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Yohane the Parhelion: Blaze in the DeepBlue

Yet another action-platformer from Inti Creates.
85%Game Brain Score
music, gameplay
replayability, grinding
94% User Score Based on 668 reviews
Critic Score 75%Based on 10 reviews

Platforms

Nintendo SwitchNintendo SwitchPCPCPlaystation 4Playstation 4Playstation 5Playstation 5WindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SPlayStationPlayStationXboxXbox

About

"Yohane the Parhelion: Blaze in the DeepBlue" is a 2D metroidvania game set in the fantasy world of Yohane from "Love Live! Sunshine." As Yohane, players explore a monster-infested labyrinth, rescuing missing friends and gaining new abilities from items found. The layout of certain areas changes each visit, ensuring a fresh experience. Discover new items and treasures to enhance your abilities in this action-packed adventure.

Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot
Yohane the Parhelion: Blaze in the DeepBlue screenshot

94%
Audience ScoreBased on 678 reviews
music53 positive mentions
replayability18 negative mentions

  • Beautiful pixel art and engaging music enhance the overall experience.
  • Gameplay is friendly for newcomers to the metroidvania genre, with enjoyable exploration and character abilities.
  • The game features charming character interactions and a light-hearted story that appeals to fans of the Love Live! franchise.
  • The game is relatively short, taking around 6-8 hours to complete, which may not justify the full price for some players.
  • Combat can feel clunky due to input delays, and some bosses may have frustrating attack patterns that are hard to dodge.
  • Lack of replayability and depth in the crafting system, with many abilities feeling underutilized by the end of the game.
  • music
    117 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its catchy and atmospheric quality, often compared to classic JRPG soundtracks, particularly those from the "Ys" series and the "Love Live" franchise. Players appreciate the integration of music into gameplay mechanics, such as the "musical score" item that enhances combat, although some express disappointment over the limited availability of certain tracks. Overall, the soundtrack is considered a highlight, complementing the game's charming visuals and enhancing the overall experience.

    • “The pixel art and music in this game deserve special praise--they are great.”
    • “The music is constantly catchy, fun, and has that classic 'JRPG' sound (similar to the Ys games and other Falcom works).”
    • “The soundtrack deserves a special mention, as it complements the fantasy atmosphere beautifully.”
    • “While the game does have separate audio channels for sound effects, music, and voices, you can only adjust their volume, meaning you can't completely mute the voices if you don't want to listen to them. This feels like an oversight.”
    • “Music is decent (I mean, it's a Love Live game), but I expected more than one single voiced track.”
    • “The pixel art is charming and expressive for the most part, the OST is good, but it's a bit disappointing that some of the songs you can only hear when you use a music score, which is a rare drop, and once you use it, you have to farm it again.”
  • gameplay
    111 mentions Positive Neutral Negative

    The gameplay of "Yohane the Parhelion: Blaze in the Deepblue" is generally accessible and enjoyable, particularly for newcomers to the metroidvania genre, featuring easy-to-learn mechanics and fun character abilities. While the boss fights are praised for their interesting mechanics, the overall experience is marred by a lack of replayability and some frustrating design choices, leading to a mixed reception regarding its depth and challenge. The game is visually appealing and offers a charming atmosphere, but many players feel it could benefit from more content and complexity to enhance the gameplay experience.

