YORG.io Game Cover

YORG.io is a single-player Real Time Strategy game that offers around 13 hours of playtime. In YORG.io, players must build defensive towers and resource miners to protect their base from zombies and ensure their survival as long as possible. The game emphasizes supply chain management and challenges players to beat their friends' scores, providing an engaging and competitive gameplay experience.

  • PC
  • Web Browser
  • Windows

Reviews

84%
Audience ScoreBased on 436 reviews
gameplay10 positive mentions
optimization4 negative mentions
  • The game is fun and addictive, providing a casual experience that can keep players engaged for hours.
  • It offers a unique blend of tower defense and resource management, with a simple yet effective gameplay loop.
  • The early game is enjoyable and presents a fair challenge, making it easy to pick up and play.
  • The game suffers from significant lag in the late stages, making it nearly unplayable after a certain point.
  • Gameplay becomes repetitive and lacks depth, especially after reaching the building limit and completing the tech tree.
  • The AI is simplistic and the game lacks variety in enemies and strategies, leading to a less engaging experience over time.
  • gameplay26 mentions

    The gameplay is a mixed bag, with some players appreciating its initial charm and mechanics reminiscent of io games and tower defense, while others criticize it for being repetitive and lacking depth. Although it is easy to learn and offers some engaging moments, many users found the gameplay loop unengaging over time, with issues like lag and a buggy interface detracting from the overall experience. Despite these drawbacks, some players still enjoyed the core mechanics and expressed a willingness to revisit the game.

    • “The gameplay is very good, especially early on with a very neat spin on the good ol' io games and tower defense with the simplistic and dynamic logistics.”
    • “No idea how I got 15 hours of gameplay from such a simple game, but I did.”
    • “Simple to learn but with surprising depth to the gameplay once you take off the training wheels.”
    • “Pretty basic, not a lot of planning involved, and the basic mechanic of the game is to add more and more sprites, which just lags your computer out until you can't progress anymore.”
    • “Its one selling point was gameplay, and it flubs that pretty hard.”
    • “Although the concept is nice, the interface is a bit buggy (screen jumps when zooming in quickly, etc.), not user-friendly at all, and there isn't much depth in the gameplay.”
  • optimization16 mentions

    The game's optimization is widely criticized, with players experiencing significant lag, especially as their in-game base expands and during attack waves. While some users report no performance issues on specific hardware, the overall consensus is that the game suffers from poor optimization, particularly in the later stages, making it a frustrating experience for many. Recommendations for future releases emphasize the need for improved optimization to enhance gameplay.

    • “I haven't had any performance issues with my Ryzen 5600X yet, and I don't think I've ever seen more than 20% usage on any thread.”
    • “If another release is ever made, please focus on optimization and retaining the simpler aesthetic.”
    • “A fun game to play for a little while, the Steam version does have better performance than the browser version, but regardless, it lags around day 350+.”
    • “Sadly it's terribly optimized and rising in the leaderboards is just a battle of who can endure more of the lagfest.”
    • “Performance gets worse as your base grows, and the attack waves feel more and more like a slideshow.”
    • “Overall I recommend it for the unique blend of game elements, but the logistics flaws were a stumbling block and in the end I got tired of the performance issues.”
  • graphics14 mentions

    The graphics of the game are characterized by a simple, minimalistic aesthetic that some players appreciate for its functionality and intuitive design. However, there are mixed feelings about the user interface, which is often described as lacking and basic. Overall, while the visuals are deemed adequate for gameplay, there is a call for improved optimization in future releases.

    • “I love the ideas this game brings (needing to build supply & ammo towers, along with needing supply routes), and am a huge fan of the minimalistic color visuals.”
    • “I like the schematic style graphics and the simple, intuitive, and addictive gameplay.”
    • “The graphics and sound are simple but functional.”
    • “This game has one annoying song on loop, barely any sound effects, the UI sucks, and the visuals are super basic.”
    • “If another release is ever made, please focus on optimization and retaining the simpler aesthetic.”
    • “Graphics and music are more than adequate.”
  • replayability6 mentions

    The reviews on replayability are mixed, with some users indicating that the game lacks significant replay value, while others find it "painfully replayable," suggesting that it may be enjoyable enough to revisit despite its limitations. Overall, the consensus points to a limited but potentially engaging replay experience.

    • “Painfully replayable! :D”
    • “No replayability.”
    • “Replay value is somehow limited, though I think.”
    • “Painfully replayable.”
  • music4 mentions

    The music in the game is criticized for being repetitive, with one annoying song on loop and minimal sound effects. However, some users find the overall music quality to be adequate, suggesting a mixed reception.

    • “Graphics and music are more than adequate.”
    • “This game has one annoying song on loop, barely any sound effects, the UI sucks, and the visuals are super basic.”
  • monetization2 mentions

    Users have reported issues with hidden ads being played in the game, which are not visible due to adblockers. This suggests a potentially frustrating monetization strategy that may impact the overall user experience.

    • “Turns out it was playing ads I couldn't see due to ad blockers.”
  • stability2 mentions

    The game's stability is hindered by a buggy interface, with issues such as screen jumps during zooming and a lack of user-friendliness, which detracts from the overall experience. Additionally, players note that the gameplay lacks depth, further impacting stability.

    • “Although the concept is nice, the interface is a bit buggy (screen jumps when zooming in quickly, etc.), not user-friendly at all, and lacks depth in the gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

13hMedian play time
12hAverage play time
8-15hSpent by most gamers
*Based on 4 analyzed playthroughs

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