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Toem

This game makes me feel content. In a world, where we are constantly on the move from A to B, and where we are surrounded by bad news stories or danger, it is a nice reminder, that sometimes you need to stop and smell the flowers. Or in Toem’s case, appreciate the flowers and their beauty. Take a photo that lasts forever and can be continuously cherished. That is how I will view Toem. A game that can continuously be cherished and thoroughly deserves a 5-star rating.
Toem Game Cover
99%Game Brain Score
Most mentioned positive aspects:story, music
Most mentioned negative aspects:grinding, stability
99% User Score Based on 4,491 reviews
Critic Score 100%Based on 1 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Xbox Cloud GamingXboxSteam DeckiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletAmazon LunaCloudMac OSPhoneXbox OneiPadMobile Platform
Toem Game Cover

About Toem

Toem is a single player casual puzzle game with fantasy and kids themes. It was developed by Something We Made and was released on September 17, 2021. It received overwhelmingly positive reviews from both critics and players.

A photo adventure

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Looking for games like Toem? Here are top casual puzzle recommendations with a fantasy and kids focus, selected from player-similarity data — start with Mushi Come Home, A Short Hike or Alba: A Wildlife Adventure.

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Reviews

99%Audience ScoreBased on 4,491 reviews
story225 positive mentions
grinding32 negative mentions

  • Charming, wholesome, and cozy game with a unique black and white art style.
  • Engaging and relaxing gameplay centered around photography with fun puzzles and quests.
  • Generous free DLC expanding the world, with delightful music and memorable characters.
  • Relatively short gameplay duration, which may not justify full price for some players.
  • Some quests are vague or require backtracking across locations, causing occasional frustration.
  • Camera controls can be awkward and texture resolution issues affect photo quality.
  • story

    728 mentions Positive Neutral Negative
    31% positive mentions, 67% neutral mentions, 2% negative mentions

    The story in this cozy photography adventure is simple and lighthearted, centered around a young protagonist's journey to witness the magical "toem" while helping quirky characters through engaging, mostly fetch-style quests. Though not plot-heavy, the worldbuilding, charming characters, and cleverly interconnected missions create a warm, enjoyable narrative experience complemented by a delightful art style and soundtrack. Some quests can be vague or require backtracking, but overall the story's wholesome tone and satisfying progression make for a memorable and relaxing gameplay experience.

    • “Though the story itself is simple (in a way that matches the world and keeps the game lighthearted), the worldbuilding and the way all of the tiny stories slot nicely into the world is lovely.”
    • “Execution: 10/10 | fantastic storytelling with plenty of fun, interesting moments and a lovely world that's full of silliness and whimsy.”
    • “The core loop of helping folks with their various issues by snapping photos and adding them to your personal album, combined with a cozy and interesting story, makes this game a hit from every single angle.”
    • “Some of the quests feel tiresome in the way you have to run around the area five times to remember where a certain thing or character was; I think a map would have been nice!”
    • “The game would have benefited from a little more substantial main story or goal to pull you through and update with each zone; one thing I especially liked is that it's not forced and you can take on little challenges everywhere, but the lack of a clear narrative thread weakens engagement.”
    • “Quest givers and quest objectives are far apart to the point that it feels like padding playing time by making quest details cryptic and scattering objectives around the map; some quests have bad wording and require backtracking without much guidance, which can be frustrating.”
  • music

    676 mentions Positive Neutral Negative
    62% positive mentions, 38% neutral mentions, 0% negative mentions

    The music in this game is widely praised as a relaxing, charming, and integral part of the cozy atmosphere, featuring a beautiful, soothing, and whimsical soundtrack that perfectly complements the unique art style and gameplay. Players appreciate the variety of tracks, in-game music player feature, and how the soundtrack elevates both exploration and puzzle-solving, often describing it as a highlight that enhances immersion and emotional connection. Overall, the soundtrack is considered exceptional, memorable, and a standout element that significantly enriches the game's comforting vibe.

