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World Of Conquerors

World Of Conquerors Game Cover
62%Game Brain Score
replayability, music
graphics, gameplay
62% User Score Based on 76 reviews

Platforms

PCWindows
World Of Conquerors Game Cover

About

World Of Conquerors is a multiplayer strategy game. It was developed by Huntah and was released on August 30, 2019. It received mostly positive reviews from players.

Construct cities, train soldiers and enter tactical battles to conquer the world.

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62%
Audience ScoreBased on 76 reviews
replayability3 positive mentions
monetization4 negative mentions

  • The game offers a lot of freedom in development, allowing players to focus on military, science, economy, or diplomacy.
  • The developer is active and responsive to community feedback, regularly updating the game and addressing bugs.
  • Despite some concerns about microtransactions, players can progress without spending money, making it accessible for casual gamers.
  • The game suffers from a lack of meaningful single-player content and a dwindling player base, leading to connectivity issues.
  • Graphics are dated and unappealing, contributing to a poor overall aesthetic experience.
  • There are significant concerns about the game's monetization model, with many players feeling it leans towards pay-to-win mechanics.
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized as mediocre and dated, with many reviewers describing them as simplistic or even ugly, reminiscent of early 90s titles. While some players find the visuals charming and not detrimental to gameplay, the overall consensus is that the graphics significantly detract from the game's appeal, contributing to its failure to attract a broader audience.

    • “The graphics are charming, it is low in resource needs for your PC, and things happen when you're offline.”
    • “However, if you're not a stickler for graphics, the visuals do not take away from the game.”
    • “It has decent graphics, a structures=resources economy, a nice NPC combat system that offers plenty of challenge, limited tech tree, and the opportunity for PvP.”
    • “Visually, this has some fairly mediocre and dated-looking graphics that will understandably be a turn-off for a lot of gamers, and it's a big contributor to the failure of the game to attract players despite having no up-front cost.”
    • “This game is a total money grab, made extremely rushed, with graphics looking like they're dating back to 1991, and even then I would reconsider playing it.”
    • “The graphics, design, and amount of effort put into this game is making me feel physical pain as a fellow software developer.”
  • gameplay
    11 mentions Positive Neutral Negative

    Gameplay is characterized by a mix of engaging activities such as slaying orcs, completing quests, and building cities, which contribute to a satisfying loop despite some initial confusion. While there are concerns about pay-to-win mechanics and potential hacking issues, the overall experience remains enjoyable with a high level of replayability. However, the slow pace and complicated combat mechanics detract from the experience for some players.

    • “The option to pay for in-game resources, buffs, and units is present; however, the incentive to do so is not so oppressive as to harm the gameplay.”
    • “However, as they aren't present, it provides a decently satisfying gameplay loop where you look at what needs to be done with your resources in an allotted time and go off to do/play something else.”
    • “Generally fun gameplay with a high level of replayability.”
    • “Graphics are terrible, gameplay is slow, combat is complicated, and the developer seems to be money-hungry.”
    • “Couple all this with the other reviews complaining about pay-to-win mechanics, hackers, and random bannings (although I didn't experience that in my hour of gameplay).”
    • “At first, you get a bit confused with the gameplay as you're thrown into the game, but you pick up on the general mechanics as time goes on.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a cash grab, with many players feeling that it leans heavily towards pay-to-win mechanics. While some microtransactions are deemed helpful, the overall sentiment suggests that the game prioritizes profit over player experience, leading to frustrations with bans and a slow-paced gameplay designed to encourage spending. Despite the presence of microtransactions, players believe that enjoyment is still possible without spending money, although the balance feels unfair.

