World of Unlit
- October 23, 2024
- MaxyDev
In "World of Unlit", players must fight their way through hostile territory and destroy statues, using a variety of weapons and a unique movement system. Melee weapons, firearms, and bows are all available, each with their own strengths and weaknesses. The game features eight hand-crafted missions and optional bosses to challenge players. Success requires mastery of both combat and movement.
Reviews
- The grappling hook mechanic provides a unique and exhilarating movement experience, allowing for dynamic gameplay and aerial combat.
- The game is challenging yet rewarding, encouraging players to master movement and aim to progress through well-designed levels.
- The level design is intuitive and filled with secrets, making exploration enjoyable and adding depth to the gameplay.
- Some levels feel restrictive and limit player movement, which can detract from the overall experience.
- Enemies are often overly accurate, making it difficult to engage in combat without taking significant damage.
- The game lacks clear tutorials for certain mechanics, leaving players confused about how to effectively use some features.
- gameplay4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is highly praised for its smooth grappling hook mechanic, which encourages exploration and trick-based movement rather than solely focusing on objectives. This unique feature enhances the experience of the movement shooter genre, allowing players to engage in dynamic combat while enjoying the freedom of swinging around the environment. Overall, the gameplay is described as fun and engaging, offering a refreshing twist on traditional shooter mechanics.
“The grapple mechanic is smooth, and I find myself roaming around doing tricks instead of going after the objectives.”
“This is a great movement shooter with a fun and unique grappling hook mechanic.”
“It's an amazing game; I really like the grappling hook mechanics. It's really fun to just swing around shooting enemies.”