    • “The soundtrack is so good and the art style fits the soothing mood of the game.”
    • “One of the coziest games I've ever played, such a simple yet charming art style accompanied with genuinely ethereal and beautiful music makes for one of the most chill gaming experiences.”
    • “The soundtrack perfectly complements the adventure, creating a peaceful and memorable journey from beginning to end.”
    • “The game goes from casual to "omg rhythm game with loud music that doesn't sync to the action with random honks distracting the player" is abrupt.”
    • “- the music would loop by default.”
    • “- sometimes the music seems to turn off for a while.”
  • graphics

    617 mentions Positive Neutral Negative
    53% positive mentions, 47% neutral mentions, 0% negative mentions

    The game's unique hand-drawn black-and-white art style is widely praised for its charming, cozy, and whimsical aesthetic that perfectly complements its relaxing photographic gameplay. While some mention minor issues like occasional low resolution or eye strain, the overall visuals are considered adorable, distinctive, and richly detailed, enhancing the immersive and soothing atmosphere alongside an excellent soundtrack.

    • “The art style both serves to complement the photography aesthetic as well as the general cuteness and weirdness of the world.”
    • “The hand-drawn black-and-white cartoon aesthetic stands out immediately and holds up well throughout.”
    • “Visually, Toem stands out with its distinctive hand-drawn art style that conveys warmth and personality despite its limited color palette.”
    • “If you're okay with the graphics (this was a slight issue for me with some eye strain encountered), then this is one of the easiest game recommendations I can make.”
    • “I really liked the graphics in this game and they absolutely enhanced the journey, but after some time I noticed I would get a headache if I continued to play the game.”
    • “I don't know if the devs even tried playing their own game, because at times the visuals aren't placed correctly so that you can see, for instance, floating writing that's meant to be on a wall.”
  • gameplay

    614 mentions Positive Neutral Negative
    44% positive mentions, 54% neutral mentions, 2% negative mentions

    The gameplay of Toem centers around a charming and intuitive photography mechanic, combined with light, engaging puzzles and varied quests that keep the experience fresh and satisfying. Its relaxed pace, intuitive controls, and evolving mechanics—including post-game content—create a cozy, immersive adventure praised for its uniqueness and emotional warmth, though some find it brief and occasionally repetitive. Overall, the game offers a delightful, stress-free exploration and puzzle-solving loop that many players find refreshingly enjoyable.

    • “The core gameplay revolves around exploring unique locations and taking photographs to help people solve problems.”
    • “Rather than relying on fast-paced action or complex mechanics, Toem leans into a simple yet deeply engaging core loop: using your camera to capture the world around you and solve creatively designed puzzles.”
    • “The gameplay primarily consists of using a camera to take pictures and help people complete tasks.”
    • “I simply cannot recommend a game that costs $20 that only has 3-6 hours of gameplay.”
    • “The gameplay is very basic and the story has little depth: walk around simple environments, take some photos, and do some fetch quests.”
    • “There's no actual characters or story and the gameplay loop - talk to people -> take photos / point your camera at stuff -> repeat - is tiresome.”
  • emotional

    423 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players overwhelmingly praise the game "Toem" for its heartwarming, wholesome, and emotionally touching experience. The charming art style, relaxing gameplay, and gentle storytelling create a cozy atmosphere that brings joy, comfort, and nostalgia, often evoking genuine emotional responses including smiles and tears. Overall, it’s celebrated as a soothing, memorable journey ideal for those seeking a calming and affectionate gaming escape.

    • “Toem is such a wholesome little game with such a big heart.”
    • “From the moment I started, I was captivated by its beautiful black-and-white art style, relaxing atmosphere, and heartwarming characters.”
    • “If you’re looking for a cozy, relaxing, and genuinely heartwarming experience, please give Toem a try.”
  • humor

    225 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely praised for being charming, quirky, and lighthearted, featuring funny dialogue, memorable characters, and clever, goofy moments that consistently bring smiles and laughter. Its playful writing, silly situations, and amusing photo-taking mechanics create a cozy, relaxing experience filled with heartwarming and whimsical touches. Overall, reviewers highlight the game's unique, wholesome humor as a key element enhancing its enjoyable, stress-free atmosphere.

