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Firestone Idle RPG

Firestone Idle RPG Game Cover
71%Game Brain Score
gameplay, graphics
monetization, grinding
71% User Score Based on 2,406 reviews

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Firestone Idle RPG Game Cover

About

Firestone Idle RPG is a single player and multiplayer casual role playing game. It was developed by Holyday Studios and was released on April 1, 2024. It received mostly positive reviews from players.

"Firestone: An Idle Clicker RPG" is an online game that combines the addictive clicking mechanics of idle games with the in-depth character development and battling of RPGs. Players can enjoy AFK battles, collect and upgrade heroes, join guilds, and engage in PVP combat. The game offers a unique and engaging experience for both casual and hardcore gamers.

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71%
Audience ScoreBased on 2,406 reviews
gameplay34 positive mentions
monetization25 negative mentions

  • The game features nice art and engaging visuals that enhance the overall experience.
  • It's easy to play and can be relaxing, making it a good background game while doing other tasks.
  • The community is generally friendly and helpful, providing a supportive environment for new players.
  • The game has a slow progression system that can feel tedious, especially for free-to-play players.
  • There are significant pay-to-win elements that can create an imbalance between paying and non-paying players.
  • The game suffers from frequent connection issues and bugs that can disrupt gameplay and lead to lost progress.
  • gameplay
    181 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with many players noting a repetitive and slow progression loop that can feel tedious over time. While some appreciate the interesting mechanics and RPG elements, others criticize the heavy reliance on pay-to-win features and poorly documented systems that hinder enjoyment. Overall, it offers a casual experience suitable for idle game fans, but lacks depth and meaningful engagement for long-term play.

    • “The gameplay is engaging and perfect for when you want to unwind.”
    • “Firestone idle RPG is an exceptional idle role-playing game (RPG) that brings together the perfect balance of engaging gameplay, charming visuals, and an extensive progression system.”
    • “With its engaging gameplay mechanics, extensive customization options, charming visuals, and immersive world, Firestone exceeds expectations.”
    • “The game will only allow you to progress so far before hobbling the player with one mechanic or another.”
    • “Insanely slow and repetitive gameplay loop, even for an idle game.”
    • “The small amount of personal choices in this game makes the gameplay boring and frustrating to play.”
  • graphics
    118 mentions Positive Neutral Negative

    The graphics of Firestone have received mixed reviews, with many players appreciating the colorful, polished visuals and charming art style, which enhance the overall experience. However, some users criticize the graphics as simplistic or reminiscent of outdated mobile games, particularly after a controversial update that altered the art style to a more childlike aesthetic. Overall, while the visuals are generally seen as appealing, opinions vary significantly regarding their quality and suitability for the game's target audience.

    • “Firestone starts out promising with polished visuals and easy idle mechanics.”
    • “Visually, Firestone Online is charming with colorful, polished graphics and smooth animations.”
    • “The graphics are crisp, the UI is fairly easy to navigate, and the auto combat is smooth.”
    • “Graphics are aimed at 10 years old and under and they stretch their narrow gameplay loop into an endless grind instead of making decent content that's enjoyable and rewarding for time invested.”
    • “Graphically, the whole thing is on a flash game level from 2005-2010.”
    • “The new graphics update has pretty much ruined that.”
  • story
    82 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and lacking depth, with many players noting that it feels non-existent or poorly integrated into the gameplay. While some mention a basic narrative framework involving quests and missions, the overall consensus is that character development and engaging storytelling are severely lacking, leading to a repetitive and uninspired experience. Players express frustration over the game's focus on timers and micromanagement, which detracts from any potential narrative enjoyment.

