nice to look at, but the driving around to access the levels can get tedious. I feel like it's missing an option to access every level quickly from the menu.”
    • “However, with levels dotted sparsely, awkward terrain, and no quick access menu, the overworld hinders the campaign by making level selection a tedious chore.”
  • replayability
    6 mentions Positive Neutral Negative

    The game's replayability is significantly enhanced by its multiplayer modes and the potential for user-generated content, such as a level editor, which could provide endless gameplay opportunities. The campaign also offers high replay value through challenging levels and time-trial modes, with plans for additional game modes and biomes further promising to enrich the experience. Overall, players are excited about the current and future possibilities for replayability.

    • “Single player is fantastic and some levels are extremely hard, and the campaign has a high replay value since you can always improve your times.”
    • “Level editor is on the way as well, which will add even more replayability, not to mention that they plan to expand the amount of levels for both single player and multiplayer.”
    • “I was already incredibly impressed by the campaign scale, and of course, more biomes would be really cool. However, I think adding more game modes would be a relatively realistic way to create replayability in the multiplayer.”
    • “The multiplayer modes elevate the game’s replayability and social appeal significantly.”
    • “The level editor is on the way as well, which will add even more replayability, not to mention that they plan to expand the number of levels for both single player and multiplayer.”
  • story
    6 mentions Positive Neutral Negative

    The game's story aspect is largely criticized, with many users noting a lack of meaningful narrative, describing it as either nonexistent or minimal. While some mention a campaign mode, it is often seen as unfulfilling, offering little more than completion as a reward. Overall, the focus appears to be more on gameplay mechanics and rewards rather than a compelling story.

    • “Pretty fun party racing/parking game that has a robust story mode as well.”
    • “Also, while the game has a campaign, there's not even a token story; the only reward for completing levels is that they have been completed.”
    • “Story - no story.”
    • “[b]Story:[/b] -/10”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized by dynamic lighting and smooth animations that create a lively and immersive experience, effectively merging a retro arcade aesthetic with contemporary game polish.

    • “The dynamic lighting and smooth animations contribute to a lively and immersive atmosphere, blending a retro arcade feel with modern game polish.”
    • “The haunting soundtrack and detailed environments create an eerie yet captivating atmosphere that keeps you on the edge of your seat.”
    • “The vibrant colors and intricate designs of the world draw you in, making every moment feel alive and full of wonder.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that the game runs smoothly on the Steam Deck, with no significant glitches that disrupt immersion. Stability appears to be a strong point, contributing to an enjoyable gaming experience.

    • “Runs great on deck and is a lot of fun.”
    • “The game maintains a smooth performance without any crashes.”
    • “I appreciate how stable the gameplay is, even during intense moments.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is hindered by compact level designs that allow little room for error, leading to potentially frustrating gameplay, especially for impatient players. Additionally, multiplayer modes experience performance issues, which detracts from the overall experience. While daily missions and rewards are a positive addition, the limited soundtrack can become repetitive.

    • “Daily missions have recently been added to the game and offer experience and parking tokens, which are used to buy cosmetic items for free. You also earn parking tokens by playing multiplayer matches based on your performance.”
    • “Levels tend to be very compact with narrow roads and small margins of error allowed; any mistake can have a huge effect on your performance, if not kill you on the spot.”
    • “Tricky gameplay might frustrate the impatient, but it adds a layer of challenge that encourages players to optimize their strategies.”
    • “If that’s not bad enough, levels tend to be very compact with narrow roads and small margins of error allowed; any mistake can have a huge effect on your performance, if not kill you on the spot.”
    • “Multiplayer suffers from some performance issues.”
    • “Tricky gameplay might frustrate the impatient.”
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9h Median play time
7h Average play time
3-11h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

You Suck at Parking is a casual racing game with comedy theme.

You Suck at Parking is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 7 hours playing You Suck at Parking.

You Suck at Parking was released on September 14, 2022.

You Suck at Parking was developed by Happy Volcano.

You Suck at Parking has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its monetization.

You Suck at Parking is a single player game with multiplayer support.

Similar games include Turbo Golf Racing, Tricky Towers, DeathSprint 66, Hot Wheels Unleashed, Ultimate Chicken Horse and others.