Wounded
- February 28, 2019
- Workbench Entertainment
- 7h median play time
"Wounded" is a single-player horror action game with a tight budget, compelling graphics, and a dense atmosphere. As Tim, a father searching for his missing daughter, players must hide and run to survive while uncovering the motel's dark secrets related to Tim's wife's investigations. The game mechanics allow for smart decisions to ensure survival, with one wrong move potentially ending the game.
Reviews
- The game has a great atmosphere with impressive graphics and sound design, creating a genuinely creepy experience.
- It offers multiple endings and replayability, which adds to the overall value for players.
- Despite its flaws, many players found it entertaining and appreciated the effort put in by the small indie development team.
- The gameplay can be tedious, with repetitive tasks and poorly designed stealth mechanics that detract from the horror experience.
- The story is often confusing and lacks coherence, making it difficult for players to stay engaged.
- There are significant technical issues, including bugs and performance problems, which can hinder the overall experience.
- story96 mentions
- 19 % positive mentions
- 77 % neutral mentions
- 4 % negative mentions
The game's story is generally perceived as confusing and disjointed, with many players noting that it jumps between different environments and lacks clarity. While some find the narrative intriguing and immersive, others criticize it for being simplistic, poorly delivered, or filled with plot holes. Overall, the story has potential but suffers from execution issues, leaving players wanting more coherence and depth.
“It has a very interesting story that is slowly developed by the notes/tapes you find throughout the game.”
“It has a great story, and is very immersive.”
“The game has good pacing with a really creepy atmosphere to keep you interested in the story as you progress.”
“The story is held together with screws and duct tape and many of the cutscenes don't make any sense.”
“The story is disorienting; maybe a suggestion to add more of a goal or hint system of where the player needs to go or which items to collect instead of playing a guessing game.”
“This game is boring and poorly designed; it is pretty short (I finished it in less than 2 hours, the rest of the time I was trying to solve some sound bugs) and the trailer is almost all the story they show you during the game, pretty easy, plagued with bugs, and unless you find all the collectibles (vague lore pages in this case), you'll get a bad ending that explains nothing about the story.”
- gameplay68 mentions
- 21 % positive mentions
- 56 % neutral mentions
- 24 % negative mentions
The gameplay has received mixed reviews, with many players finding it repetitive and reliant on menial tasks, such as moving heavy objects and completing similar minigames. While some appreciate the horror elements and atmosphere, others criticize the clunky mechanics and lack of innovation, often comparing it unfavorably to other titles in the genre. Overall, the gameplay is described as a blend of walking simulator, stealth, and light puzzles, but it struggles to deliver a compelling experience.
“Gameplay-wise, it's like the popular games in this genre - a mix of horror walking simulator, puzzles, and discovery/mystery (finding clues).”
“Back to the gameplay, it's mostly a walking simulator with some stealth/chase sections, and some light puzzles.”
“From the constant tension in the background to striking visuals and well-balanced gameplay.”
“First and foremost is that if you buy this game just know that you're signing up for stealth section after stealth section of gameplay in which a skinless monster walks around a room or area on a set path and you have to do menial tasks while avoiding them.”
“One of the worst horror games ever made, the story sucks, the controls suck, the gameplay is the most terrible I have ever seen, the AI is dumb, only the graphics are good.”
“4) Some repetitive gameplay elements, I mentioned the picking up heavy objects before... you do that like 4 times in the game, the same lockpick minigame several times... it's like the developers just couldn't come up with anything else.”
- graphics56 mentions
- 61 % positive mentions
- 34 % neutral mentions
- 5 % negative mentions
The graphics of the game receive mixed reviews, with some praising the impressive visuals and atmosphere, particularly for an indie title, while others criticize the optimization issues and basic animations. Many users note that while the graphics are decent and contribute to the horror experience, certain models and textures could use improvement. Overall, the visuals are considered good for a low-budget game, but not groundbreaking.
“The game has great horror atmosphere - the environment, sound & graphics are all well done.”
“This game has amazing graphics and visual effects for an indie game.”
“The visuals are among the best available for any current generation indie game.”
“For the year 2019, the graphics are very underwhelming, even animation-wise.”
“Only major complaint is that the game is horribly optimized, with effects stacked to the max to give the illusion of better graphics. I have a pretty beefy unit, and I had to lower the graphic settings to be able to play without major stuttering.”
“Graphics are what you would expect for an older project and can be compared with some games from known studios.”