    • “A very good clicker with cool graphics and a great storyline.”
    • “Unlike many idle games, this actually has a decent storyline that drives you forward.”
    • “Really like the use of abilities (makes it meaningful to stay on the game instead of just checking it out later) and the fact that there is some sort of a story and dialogue that makes me feel that I am making progress.”
    • “There is no real story.”
    • “Characters have no personality, story is minimal with no reason to move forward and all the management aspects are very shallow.”
    • “After 50 hours of having this game open in the background it feels like I've still gotten nowhere and haven't got any neat features or story out of it.”
  • monetization
    66 mentions Positive Neutral Negative

    The monetization in this game is widely criticized as predatory and aggressive, with many players feeling that it heavily favors a pay-to-win model that hampers enjoyment and progression. Users report that the game is designed to encourage spending through slow progression and numerous microtransactions, leading to a perception of it being a cash grab rather than a genuine gaming experience. While some players appreciate the option to support the developers, the overwhelming sentiment is that the monetization tactics detract significantly from the overall gameplay.

    • “The monetization ramps up sharply, and staying competitive often means spending heavily.”
    • “Their monetization is so non-invasive that I bought a pack just to support the devs as I really enjoy the game and really appreciate the emphasis on player enjoyment over annoying monetization that is so prevalent in this genre.”
    • “So predatory in its monetization it's almost comical, and incredibly slow and boring progression.”
    • “Everything in this game is designed to steer you psychologically towards spending money on microtransactions in order to grow forward faster than the brutally slow way of getting it for free through grinding.”
    • “The constant push towards spending money makes it feel more like a cash grab than a genuinely fun game.”
  • grinding
    52 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily emphasized, with many players noting it as both a core feature and a source of frustration. While some enjoy the grind and find it rewarding, others criticize it for being tedious and slow, often leading to a reliance on microtransactions for faster progress. Overall, the game is described as grindy by nature, typical for idle games, but the lack of satisfying rewards and the presence of pay-to-win mechanics detract from the experience for many players.

    • “You'll need a second life for grinding.”
    • “Everything in this game is designed to steer you psychologically towards spending money on microtransactions in order to grow forward faster than the brutally slow way of getting it for free through grinding.”
    • “Progression is tedious and not satisfying.”
    • “Pure grinding that starts to be tedious, so the game will bombard you with 'special offers': 'Oh, you don't like grinding that much, no worries, just send us your real money and we will make the grinding a bit faster for a short period of time... and wait for more of your real money.'”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting a cheerful and supportive community that contributes to a lighthearted atmosphere. Many find the game's mechanics and quirks amusing, often describing it as a funny and relaxing experience, while the in-game chat is noted for its entertaining and mature interactions. Overall, the humor adds a delightful layer to the gameplay, making it enjoyable even during tedious moments.

    • “It's the type of game where you have no idea how to progress efficiently 90% of the time, but also a game where you can just relax, click on funny upgrades, throw away everything you did by doing prestige (and getting some boost), and go back to your job while heroes are suffering from the endless cycle of killing the same monsters and dying again and again.”
    • “Each hero is like a beautiful snowflake, ready to be molded into a glorious and unique warrior...or a hilariously mismatched Frankenstein's monster of armor and weaponry.”
    • “It's an idler with a pretty steep and long progress curve but the global chat is generally hilarious and entertaining while you're waiting on dailies to finish.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players finding it repetitive and mediocre, leading some to mute it shortly after starting. While a few appreciate the dynamic and pleasant soundtrack, others criticize the sound effects as monotonous and lacking polish. Overall, the audio experience seems to detract from the game's appeal for a significant number of users.

    • “A good game with cool graphics and dynamic music, I really enjoyed it.”
    • “Good soundtrack.”
    • “The music is simple and pleasant.”
    • “Monotone music and sound effects.”
    • “The art is mediocre mobile-game / greasy casino slots style, the sounds and music are pretty mediocre (and if you mute them all, it sometimes 'forgets' when milestone notifications happen...).”
    • “The music is so repetitive I muted it 10 minutes in; otherwise, I have yet to find something that'll hook me to this idle game.”
  • stability
    11 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting frequent glitches, server connection issues, and significant bugs following updates. Many players have experienced lost progress, crashes, and resets, leading to frustration and a lack of confidence in the game's reliability. Overall, the game's stability is deemed poor, with calls for urgent fixes from the developers.

