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WYRMHALL: Brush and Banter Game Cover

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WYRMHALL: Brush and Banter is a single player action game. It was developed by Leafy Games and was released on March 7, 2025. It received overwhelmingly positive reviews from players.

WYRMHALL: Brush and Banter is a charming game where you play as a goblin cleaning mysterious artifacts while uncovering secrets and meeting quirky creatures called chumpos. Your choice to clean carefully or slack off influences multiple endings, all set to an original soundtrack. Dive into gob-speak and enjoy a unique, cozy experience meant to be completed in one sitting.

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99%
Audience ScoreBased on 130 reviews
story17 positive mentions
grinding3 negative mentions

  • Charming and engaging characters with humorous dialogue that keeps players entertained throughout the game.
  • Simple yet satisfying gameplay mechanics that involve cleaning magical artifacts, providing a unique and enjoyable experience.
  • Short playtime with multiple endings and replayability, making it a perfect game for a quick, cozy gaming session.
  • The game is quite short, which may leave players wanting more content and depth.
  • Lack of manual save options can be frustrating, as players must replay entire days if they need to quit mid-session.
  • Some cleaning tasks can be challenging without clear guidance, leading to potential frustration during gameplay.
  • story
    62 mentions Positive Neutral Negative

    The game's story is a charming blend of character-driven narratives and light-hearted quests, offering players a cozy experience filled with endearing interactions and emotional depth. While some reviewers noted the story's linearity and occasional shallowness, many appreciated the clever writing, humor, and the ability to influence outcomes through dialogue choices, leading to multiple endings. Overall, the narrative is well-crafted, engaging, and complements the game's whimsical art style, making it a delightful journey for fans of story-rich simulations.

    • “What initially appears to be a cozy, almost meditative cleaning simulator quickly reveals itself to be a character-focused story with branching outcomes, clever writing, and an unexpected amount of emotional texture packed into a short runtime.”
    • “The story is charming and very clearly crafted with a ton of care and heart.”
    • “The story kept me hooked the entire time and the dialogue is so funny.”
    • “While the story is a little shallow and the climax leaves a bit to be desired, the interactions you have with everyone are endearing and memorable, if a little cringe at times.”
    • “The story is hiding itself a little behind the comedy; it does a ton of segway words on repetition that detract from the little writing it has.”
    • “The main story is okay, but I think the side stories in between are the ones I find amusing, like the one where the bro gets 'cursed'.”
  • humor
    39 mentions Positive Neutral Negative

    The humor in this game is widely praised for its clever and engaging dialogue, charming characters, and light-hearted storytelling that keeps players entertained throughout. Many reviewers highlight the game's ability to deliver funny moments and quirky interactions, making it a delightful experience, though some noted that the humor may not sustain interest for longer play sessions. Overall, it is described as a cozy and whimsical game that effectively combines humor with a unique narrative.

    • “Wyrmhall: Brush and Banter is a small but wonderfully distinctive indie experience that transforms the humble act of cleaning into a narrative-driven fantasy vignette overflowing with personality, humor, and charm.”
    • “It is a cozy, humorous, and thoughtfully written game that proves engaging experiences do not need grand systems or sprawling worlds.”
    • “The writing and characters you meet are humorous and there is a neat mysterious backstory going on at the same time.”
    • “I guess it was supposed to be funny?”
    • “The jokes fell flat and felt forced.”
    • “I didn't find any of the humor relatable or clever.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is characterized by its straightforward mechanics, focusing on cleaning and restoring magical artifacts using a variety of tools, which keeps tasks engaging and fresh. While the mechanics are simple and easy to learn, they are thoughtfully designed to create a satisfying rhythm, enhanced by strong character writing and meaningful player choices. Although some players noted a lack of depth and a predominance of dialogue over gameplay, the overall experience is enjoyable and encourages replayability through alternate endings and achievements.

    • “The core gameplay revolves around inspecting and cleaning magical artifacts using a growing selection of tools.”
    • “The mechanics are easy to learn but thoughtfully designed, creating a satisfying rhythm that makes each successful restoration feel earned.”
    • “By blending light simulation mechanics with strong character writing and meaningful choices, it creates a memorable fantasy slice-of-life that lingers well after the final artifact is cleaned.”
    • “I also felt like there was way too much dialogue compared to gameplay.”
    • “I don't think there's a tremendous amount of depth to be had from the mechanics, nor do I think trying to flesh them out more would actually add value, and would likely detract from the experience.”
    • “However, the game is short, and future playthroughs go quicker as you know the mechanics and maybe even decide not to clean items that well, if at all.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its charming and immersive qualities, featuring a medieval tavern style that enhances the overall atmosphere and storytelling. Reviewers appreciate the variety in the soundtrack, which adapts to different characters and emotional moments, creating a relaxing yet engaging experience. Overall, the music is described as a standout element that complements the game's humor, art style, and world-building.

    • “A fun short experience elevated by strong world building and an amazing soundtrack that perfectly captures the small fantasy shop in the corner of a vast magical landscape.”
    • “Gentle background music sets a relaxed pace, occasionally shifting to match more mysterious or emotional moments.”
    • “The music is medieval tavern sounding and is very relaxing.”
    • “The soundtrack supports the vaguely medieval fantasy setting perfectly.”
    • “The soundtrack is medieval tavern style music, but also has different themes when certain characters appear.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game offers a decent level of replayability despite its short playtime, primarily due to multiple endings and alternative dialogue paths that encourage players to explore different choices. While some reviews note that the game is brief, many highlight the enjoyment of revisiting it to experience varied outcomes and challenges. Players can expect at least one additional run to fully appreciate the game's replay value.

