World Game Game Cover

It's an early alpha build of a voxel game I am making.  [ Features ] A procedurally generated world consisting of cubic chunks. Biome Generation (Mountains, plains, and beach biomes) Inventory, basic crafting, and temperature-based smelting. Entity/NPC's spawning, health, AI Goal system. More! [ Controls ] WASD : Move around Space Bar : Jump L-Shift : Sprint Left-Click : Mine Block / …

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