    • “The game runs smoothly without any major bugs or glitches.”
    • “I've experienced consistent performance throughout my gameplay.”
    • “The stability of the game allows for an immersive experience without interruptions.”
    • “The 6.1.0 update from early June 2022 is a buggy piece of junk that should not have been allowed out in public and clearly was not tested.”
    • “Some servers moving over, my progress got deleted for some reason and the game bugs/crashes/freezes way often for me regardless of high specs.”
    • “Too buggy to bother with as an idle RPG.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is criticized for being heavily unoptimized, with a reliance on RNG rather than effective time management or progression strategies. In-game purchases for performance boosts are prevalent, and while some guides exist, the overall documentation is lacking, making it difficult for players to navigate optimization paths effectively.

    • “You find that anything that can boost player performance can be an in-game purchase.”
    • “Another couple of bucks to buy tokens, gems, or indeed any in-game resource to enhance their own performance.”
    • “The pet/guardian system allows players to evolve and provide buffs, with active pet boosts enhancing click performance.”
    • “The mechanics and optimization paths are poorly documented, and the wiki is less than useful, but there are some guides (shout out to Aurora's complete guide).”
    • “My biggest beef is that it is heavily... heavily unoptimized.”
    • “It seems like poor game design for an idle game to make RNG play a much larger role than time management or optimization in progression.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting both frustration during challenging updates and satisfaction from engaging gameplay. Despite initial skepticism, many find themselves deeply invested, leading to a willingness to support the game financially due to their positive experiences.

    • “Especially when you are emotionally invested in the topic.”
    • “I thought it might be a weird game, but after trying it out, it made me feel so pleased. I can spend hours here doing a lot, and I would help contribute to the early access program by buying something in the store just because this game is worth playing.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its collaborative and supportive community, enhanced by guides and Discord interactions. Players appreciate the engaging environment that complements the enjoyable combat and progression elements, making it a standout idle game.

    • “This collaborative atmosphere adds immense value to the game, as players find assistance and guidance whenever needed.”
    • “The best idle game I could find with nice combat, progression, and atmosphere.”
  • replayability
    3 mentions Positive Neutral Negative

    Players generally find the replayability of the game to be high, with many citing multiple paths, varied character choices, and different endings as key factors that encourage them to revisit the experience. The game's design promotes exploration and experimentation, making each playthrough feel fresh and engaging. Overall, users appreciate the depth and diversity that enhance replay value.

    • “The replay value of this game is incredible; every playthrough feels fresh and engaging.”
    • “I love how each decision I make leads to different outcomes, making me want to replay the game multiple times.”
    • “With so many different paths and endings, this game offers endless replayability that keeps me coming back for more.”
    • “The game lacks replay value, as once you've completed the main story, there's little incentive to go back.”
    • “After finishing the game, I found that there were no meaningful choices or different outcomes to explore, making replayability almost non-existent.”
    • “While the gameplay was enjoyable, I quickly realized that there were no new experiences to be had on subsequent playthroughs.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted by the meticulous attention to detail in designs and animations, which enhances the overall life of each hero. However, some users express dissatisfaction with specific character designs, particularly for Luana and Ina.

    • “The attention to detail in character designs and animations breathes life into each hero.”
    • “I really hate Luana and Ina's character designs though.”
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130h Median play time
812h Average play time
19-450h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Firestone Idle RPG is a casual role playing game.

Firestone Idle RPG is available on PC, Web Browser, Mac OS, Phone and others.

On average players spend around 812 hours playing Firestone Idle RPG.

Firestone Idle RPG was released on April 1, 2024.

Firestone Idle RPG was developed by Holyday Studios.

Firestone Idle RPG has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Firestone Idle RPG is a single player game with multiplayer support.

Similar games include Idle Big Devil, Endless World, Idle Champions of the Forgotten Realms, Shop Titans, Book of Yog and others.