- September 15, 2021
- SpiffyBit
- 10h median play time
Scrapnaut
Platforms
About
Scrapnaut is a farming and base-building simulation with open-world exploration and survival elements, available for single-player or 2-player co-op. Gather resources, cook meals, and defend against enemy raids while discovering unique items in each biome. Customize your equipment and prepare for challenging fights or strategic retreats. Although the plot is lacking, the game offers good gameplay, pretty visuals, and a fitting soundtrack, albeit with some grinding required.
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- The game offers a relaxing experience with interesting game mechanics, making it enjoyable to explore different biomes and craft items.
- It has potential for fun gameplay, especially when played with friends, as the cooperative aspect enhances the experience.
- The graphics and music are appealing, contributing to a pleasant atmosphere while playing.
- The game suffers from repetitive gameplay and tedious fetch quests, leading to a lack of engagement over time.
- The inventory system is frustratingly limited, making resource management cumbersome and often requiring backtracking.
- Combat mechanics are poorly designed, with clunky controls and a lack of variety in enemies and weapons, making encounters feel monotonous.
- story100 mentions Positive Neutral Negative
The game's story is generally perceived as mediocre and unengaging, with many players noting its simplicity and reliance on repetitive fetch quests. Critics highlight the lack of depth and meaningful narrative progression, often feeling that the story was hastily constructed and fails to provide a rewarding experience. While some players appreciate the potential for future development, the current execution leaves much to be desired, with arbitrary wait times and a sense of emptiness after completing quests.
“The quest line keeps you moving, and while dialogue is very basic in details or feeling, you get the important information and are pushed along the storyline in a decent fashion.”
“I've played all the way to the end of early access so far and can't wait for more story to open up!”
“I love the storyline so far and what will become of it, I assume.”
“The game really didn't find a decent path; the story was thrown together last minute from what it seems, and the arbitrary blocking of building things was pretty problematic. It required the player to make multiple bases and semi-move bases every time, while that was entirely annoying. You only needed 2-3 machines to blast through the story, and yet it just felt so empty.”
“The story was boring and the quests were meaningless.”
“There is effectively little to no story; the combat is monotonous and unenjoyable, but perhaps worst of all is the inventory management caused by the quick degradation of tools/weapons, forcing the player to carry multiple copies of each while the inventory is rather limited, especially given that some items simply don't stack.”