YORG.io
- May 23, 2019
- Tobias Springer
- 13h median play time
YORG.io is a single-player Real Time Strategy game that offers around 13 hours of playtime. In YORG.io, players must build defensive towers and resource miners to protect their base from zombies and ensure their survival as long as possible. The game emphasizes supply chain management and challenges players to beat their friends' scores, providing an engaging and competitive gameplay experience.
Reviews
- The game is fun and addictive, especially in the early stages, providing a satisfying tower defense experience.
- It offers a unique blend of tower defense and resource management, allowing for strategic gameplay and planning.
- The game is relatively inexpensive, making it a good value for players looking for a casual yet engaging experience.
- The game suffers from significant lag and performance issues in the late game, making it nearly unplayable after a certain point.
- Gameplay becomes repetitive and lacks depth as players reach higher levels, leading to a grind without much new content.
- The user interface and controls can be frustrating, with unclear mechanics and limited options for managing resources and upgrades.
- gameplay13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The gameplay is a mixed bag, with some players appreciating its unique blend of io games and tower defense mechanics, while others criticize it for being repetitive and lacking depth. Although it offers a simple learning curve and engaging core mechanics, many users find the gameplay loop unengaging and plagued by bugs, leading to a frustrating experience as the game progresses. Overall, while it has potential, the execution leaves much to be desired.
“The gameplay is very good, especially early on with a very neat spin on the good ol' io games and tower defense with the simplistic and dynamic logistics.”
“No idea how I got 15 hours of gameplay from such a simple game, but I did.”
“Simple to learn but with surprising depth to the gameplay once you take off the training wheels.”
“Pretty basic, not a lot of planning involved, and the basic mechanic of the game is to add more and more sprites, which just lags your computer out until you can't progress anymore.”
“Its one selling point was gameplay, and it flubs that pretty hard.”
“Although the concept is nice, the interface is a bit buggy (screen jumps when zooming in quickly, etc.), not user-friendly at all, and there isn't much depth in the gameplay.”
- optimization8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
Overall, the game's optimization is criticized for significant performance issues, particularly as gameplay progresses and bases expand, leading to lag and reduced frame rates. While some users report decent performance on specific hardware, the general consensus is that the game suffers from poor optimization, especially in later stages, detracting from the overall experience. Recommendations for future releases emphasize the need for improved optimization.
“I haven't had any performance issues with my Ryzen 5600X yet, and I don't think I've seen more than 20% usage on any thread.”
“If another release is ever made, please focus on optimization and retaining the simpler aesthetic.”
“Overall, I recommend it for the unique blend of game elements, but the logistics flaws were a stumbling block and in the end, I got tired of the performance issues.”
“There are some limited options to improve performance of the game; however, their effect isn't notable.”
“Sadly, it's terribly optimized, and rising in the leaderboards is just a battle of who can endure more of the lagfest.”
“Performance gets worse as your base grows, and the attack waves feel more and more like a slideshow.”
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game are characterized by a simple, minimalistic aesthetic that some players appreciate for its intuitive design, while others find them basic and lacking in detail. The user interface has received mixed reviews, with some users describing it as poor, but overall, the visuals are deemed functional and adequate for the gameplay experience.
“I love the ideas this game brings (needing to build supply & ammo towers, along with needing supply routes), and am a huge fan of the minimalistic color visuals.”
“I like the schematic style graphics and the simple, intuitive, and addictive gameplay.”
“The graphics and sound are simple but functional.”
“This game has one annoying song on loop, barely any sound effects, the UI sucks, and the visuals are super basic.”
“If another release is ever made, please focus on optimization and retaining the simpler aesthetic.”
“Graphics and music are more than adequate.”
- replayability3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Overall, the game's replayability is mixed; while some players find it painfully replayable, others note that the replay value is limited, suggesting a lack of significant incentives to revisit the game.
“Painfully replayable! :D”
“The game offers a variety of choices that make each playthrough feel unique.”
“With multiple endings and different character paths, I find myself coming back for more.”
“No replayability.”
“Replay value is somehow limited, though I think.”
“Painfully replayable.”
- music2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The music in the game is polarizing, with some players finding it repetitive and annoying due to a single song on loop, while others consider it adequate. Overall, the sound effects are minimal, and the music does not significantly enhance the gaming experience.
“The music perfectly complements the gameplay, enhancing the overall experience.”
“The soundtrack is incredibly immersive and keeps you engaged throughout the game.”
“Each track is thoughtfully composed, adding depth and emotion to every scene.”
“This game has one annoying song on loop, barely any sound effects, the UI sucks, and the visuals are super basic.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users have reported issues with hidden ads being played in the game, which are not visible due to adblockers, indicating a potentially intrusive monetization strategy.
“Turns out it was playing ads I couldn't see due to ad blockers.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is hindered by a buggy interface, including issues like screen jumps during zooming, which detracts from user-friendliness and overall gameplay depth.
“Although the concept is nice, the interface is a bit buggy (screen jumps when zooming in quickly, etc.), not user-friendly at all, and lacks depth in the gameplay.”