    • “Inticreates did a good job here as usual - the gameplay itself feels great, and graphically the game is very well presented - cute CGs, high-quality pixel work, and the environments are interesting - the undersea theming fits Aqours nicely and the areas are colorful and unique.”
    • “The boss fights especially stood out - mechanically well done, and felt exactly like what you might fight in a DS Castlevania or even a Mega Man game.”
    • “Fun to control, the different character abilities never got too overwhelming despite having like 18 of them. Bosses were fun and some of them were pretty challenging. Exploration segments were also fun because of the different environments, mechanics, and enemies. Overall, a fun package.”
    • “This will lead to some very frustrating boss mechanics.”
    • “It is 30 euros for around 8 hours of gameplay and close to no replayability, so you really have to take that into account.”
    • “Its presentation is what pushes me through some genuinely awful gameplay for a metroidvania.”
  • story
    106 mentions Positive Neutral Negative

    The game's story is generally considered minimal and basic, serving primarily to support the gameplay rather than engage players with a compelling narrative. While some character interactions and cutscenes are enjoyable and well-voiced, the overall plot lacks depth and originality, often feeling recycled or disconnected from the source material. Fans of the franchise may appreciate the familiar character traits, but newcomers might find it difficult to invest in the story due to its lack of context and substance.

    • “The plot (as little as there is) is cheesy, but meaningful and related to the themes of the anime.”
    • “Story conversations feel like they fit right in with the anime it's based on and highlight each character's traits.”
    • “As far as the love live side of things, the character quirks and story are A+!”
    • “The story is a bunch of nonsense stuck together with duct tape.”
    • “The story is very basic and straightforward, and generally amounts to your typical 'the story exists to justify the gameplay mechanics' type narrative in which there's no huge plot twists or anything; it really does all just seem to be there to add to the gameplay, like adding salt to pasta.”
    • “Once you finish the main story, there is nothing else to do.”
  • graphics
    59 mentions Positive Neutral Negative

    The graphics in "Yohane the Parhelion: Blaze in the Deepblue" are widely praised for their vibrant pixel art, charming character designs, and beautifully crafted environments that enhance the gameplay experience. Reviewers highlight the unique enemy designs and colorful backgrounds, noting that the visuals are both captivating and well-integrated with the game's themes. While some minor critiques exist regarding certain animations, the overall aesthetic is considered stunning and a strong point of the game.

    • “The art style is nothing short of breathtaking, with vibrant colors and intricate details that bring the fantasy world to life.”
    • “No shocker from Inti Creates as they always deliver on amazing visuals, but major props go to the very unique and interesting enemy design and to the backgrounds which are just breathtaking.”
    • “From the moment I started playing, I was captivated by the stunning visuals and the seamless integration of Yohane's personality into this magical realm.”
    • “- Graphics and animations/sprites are not great.”
    • “---{ graphics }---”
    • “The game has charming graphics and a much bigger map than I would have thought given its download size.”
  • replayability
    32 mentions Positive Neutral Negative

    Overall, the game suffers from a lack of replayability, with most players completing it in a single run of 6-8 hours and finding little incentive to return afterward. The absence of unlockables, post-game content, and varied difficulty levels contributes to this sentiment, making the game's price point feel steep for the limited gameplay experience. While speedrunners and those interested in experimenting with different builds may find some replay value, the general consensus is that the game does not offer enough to warrant multiple playthroughs.

    • “Had fun with it for my first playthrough, definitely replayability for the speedrunners and people who want to try different builds.”
    • “But the boss fights are incredibly fun (maybe even the best part of the game) and the environments are stunning, and of course our favorite aqours girls are playable.”
    • “- This game could really use harder difficulties for better replay value (you could just play with less equipment to make it harder but the point is that I would like harder difficulty that goes beyond just stats changes), as of now there's only 1 difficulty that I am aware of.”
    • “Sadly, there isn't really much replayability with this one, as you can pretty much get all that you could want out of a single playthrough.”
    • “It is 30 euros for around 8 hours of gameplay and close to no replayability, so you really have to take that into account.”
    • “8 hours to 100% the game with no replayability for $30 doesn't seem like great value.”
  • grinding
    16 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while the exploration is engaging, the process of farming items and resources can become tedious and frustrating, particularly due to unclear crafting systems and reliance on RNG for drops. Some accessories are deemed essential yet overly difficult to obtain, leading to a sense of burnout by the end of the game. Overall, while grinding is a common element, it can detract from the enjoyment if not balanced properly.