- atmosphere56 mentions
- 54 % positive mentions
- 41 % neutral mentions
- 5 % negative mentions
The game is praised for its immersive horror atmosphere, characterized by well-crafted environments, effective sound design, and eerie visuals that create tension throughout. While some players noted a lack of substance compared to other horror titles, the overall ambiance is described as captivating and a significant selling point, making it a standout indie experience. Despite minor gameplay issues, the atmosphere remains a highlight, keeping players engaged and on edge.
“The developers have really done an amazing job at creating a thick, immersive atmosphere; one that is worlds better now than what they started with three years ago.”
“This game is positively dripping with atmosphere and mood; you will be tense and nervous, and some of the set pieces are deliciously gruesome and unnerving.”
“The atmosphere was beautiful and the tension increased till the end.”
“It's briefly frightening, but compared to Amnesia or Outlast, it doesn't have any substance to maintain the adrenaline rush, and quickly punctures the otherwise mildly spooky atmosphere.”
“The atmosphere is eerie, but I didn't personally find anything scary about the game.”
“With that said, what Wounded lacks in gameplay and enemies, it makes up for with genuinely creepy atmosphere.”
- grinding12 mentions
- 8 % positive mentions
- 8 % neutral mentions
- 83 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and repetitive, often requiring significant time investment to progress. Complaints about slow cut scenes, poor frame rates, and a lack of engaging content contribute to a frustrating experience that many feel is not worth the effort.
“You'll need a second life for grinding.”
“The game is mostly tedious.”
“The publisher/dev really dishing out a good deal here, but it's really just too tedious to finish for me.”
“It was just tedious and dull because I'm just running a pattern.”
- music12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The music in the game is generally praised for its good soundtrack and effective sound design, contributing to a tense atmosphere that enhances the horror experience. However, some players note issues with the audio settings, specifically the lack of individual sliders for music and sound effects, and criticize the random triggering of music during non-threatening moments, as well as finding the chase music to be unintentionally humorous.
“The audio is really good, but music seems to pick up randomly in situations where the player knows there's nothing happening.”
“- Good soundtrack and sound design.”
“There's only a master sound slider in the audio settings; it would be handy to change just music or sound effects individually.”
“The chase music is absolutely laughable.”
“There's also an incredibly tense soundtrack to go along with the aforementioned.”
- optimization10 mentions
- 10 % positive mentions
- 50 % neutral mentions
- 40 % negative mentions
The game's optimization has received significant criticism, with many players reporting severe performance issues and the need to lower graphic settings even on high-end systems to avoid stuttering. While some users find it playable with reduced settings, a general consensus indicates that an optimization patch is urgently needed to enhance performance and realize the game's potential.
“It's optimized decently for anyone to play, but I play it in a small box since my computer is a potato to run it.”
“This game had a lot of potential, but I cannot recommend it due to performance issues.”
“Optimization patch is badly needed, because performance is brutal.”
“Only major complaint is that the game is horribly optimized and with effects stacked to the max to give the illusion of better graphics. I have a pretty beefy unit, and I had to lower the graphic settings to be able to play without major stuttering.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by absurd voice acting and laughable animations, particularly during encounters with monsters, which often come off as more comedic than frightening. Players have highlighted specific moments, such as quirky interactions and exaggerated sound effects, that contribute to the overall lighthearted and amusing tone of the game.
“It's actually really funny to listen to this guy talk just because of how absurd they made his voice.”
“I reached the point in the game where you face the monster and the animation was laughable; the sounds it was making were also really funny and nothing about it was actually scary.”
“I had one hilarious encounter where I could only trigger a single instance to remove screws out of a door that had four of them in it.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by strong voice acting from the heroes, which enhances the overall experience. However, some players feel that the narrative pacing is inconsistent, leading to abrupt transitions that can leave them feeling disconnected from the story.
“The emotional voice acting of the heroes truly brings the story to life.”
“The emotional voice acting of the heroes adds depth and resonance to the characters.”
“The narrative introduces compelling subjects, but sometimes they fade too quickly, leaving players feeling disoriented.”
- replayability4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
"Wounded" offers moderate replayability due to its multiple endings and hidden collectibles, encouraging players to revisit the game to explore different outcomes. While the game is relatively short, the variety in endings adds to its replay value.
“Wounded has a bit of replay value since it has multiple endings and hidden collectibles scattered around.”
“It's short, but has some replayability when trying to get different endings.”
“Wounded has a bit of replay value too since it has multiple endings and hidden collectibles scattered around.”