MoonQuest
- July 13, 2018
- eigenbom
"MoonQuest is a procedurally-generated adventure game where each playthrough features a new world with diverse regions, resources, wildlife, and enemies. Gather resources to forge weapons, build structures, and uncover secrets in caves, ancient ruins, and lost cathedrals. With its unique worlds and inviting strangeness, MoonQuest offers an engaging and immersive experience."
Reviews
- The game features a charming pixel art style and immersive soundtrack that enhances the exploration experience.
- MoonQuest offers a unique blend of roguelike elements and crafting mechanics, providing a fresh take on the genre with procedurally generated worlds.
- Players appreciate the sense of wonder and discovery, with various characters to unlock and a variety of environments to explore.
- The gameplay can feel shallow and lacks depth, with many players feeling it excels at nothing in particular compared to similar games like Terraria.
- There is a steep learning curve and a lack of guidance, which can leave players confused about objectives and gameplay mechanics.
- The game has been criticized for its combat system and procedural generation, which some find frustrating and unrefined.
- gameplay21 mentions
- 48 % positive mentions
- 38 % neutral mentions
- 14 % negative mentions
The gameplay is a blend of familiar mechanics from games like Minecraft and Terraria, offering a satisfying loop of exploration and progression, though it lacks depth and can be frustrating due to procedural map designs that complicate navigation. While the art and sound design are praised, some players find the segmented room structure disrupts the flow, and the combat mechanics could use improvement. Overall, the game is accessible and enjoyable, with a variety of unlockable characters adding to its replayability, despite some initial confusion for new players.
“The art is beautiful, the sound design is fantastic, the gameplay is solid and satisfying.”
“Though Moonquest does not reinvent the wheel, it manages to create a satisfying gameplay loop of 'harvest -> explore -> embiggen'.”
“I have to emphasize that it's not my type of game and I still enjoy it, a testament to its dynamic gameplay and variety of content.”
“Reminiscent of Terraria, but seemingly with simpler game mechanics and far less world to explore.”
“The actual gameplay is frustrating and terrible.”
“I could post at length about the number of issues I had with every aspect of the gameplay in the short time I played, but the most important one for the success of this game is the combat.”
- graphics16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The graphics of the game are widely praised for their charming and immersive pixel-art style, which combines elements reminiscent of Terraria and Starbound. Reviewers appreciate the unique aesthetics of various biomes and the soothing soundtrack, noting that the visuals significantly enhance the overall experience, despite some criticisms regarding gameplay depth and content. Overall, the art style is considered a standout feature that captivates players and justifies the game's price.
“The atmosphere it has in its different regions is quite cool, made possible by its great pixel-art style and the soothing yet strange soundtrack.”
“I was immediately pulled in by the beautiful and genuinely stylized graphics, and I'm really loving it so far.”
“A dumbed down version of a wannabe roguelite with Terraria-inspired graphics mixed with a little Starbound.”
“The visuals carry a similarly unique and mysterious pixel-art style, full of organic sci-fi strangeness that oddly manages to be sort of cute.”
“Biomes never fail to be utterly fascinating in their specific aesthetic, and kept me playing more and more until I had seen and devoured every strangely psychedelic setting there was to witness.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story centers around a cosmic quest to find two moonstones to power a moon machine, offering a sense of adventure and exploration. While the main storyline can be completed in a day, it features significant replayability through character unlocks and various storylines, enhancing the overall experience. Players appreciate the engaging narrative and the sandbox elements that allow for creative building and exploration.
“Really felt like a lone traveler on a cosmic quest for a bit there.”
“Main storyline is completable in one day, but there's a lot of replayability with character unlocks and different storylines, not to mention the collection, sandbox, and construction aspect!”
“Most of the time I forgot it was actually a game that was coming out and thought it was just a fun story that was being told very slowly via Twitter over the course of those 400 odd years.”
“The main storyline is completable in one day, which makes it feel rushed and lacking depth.”
“While there are different characters with unique backstories, the overall narrative feels shallow and underdeveloped.”
“The quest to find two moonstones lacks complexity and fails to engage the player in a meaningful way.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game has received mixed reviews; while some players appreciate its ability to create an immersive atmosphere and complement the art style, others find it too ambient and unmemorable. The sudden shifts to high-energy tracks can be misleading, as they do not always correspond to significant gameplay events. Overall, the soundtrack contributes to the quirky charm of the game, but opinions on its effectiveness vary.
“The atmosphere it has in its different regions is quite cool, made possible by its great pixel-art style and the soothing yet strange soundtrack.”
“It's a fun little game, very quirky and with great art and music.”
“Moonquest is a well-designed randomly generated roguelite with a fitting soundtrack and unique sandbox elements like digging, simple crafting, and semi-open world regions that only wait to be explored.”
“I have to admit that I have not enjoyed the soundtrack so far; it is a bit too ambient and not very memorable.”
“- not a fan of the soundtrack though”
“Moonquest is a well-designed randomly generated roguelite with a fitting soundtrack (which is most likely silent) and unique sandbox elements like digging, simple crafting, and semi-open world regions that only wait to be explored.”
- atmosphere3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The atmosphere in the game is characterized by a captivating pixel-art style and an eerie soundtrack that enhances the sense of exploration and tension. Players appreciate the rich visual variety and the unique extraterrestrial vibe, which collectively create a chilling and immersive experience as they delve into more dangerous areas.
“The environments here are rich with visual variety and a really cool extraterrestrial atmosphere, and that really sets Moonquest apart from the usual sandbox survival pack.”
“The atmosphere it has in its different regions is quite cool, made possible by its great pixel-art style and the soothing yet strange soundtrack.”
“The atmosphere here is chilling and fittingly ominous, the tension of strange sounds seeming to build up as you explore into deeper and more dangerous territories.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that grinding in the game can be tedious, but players who enjoy crafting complexity and extensive grinding may find it appealing.
“This is tedious.”
“If you like that type of crafting complexity with a lot of grinding, definitely give it a shot.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant stability issues, frequently freezing or crashing shortly after launch, leading to a frustrating experience for players.
“It either freezes and stays that way, or crashes after five seconds.”
“The game is incredibly unstable, constantly crashing during gameplay.”
“I can't play for more than a few minutes without it freezing or shutting down.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is well-optimized for controller use, providing a smooth and responsive experience for players using this input method.
“I'm playing with a controller, and it's well optimized for that.”
“The game runs smoothly on my system, showcasing excellent optimization.”
“I appreciate how the developers have fine-tuned the performance for various hardware setups.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers a main storyline that can be completed in a single day, but it boasts significant replayability through character unlocks, multiple storylines, and engaging collection, sandbox, and construction elements.
“The main storyline can be completed in a day, but the replayability is fantastic with character unlocks and various storylines to explore, along with the collection, sandbox, and construction elements!”
“Each playthrough offers new experiences, making it easy to dive back in and discover different outcomes and character interactions.”
“The game encourages multiple runs with its diverse paths and unlockable content, ensuring that no two playthroughs feel the same.”
“The main storyline is completable in one day, but there's a lot of replayability with character unlocks and different storylines, not to mention the collection, sandbox, and construction aspects!”
“Once you finish the game, there's little incentive to go back. The side quests feel repetitive and don't add much to the overall experience.”
“While the game offers multiple endings, they don't feel significantly different from one another, which diminishes the replay value.”