    • “And people can complain about the microtransactions, but developers need to make money somehow; especially for a free-to-play game.”
    • “The microtransactions in the game seem like they would be helpful, but without buying, you could still enjoy yourself.”
    • “There are microtransactions in the game, but you can get everything done without any of those.”
    • “Sure, this looks almost promising, like if itch.io made Stronghold Crusader, but then it escaped and someone with a mobile dev mindset monetized it and dumped it on Steam as a cash grab.”
    • “This is nothing more than a cash grab phone app made for PC; the devs ban those that are playing fair when those that dump a lot of money into the game cry about getting attacked.”
    • “Microtransactions in a game that needs far more development than you could tell; the game feels more pay-to-win than pay to get a small edge.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is minimal and largely revolves around repetitive tasks such as slaying orcs, completing quests, and building cities, with players primarily focusing on gameplay mechanics rather than narrative depth. The developer's choice to rely on player interactions instead of a structured storyline has led to a gameplay experience that feels more like a series of objectives than a cohesive narrative. Overall, the story is overshadowed by the mechanics of resource management and player competition.

    • “Although resource rates are a bit slow to gather, there are quests and plundering to get what you need, so unlike most games of this theme, you can always have something to do and progress instead of playing the waiting or buying game.”
    • “Open the quest tab and make your own goals, from developing farming or your troops.”
    • “The developer gambled that other players would be an acceptable substitute for adding storytelling, level design, etc. to the game.”
    • “Gameplay: slay orcs, do quests to get promoted, build more cities, slay orcs, fight other players, start alliances, dream about conquering the capital, and then slay bandits because at this point the orcs are protesting at your fortress gates for hate crimes.”
    • “Each player works through quests to improve their rank and with it the ability to build more cities.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that grinding in the game involves repetitive PvE battles, often exceeding 100 for promotions, which can feel tedious. While some enjoy setting personal goals and developing their strategies, others find the grind excessive and may resort to microtransactions to bypass certain challenges. Overall, the experience of grinding varies significantly among players, depending on their tolerance for repetition.

    • “Do you feel like grinding more than 100 repetitive PvE battles for each promotion to get your next city?”
    • “If you don't mind grinding until you can do it in your sleep, or paying real money for near-paywalls, then this game is for you.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game to have generally fun gameplay that contributes to a high level of replayability, encouraging them to return for multiple playthroughs.

    • “The gameplay is generally fun and offers a high level of replayability.”
    • “I find myself coming back to this game time and time again due to its engaging mechanics.”
    • “Each playthrough feels fresh, making it easy to dive back in for more.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising the quality of the soundtrack while others find it lacking, comparing it unfavorably to well-known artists. Overall, it seems to be a decent but not exceptional aspect of the game.

    • “The soundtrack is of excellent quality, truly impressive.”
    • “Nice soundtrack.”
  • stability
    2 mentions Positive Neutral Negative

    While users report that bugs and glitches are still prevalent, the development team is actively addressing these issues by monitoring community feedback and working to enhance the game's performance and visual quality.

    • “Bugs and glitches will often still happen.”
    • “The dev team is paying attention to community input, keeping track of bugs and glitches as best they can, and improving performance and visual fidelity of the game as much as they can.”
  • optimization
    1 mentions Positive Neutral Negative

    The development team is actively addressing community feedback by monitoring bugs and glitches, while also working to enhance the game's performance and visual quality.

    • “The dev team is paying attention to community input, keeping track of bugs and glitches as best they can, and improving performance and visual fidelity of the game.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game's slow economy to be lacking, describing it as frustrating rather than amusing. The gameplay experience is seen as more suitable for brief mobile sessions rather than a PC or Steam title.

    • “The economy in the game is so slow it's not funny; it's more of a game you play once a week for 10 minutes, which should be on mobile and not on PC/Steam.”
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80h Median play time
80h Average play time
80-80h Spent by most gamers
*Based on 1 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

World Of Conquerors is a strategy game.

World Of Conquerors is available on PC and Windows.

On average players spend around 80 hours playing World Of Conquerors.

World Of Conquerors was released on August 30, 2019.

World Of Conquerors was developed by Huntah.

World Of Conquerors has received mostly positive reviews from players. Most players liked this game for its replayability but disliked it for its graphics.

World Of Conquerors is a multiplayer game.

Similar games include Firestone Idle RPG, Minds of Nations, Top War: Battle Game, Kingdom Maker, The Ants: Underground Kingdom and others.