    • “The game’s writing is exceptional, filled with humor, warmth, and a touch of whimsy.”
    • “The towns you pass through are scattered with hilariously absurd (sometimes paranormal) characters.”
    • “Around every corner there's something that can make you smile: a funny joke, a silly situation, a cute character, an "aawww" moment, a beautiful view or an interesting quest.”
  • atmosphere

    92 mentions Positive Neutral Negative
    61% positive mentions, 36% neutral mentions, 3% negative mentions

    The game's atmosphere is widely praised for its cozy, relaxing, and heartwarming vibe, bolstered by a charming monochrome art style and soothing soundtrack. Players appreciate the unique, immersive environments, cute characters, and gentle pacing that invite exploration and enjoyment. Overall, the atmosphere creates a calming, enjoyable experience ideal for casual, feel-good gameplay.

    • “From the moment I started, I was captivated by its beautiful black-and-white art style, relaxing atmosphere, and heartwarming characters.”
    • “From tiny environmental noises to character interactions, the game creates such a cozy and immersive atmosphere that I often stopped just to listen.”
    • “The charming visuals and soothing soundtrack create a serene atmosphere that's simply enchanting.”
    • “The only real complaint I have here is that I do feel like some of the atmosphere of taking a journey further away from home gets lost due to the ease of backtracking.”
    • “Logcity felt a little out of place with its busy atmosphere and loud cars (didn't fit the game's relaxing theme as well) but I really enjoyed the base game and the extra content the devs released as a free content update - it was a lot of fun working with the added day/night puzzle element in Basto.”
    • “A very small number of the quests on the new island felt very unintuitive and clearing up the last few secrets and achievements was really hard work which did detract from the calming atmosphere of the game.”
  • grinding

    42 mentions Positive Neutral Negative
    12% positive mentions, 12% neutral mentions, 76% negative mentions

    Grinding in this game is generally minimal and unobtrusive, with most players finding the core gameplay relaxing and non-tedious even when completing all quests or achievements. Some mild backtracking and occasional slow sections can feel a bit repetitive or tedious towards 100% completion, but overall the experience remains enjoyable and well-paced without feeling grindy or frustrating.

    • “Getting 100% isn't tedious at all though, it's really just allowing you to play more of the game if you want.”
    • “Trying to do 100% of the game is also very fun and not too grindy or demanding (the only exception is one level that requires your own clock and PC time, where in the end you have to wait).”
    • “Such a fun cozy game, no grinding, the puzzles are all very intuitive and fun to figure out.”
    • “Smooth to play until you start going for achievements or every quest, then it's tedious.”
    • “Towards the end I felt it became a bit grindy, with long 'walk' sessions back and forth through a scenario to find stuff to complete tasks, but in general I would definitely recommend this game.”
    • “I'm not against returning to same levels to explore more but I like to do it on my own volition. At least a distinction between the quests that span over multiple levels and the ones that don't would be useful; I lost a ton of time looking around for one objective at the same place which became tedious after a while and almost soured my experience.”
  • replayability

    23 mentions Positive Neutral Negative
    22% positive mentions, 61% neutral mentions, 17% negative mentions

    Replayability opinions for the game are mixed, with some players appreciating its short, cozy experience and secret content that invites multiple playthroughs, while others find it lacking in lasting replay value due to its brief core content and limited new challenges after completion. Although the game offers a charming and relaxing atmosphere, many note that its overall replay potential is minimal compared to similar photography-focused titles.

    • “Toem is definitely a must-have game if you're into cozy/relaxing games. It has a nice soundtrack and story depth. It also has a nice replay value if you want to experience the game again or fill up your camera. I'm still not near finished and already got 5 hours, so it's definitely a grab on sale or not.”
    • “Not a very long game (beat it 100% in 6 hours), but it's very replayable which makes up for that.”
    • “Umurangi Generation, which also has photography as its primary mechanic, packs a lot of replay value (despite its rather short play time) thanks to the dense levels and a decent creative suite in its photo mode (which was later expanded with creative mode, further stretching the replay value).”
    • “This game offers no replayability, has no long lasting impression and its core content can be finished in well under an hour.”
    • “This game offers little to no replayability, has no long lasting impression and its core content can be finished in well under an hour, speedruns first day already doing sub 20 min.”
    • “There really isn’t any replay value to this, especially since I’ve found everything this game has to offer in one play through.”
  • character development

    23 mentions Positive Neutral Negative
    65% positive mentions, 22% neutral mentions, 13% negative mentions

    The character development is praised primarily for its charming, cute, and unique designs, enhanced by engaging voices and humorous dialogue that add personality and warmth. Players appreciate how the distinct character styles contribute to a cozy, enjoyable atmosphere, making the journey memorable despite some stylistic preferences. Overall, the character design is a standout element that strongly complements the game's art, music, and narrative tone.