    • “You'll need a second life for grinding.”
    • “I was intending to make everything, but by the end of the game, the tedium of both trying to find the items and grinding for them (being either drops from enemies or destructible objects) kinda got to me.”
    • “Grinding is fine in games like this, but some of the accessories are super useful and extremely obnoxious to grind for.”
    • “But they also made it very grindy and tedious due to the RNG involved.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is characterized by cute and funny character interactions, particularly between Yohane and her friends, leading to absurd cutscenes and quirky dialogue. Fans of the Love Live series will appreciate the humor derived from character traits and abilities, though some may find the loud antics less appealing. Overall, the game offers a mix of lighthearted comedy that enhances the experience for its target audience.

    • “The dialogue is cute and pretty funny sometimes - Yohane seems to be taking her adventure a lot more seriously than some of her friends do, resulting in some ridiculous cutscenes.”
    • “From the 'zura' to 'gambaruby' to the sweet and often funny interactions between the members and Yohane (not Yoshiko) are what make the game even better, if you are a fan of the idol group.”
    • “This game is funny because Hanamaru is a terrorist and I laughed.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization is notably poor beyond the initial areas, with a lack of attention to detail in later sections and problematic boss design. While the first few areas showcase strong performance and visuals, the overall experience feels rushed and requires significant patches to address these issues.

    • “[for fans of Love Live! and Inti Creates, strong performance and visuals]”
    • “[for fans of Love Live! and Inti Creates, strong performance and visuals]”
    • “Tl;dr: poor optimization past the first few areas, atrocious boss design, needs to be patched for these things.”
    • “It feels like the first few areas of the game had extra attention paid to their optimization and balancing in order to make for an appealing demo, but then the rest was sloppily cobbled together.”
    • “Performance:”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is mixed; while some users report significant bugs, such as character freezing during gameplay, others have found it to run smoothly on platforms like the Steam Deck without any glitches or crashes.

    • “Runs great on Steam Deck for those wondering!”
    • “Seems buggy; I was running around and attacking with my main weapon at 0 HP and 0 AP.”
    • “And while doing so, she freezes in place... everywhere.”
    • “I didn't encounter any glitches, errors, or crashes.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews; while some players praise the art direction and character designs as fantastic and engaging, others find the designs bland and uninspired, detracting from the overall experience. Additionally, concerns about gameplay mechanics, such as weapon and magic effectiveness, further impact players' perceptions of character development.

    • “I think the art direction and character designs are fantastic, and I will likely be checking out the anime after playing this game!”
    • “The character design is extremely bland and boring, making it hard to connect with the characters.”
    • “The weapons and magic feel terrible, which detracts from the overall character development experience.”
    • “There is no MP regeneration, which limits the potential for character growth and strategy.”
  • emotional
    4 mentions Positive Neutral Negative

    Players highlight the emotional depth of the game, noting that the music significantly enhances the immersive experience and fosters a strong connection to Yohane's journey through the deepblue. The act of touching save points, which also replenishes health and resources, adds to the emotional stakes of the gameplay.

    • “The music enhances the immersive experience, creating an emotional connection with Yohane's journey through the deep blue.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its charming spritework, beautiful backgrounds, and an engaging soundtrack that enhances the fantasy setting. Reviewers highlight how the music and visuals work together to create an immersive and enjoyable experience.

    • “I love the sprite work for the enemies and bosses; the backgrounds are lovely, and the music is atmospheric and fun.”
    • “The soundtrack deserves a special mention, as it complements the fantasy atmosphere beautifully.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is generally viewed positively, with players appreciating the effort and care put into it, though some feel the initial price is somewhat high. Overall, it does not come across as a cash grab.

Buy Yohane the Parhelion: Blaze in the DeepBlue

8h Median play time
8h Average play time
7-8h Spent by most gamers
*Based on 6 analyzed playthroughs

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