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Wonder of Blue Game Cover

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Wonder of Blue is a single player action adventure game. It was developed by Velveteen and was released on November 26, 2025. It received very positive reviews from players.

This is a small (and free) sample of Wonder of Blue's content. Venture into the Labyrinth to defeat the White Rabbit who awaits you in the depths. Find Treasure Chests within the Labyrinth to grow stronger with passive effects as well as special Card based attacks.  The full version is available here: https://store.steampowered.com/app/3712860/Wonder_of_Blue/ Z: Confirm / Attack X: Cancel /…

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91%
Audience ScoreBased on 11 reviews
atmosphere3 positive mentions
graphics3 negative mentions

  • Charming pixel art and a whimsical Alice in Wonderland theme create a delightful aesthetic.
  • Tight, responsive combat mechanics with a variety of randomized items and build options enhance replayability.
  • The game offers dual modes catering to both casual players and hardcore roguelike fans, making it accessible to a wider audience.
  • The difficulty level is often perceived as unfair and punishing, even on easy mode, which can detract from the overall experience.
  • Controls can feel wonky and take time to master, leading to a steep learning curve for new players.
  • Liddell's hitbox is considered oversized, resulting in frustrating deaths from attacks that seem unfairly close.
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are described as charming and cute, featuring a classic Game Boy aesthetic reminiscent of Alice in Wonderland, which enhances the lighthearted gameplay. However, some users feel that while the visuals are appealing, they are overshadowed by poorly tuned difficulty that detracts from the overall experience.

    • “It's a really cute game; I thought it would be a lighthearted, chill, cute, and comfy take on a deep dungeon style game with classic Zelda-type mechanics and a classic Game Boy Alice in Wonderland aesthetic.”
    • “No heavy lore—focus is pure gameplay loop with charming visuals and enemy variety.”
    • “The graphics are charming but lack depth, making the game feel less immersive.”
    • “The visuals are cute, but they don't quite match the expectations set by the game's premise.”
    • “While the game has a lighthearted aesthetic, the graphics could use more detail and polish.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is characterized by a charming blend of classic Zelda mechanics and a whimsical Alice in Wonderland aesthetic, offering a lighthearted dungeon-crawling experience. Combat mechanics include evasion and powerful attacks, with an emphasis on a straightforward gameplay loop that prioritizes engaging visuals and diverse enemies over heavy lore.

    • “It's a really cute game; I thought it would be a lighthearted, chill, cute, and comfy take on a deep dungeon style game with classic Zelda-type mechanics and a classic Game Boy Alice in Wonderland aesthetic.”
    • “Combat mechanics: twirl (C) evades/dashes through foes; Z attacks, hold for power cut; X items with MP regen via hits.”
    • “No heavy lore—focus is pure gameplay loop with charming visuals and enemy variety.”
    • “The gameplay is repetitive and lacks depth, making it feel more like a chore than an enjoyable experience.”
    • “The combat mechanics are clunky and unresponsive, which detracts from the overall enjoyment of the game.”
    • “While the visuals are charming, the gameplay loop quickly becomes monotonous and fails to engage the player.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability due to its roguelike elements, including permadeath and procedural generation, which create unique experiences in each run. Players can engage in action-packed combat, face various boss battles, and collect items across multiple difficulty levels, all set in a whimsical pixel art fantasy world.

    • “The game offers incredible replay value with its roguelike permadeath and procedural generation, ensuring that no two runs are ever the same.”
    • “With multiple difficulties and a variety of item collections, each playthrough feels fresh and exciting.”
    • “The replayable runs keep me coming back for more, as I discover new strategies and face different challenges every time.”
    • “The replay value is quite low; once you've completed the game, there's not much incentive to go back.”
    • “While the game has some interesting mechanics, the lack of variety in replayability makes it feel repetitive after a few runs.”
    • “I found the replayability to be disappointing; the procedural generation doesn't offer enough new experiences to keep me engaged.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game features a catchy original soundtrack complemented by an optional 8-bit retro audio option, providing players with a nostalgic feel. Additionally, the customization options include 19 color palettes and the ability to mix and match audio styles for a diverse auditory experience.

    • “Catchy original soundtrack with optional 8-bit retro audio.”
    • “19 color palettes and 8-bit soundtrack for endless visual/audio variety.”
    • “The music is repetitive and lacks variety, making it feel stale after a short time.”
    • “While the soundtrack has some catchy tunes, it quickly becomes monotonous and forgettable.”
    • “The voice acting is subpar, which detracts from the overall experience of the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized as purely whimsical and immersive, enhanced by the absence of voice acting, which allows players to fully engage with the enchanting environment.

    • “No voice acting—purely atmospheric and whimsical.”
    • “The game's environment is rich with detail, creating an immersive experience that draws you in.”
    • “Every sound and visual element contributes to a hauntingly beautiful atmosphere that lingers long after playing.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is criticized for its minimal depth, lacking a complex narrative or hidden lore, and failing to develop the premise beyond surface-level engagement.

    • “Minimal story depth beyond the premise.”
    • “There is no deep mystery or hidden lore here, and the game does not go out of its way to flesh out the story.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a sense of emotional impact from the game, particularly highlighting feelings of loss and grief associated with character deaths, even when they occur at a distance from the player.

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Frequently Asked Questions

Wonder of Blue is a action adventure game.

Wonder of Blue is available on PC, Windows, Xbox and PlayStation.

Wonder of Blue was released on November 26, 2025.

Wonder of Blue was developed by Velveteen.

Wonder of Blue has received very positive reviews from players. Most players liked this game for its atmosphere but disliked it for its graphics.

Wonder of Blue is a single player game.

Similar games include Monolith, Maid of Salvation, Li'l Red, Monolithic Christmas Night, Lost in Random: The Eternal Die and others.