- September 4, 2008
- MicroProse Software, Inc.
- 6h median play time
X-COM: Enforcer
Platforms
About
In X-COM: Enforcer, players step into the role of the Enforcer, a powerful robot built to combat alien forces that have invaded Earth. Armed with advanced human and alien technology, players must seek out and eradicate the extraterrestrial threat in frenetic battles set across urban landscapes. The game is powered by the Unreal Tournament engine, providing intense and fast-paced action.
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- The game offers mindless, chaotic fun with a variety of weapons and upgrades.
- It's easy to pick up and play, making it a good choice for casual gaming sessions.
- Despite its flaws, some players find enjoyment in the fast-paced action and alien-blasting gameplay.
- The game has poor graphics, janky controls, and a frustrating fixed camera angle.
- It deviates significantly from the X-COM franchise, lacking strategic elements and a coherent story.
- Voice acting is often criticized as annoying, and the gameplay can become repetitive and monotonous.
story
60 mentions Positive Neutral NegativeThe story in this game is widely criticized for being poorly developed and largely absent, with many reviewers noting that it fails to connect meaningfully to the X-COM franchise. Players describe the narrative as simplistic and unengaging, often reduced to repetitive tasks with little context or depth. Overall, the consensus is that if you're seeking a compelling storyline, this game does not deliver.
“It's definitely not a traditional X-COM game, but a spin-off and side story to the original game, a companion piece and precedent to the additions in Firaxis X-COM's Enemy Within.”
“As far as story goes, it's pretty much the same as the original, but you play as a robot and must save the human race (taken from the most annoying scientist you'll listen to).”
“There does seem to be an idea of a story in there, but it's kind of hidden.”
“If there is a story, I didn’t find it.”
“It doesn't hold up as an X-COM title either since the story has barely anything to do with the overall plot.”
“Complete lack of story, missions almost entirely unrelated.”