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Yin Yang

69%Game Brain Score
gameplay, grinding
100% User Score Based on 20 reviews

Platforms

PCPCWindowsWindowsLinuxLinux

About

It is a minimalist puzzle game in which you have to join the two opposing forces in the universe: Yin and Yang.

Genres & Tags
Play Modes
Yin Yang screenshot
Yin Yang screenshot
Yin Yang screenshot

100%
Audience ScoreBased on 20 reviews
gameplay3 negative mentions

  • The game features simple yet complex puzzles that provide a satisfying challenge.
  • It includes 45 engaging stages with new mechanics that keep gameplay interesting.
  • The clean UI and the option to track moves or turn off the HUD enhance the overall experience.
  • The game is relatively short, which may leave some players wanting more content.
  • Initially, it lacked an undo button, although this has since been patched in.
  • Some players may find the controls limited, especially with the initial reliance on mouse controls.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features 45 progressively unlocked levels that introduce new mechanics, such as switches that activate additional blocks and essential teleporters, ensuring a dynamic and engaging experience.

    • “It also throws in new mechanics to keep things interesting.”
    • “45 levels unlocked one by one, mechanics include switches that activate extra blocks and practically mandatory teleporters.”
    • “The gameplay feels repetitive with the same mechanics being used throughout the levels.”
    • “The controls are unresponsive at times, making it frustrating to navigate through the levels.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that while achieving perfect scores requires effort due to some tricky levels, the introduction of an unlimited undo feature has significantly reduced the tedium associated with grinding. Overall, the grinding experience is now more manageable and less frustrating than before.

    • “Grinding feels like a never-ending chore, and it quickly becomes tedious and unfulfilling.”
    • “The repetitive nature of grinding makes it hard to stay engaged; it feels more like a job than a game.”
    • “I found myself stuck in a loop of grinding for resources, which took away from the enjoyment of the game.”

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