    • “There are different outcomes for each client you can get and there are different endings based on a very large pool of choices at the ending, making for good replayability throughout.”
    • “It's definitely on the short side, but there's some good replayability if you want it thanks to the game's multiple endings, some of which have surprisingly tricky requirements!”
    • “A single playthrough can be completed in a few hours, but the presence of multiple endings and alternative dialogue paths gives it genuine replay value.”
    • “Game is about 2 hours or so to hit the credits, and you could probably get at least a second run worth of replay value out of it, to try a bunch of alternate paths to everything you did in your first run.”
    • “There is actually a bit of replayability in it that has so far been worth it.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics are characterized by a charming, storybook-inspired art style that enhances its cozy fantasy atmosphere. Players appreciate the detailed character designs and vibrant color schemes, which contribute to an inviting and immersive experience. Overall, the visuals, combined with the audio, create a delightful environment that encourages players to engage with the game's narrative.

    • “Visually, the game adopts a soft, storybook-inspired art style that complements its cozy fantasy tone.”
    • “Together, the visuals and audio create an inviting environment that encourages players to slow down and savor the experience rather than rush through it.”
    • “The art style is also extremely endearing and the feel of the entire world you inhabit is intoxicating.”
    • “The visuals and audio create an inviting environment that encourages players to slow down and savor the experience rather than rush through it.”
    • “The artwork is cute and is used in concert with the soundtrack for storytelling.”
    • “I want shorter games with worse graphics made by people who are paid more to work less, and I'm not kidding.”
  • emotional
    11 mentions Positive Neutral Negative

    The game is praised for its emotional depth, blending a cozy cleaning simulator with a character-driven narrative that features wholesome stories and heartwarming endings. Players appreciate the clever writing and the variety of characters, which contribute to a rich emotional experience, enhanced by gentle music that shifts to match the game's tone. Overall, it offers a charming and engaging journey with replayability through multiple endings.

    • “What initially appears to be a cozy, almost meditative cleaning simulator quickly reveals itself to be a character-focused story with branching outcomes, clever writing, and an unexpected amount of emotional texture packed into a short runtime.”
    • “The ending was heartwarming, and I'm already preparing to go back and find all of the secrets and 100% the game!”
    • “Right from the start, you’re plunged into a whimsical world that’s sometimes a tad mischievous but ever so heartwarming.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate the grinding mechanics in the game, noting that subtle animations and visual feedback make repetitive tasks enjoyable rather than tedious. Additionally, the design choice to avoid requiring full game replays for multiple endings alleviates frustration commonly associated with grinding in other titles. Overall, the game minimizes the grind while still providing satisfying gameplay experiences.

    • “Grinding achievements: no”
    • “Most games that have multiple endings tend to frustrate me, but the devs made this one so that you don't have to replay the entire game for every ending, which made it a lot less tedious.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is enhanced by excellent audio design and engaging music, creating a strong connection to the characters. While the dialogues and character designs are light and quirky, the overall ambiance remains dark and foreboding, effectively contrasting the playful elements with a more serious backdrop.

    • “The audio design reinforces this atmosphere beautifully.”
    • “Great music, world atmosphere, and characters that you felt connected to.”
    • “Both the characters and dialogues are light, funny, and quirky, represented by very bold and stylized 3D figures, while the overall atmosphere is dark and foreboding with its darker backgrounds.”
    • “The characters and dialogues are light, funny, and quirky, represented by very bold and stylized 3D figures, while the overall atmosphere is dark and foreboding with its darker backgrounds.”
    • “The game tries to create a spooky atmosphere, but it often feels more silly than scary, undermining the intended tension.”
    • “Despite the vibrant visuals, the atmosphere lacks depth and fails to immerse players in the game's world.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is introduced through a straightforward job advertisement, suggesting a potentially engaging and accessible entry point for players. However, further details on in-game purchases or monetization strategies are not provided in the review.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like I'm constantly being pushed to buy in-game currency just to keep up with the progression.”
    • “The prices for in-game items are outrageous, and it ruins the overall experience.”
  • character development
    2 mentions Positive Neutral Negative

    The character development is highlighted by engaging and enjoyable designs, complemented by humorous dialogue that adds charm to the characters. Overall, players find the characters both visually appealing and entertaining.

    • “The character designs are so much fun, and the dialogue made me smile.”
    • “I loved the character designs, and the dialogue was very funny.”
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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

WYRMHALL: Brush and Banter is a action game.

WYRMHALL: Brush and Banter is available on PC and Windows.

On average players spend around 3 hours playing WYRMHALL: Brush and Banter.

WYRMHALL: Brush and Banter was released on March 7, 2025.

WYRMHALL: Brush and Banter was developed by Leafy Games.

WYRMHALL: Brush and Banter has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

WYRMHALL: Brush and Banter is a single player game.

Similar games include Assemble with Care, Toem, Later Alligator, Tavern Talk - A Cozy Visual Novel, Smile For Me and others.