    • “The game is beautiful, and has so much personality with its character designs which are often adorable and cute, even when it's a monster or shady character hiding in the shadows.”
    • “This game feels like home, in everything from the characters' voices to the charming writing and amazing character design.”
    • “The gameplay is cool too, it increased my love for humanity a little, the character design overall isn't my style at all but the journey was so good I tend to love it at the end.”
    • “The character designs were all unique to their specific areas, but all were very appealing.”
    • “It struck me as similar to A Short Hike (difficulty/dialogue/cuteness/incredible soundtrack), BOTW (creature compendium), and Celeste (character design/character voices/nebulous vibe), but it was unique in its gameplay, achievements, and logic.”
  • optimization

    13 mentions Positive Neutral Negative
    38% positive mentions, 39% neutral mentions, 23% negative mentions

    The game boasts impressive optimization with smooth performance across multiple platforms, including PC, Nintendo Switch, and PlayStation 5, and excellent support for low-end hardware and Linux. It runs flawlessly even at high resolutions and on Steam Deck, though some minor performance issues appear in post-game DLC areas. The game is better optimized for controller use than mouse and keyboard.

    • “Its smooth performance across multiple platforms, including PC, Nintendo Switch, and PlayStation 5, reflects the developer’s attention to delivering a seamless experience regardless of hardware.”
    • “The game is technically very well made, with no stuttering or common issues seen in many modern PC games; I was able to run it at 8K (DSR, downsampled to a 4K screen) which looks superb and it ran flawlessly.”
    • “The optimization of the controls and movements is simply incredible.”
    • “My only real complaint was the performance in the DLC in certain parts of the map.”
    • “I ended up switching to a controller in the second half of the game and things went much, much smoother. The game seems to be optimized better for controller use, and using a mouse and keyboard might lead to some issues.”
    • “Works well on low performance graphics cards.”
  • stability

    7 mentions Positive Neutral Negative
    29% positive mentions, 0% neutral mentions, 71% negative mentions

    The game's stability is generally strong, featuring smooth controls, great animations, and solid performance without major bugs or glitches. However, some minor issues and occasional bugs, particularly in specific challenges and keyboard usage on the Steam Deck, can cause frustration for completionists. Overall, it runs well across platforms, especially on the Steam Deck.

    • “It also runs great on the Steam Deck.”
    • “Toem is an amazing comfy game that feels nice on a controller, it runs great on the Steam Deck.”
    • “I had 2 or 3 challenges where I had the right idea, but getting the right photo was kind of buggy (here's looking at you, [spoiler] '5 living things' [/spoiler]).”
    • “4-5 hours to 100%, worked perfectly on the Steam Deck apart from the keyboard being a bit buggy.”
    • “For the completionists, the current game can be frustrating because of the lack of polish and glitches.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users did not express any concerns about monetization and instead highlighted their satisfaction with the game despite initial hesitation.

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Play Times

6h Median play time
7h Average play time
5-9h Spent by most gamers
*Based on 26 analyzed playthroughs
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Frequently Asked Questions

Toem is a casual puzzle game with fantasy and kids themes. Common tags for Toem include indie, exploration, gaming, family friendly, cozy and others.

Toem is available on Nintendo Switch, PlayStation 5, Steam Deck, iPhone and others.

On average players spend around 7 hours playing Toem.

Toem was released on September 17, 2021.

Toem was developed by Something We Made.

Toem has received overwhelmingly positive reviews from both players and critics. Most players liked Toem for its story but disliked it for its grinding.

Toem is a single player game.

Similar games include Mushi Come Home, A Short Hike, Alba: A Wildlife Adventure, Is This Seat Taken?, Carto and others.