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Lost in Random: The Eternal Die

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Lost in Random: The Eternal Die Game Cover
89%Game Brain Score
gameplay, story
grinding
91% User Score Based on 357 reviews
Critic Score 83%Based on 4 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingSteam DeckWindowsPlayStationNintendo Switch 2
Lost in Random: The Eternal Die Game Cover

About

Lost in Random: The Eternal Die is a single player role playing game with a fantasy theme. It was developed by Stormteller Games and was released on June 13, 2025. It received positive reviews from critics and very positive reviews from players.

Lost in Random: The Eternal Die is a dark fantasy action game blending real-time combat with tactical dice mechanics. Play as Queen Aleksandra, wielding unique weapons and card-based abilities while rolling your die-companion, Fortune, to influence battles and high-stakes wagers. Explore eerie biomes, face unpredictable challenges, and upgrade your arsenal to survive.

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91%
Audience ScoreBased on 357 reviews
gameplay70 positive mentions
grinding7 negative mentions

  • The game features a beautiful art style and immersive world that captures the charm of the original Lost in Random.
  • Combat is fast-paced and satisfying, with a variety of weapons and a unique relic system that encourages strategic play.
  • The voice acting and character design are excellent, adding depth and personality to the game.
  • The game is relatively short, with only four biomes and a limited number of bosses, which may leave players wanting more content.
  • Some players may find the combat mechanics repetitive over time, as the gameplay loop can feel similar across runs.
  • The story lacks depth compared to the original game, and some players may feel disconnected from the characters and narrative.
  • gameplay
    139 mentions Positive Neutral Negative

    The gameplay of "Lost in Random: The Eternal Die" is widely praised for its smooth, fast-paced combat and engaging mechanics, drawing clear inspiration from "Hades" while introducing unique elements like a dice-rolling system and match-3 upgrades. Players appreciate the satisfying gameplay loop, variety in builds, and well-designed enemies, although some express concerns about balance and the repetitiveness of runs. Overall, the game successfully combines charming aesthetics with addictive gameplay, making it a compelling roguelike experience.

    • “The gameplay is very fun, build variety is decent, and while not particularly difficult, the enemies and bosses are well designed.”
    • “The gameplay is super smooth and there is a good bit of strategy in choosing which relics to use and how to place them on the grid.”
    • “The addition of randomized elements, particularly through the unique relic system and fortune’s dice-rolling mechanics, adds a thrilling layer of unpredictability.”
    • “Narratively, the eternal die takes a backseat to gameplay, offering enough context to propel the player forward but not the depth or emotional range of the original title.”
    • “The gameplay is monotonous and despite the skills and abilities, hardly changes over the course of the game.”
    • “The pearl and blessing system tries to fill that gap, but it’s both underwhelming and unbalanced — things like ' +3% crit' or 'heal 1 hp if the enemy you kill is burning' barely affect gameplay.”
  • story
    130 mentions Positive Neutral Negative

    The story of "Lost in Random" is described as charming yet simple, focusing on the relationship between two sisters and set in a visually captivating world reminiscent of Tim Burton's style. While some players appreciate the atmospheric storytelling and character lore, many express disappointment in the minimal narrative depth and repetitive delivery, especially compared to the original game. Overall, the game offers a blend of engaging combat and a whimsical aesthetic, but sacrifices narrative richness for gameplay mechanics, leaving fans of the first game wanting more.

    • “Lost in Random was such an amazing game with a, yes admittedly simple, story about two sisters, but that's what made it amazing.”
    • “The story whispers, not a roar.”
    • “The story is well-written for a roguelite, and the characters feature fantastic voice acting.”
    • “When I realized they were expanding the story with this game, I was excited; I thought we would get more of the queen's story, more of the world of Random, but I was so disappointed.”
    • “The story is drip-fed and feels like it fits into the world, even if I wish I got more story, more often.”
    • “Story-wise, there isn't really much there and no characters get much, if any, development, but visually the game is very nice and polished.”
  • graphics
    87 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning art style, which combines a whimsical, Tim Burton-inspired aesthetic with smooth animations and vibrant visuals. Players appreciate the unique and captivating environments, as well as the overall polish and performance, which enhance the immersive experience. Many reviews highlight the game's ability to maintain high-quality graphics while delivering engaging gameplay, making it a standout in the roguelike genre.

    • “The atmosphere of the grim fairytale and cartoonesque art style immerses you in the 'Kingdom of Chance' deeply.”
    • “Its burtonesque, gothic storybook aesthetic—complete with carved-wood characters, oversized button eyes, and hauntingly beautiful environments—continues to captivate, immersing players in the eerie yet cozy world of Random.”
    • “The art style is absolutely incredible and super unique.”
    • “While it’s over a bit too soon and could use more talent options and depth in debuffs, the core gameplay, visuals, and upgrade system, within the runs, are fantastic.”
    • “It has the basic graphics options and that's about it.”
    • “-unappealing aesthetic, story, and music.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many praising its composition and ability to enhance the gaming experience. While some players found the music forgettable, others highlighted its epic quality and alignment with the game's aesthetic, alongside commendable voice acting. Overall, the soundtrack contributes significantly to the game's immersive atmosphere, complementing its art style and gameplay.

    • “The visual flair, paired with a stellar soundtrack and superb voice acting, makes every moment in this dark fantasy realm a treat for the senses.”
    • “The music and soundtracks were well composed to give enjoyable runs and gaming sessions.”
    • “Beautiful art direction and music.”
    • “Music is forgettable but voice acting is really good.”
    • “- unappealing aesthetic, story, and music.”
    • “You can likely find the OST on YouTube.”
  • optimization
    19 mentions Positive Neutral Negative

    The game is highly praised for its exceptional optimization, particularly on the Steam Deck, where it delivers smooth performance, impressive visuals, and low power consumption. Players report flawless performance across various platforms, with only minor hiccups noted, making it an ideal choice for both handheld and traditional gaming. Overall, the game's optimization enhances the gameplay experience, ensuring responsiveness and visual clarity.

    • “Performance is also impressively strong across platforms; the game is especially well-optimized for handheld play, with smooth framerates and low power consumption making it a natural fit for pick-up-and-play sessions.”
    • “First of all, it's the best optimization I've ever encountered!”
    • “Insanely well optimized for Steam Deck, probably the best optimized I have played yet.”
    • “Despite some minor performance hiccups on certain platforms, the game runs smoothly overall, making it a fantastic fit for both roguelike veterans and newcomers.”
    • “This performance stability is a crucial advantage in a genre where responsiveness and visual clarity matter deeply.”
    • “Where the game excels consistently is in its artistic presentation and performance.”
  • replayability
    15 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it offers engaging combat and a variety of weapons, many players feel it lacks depth and narrative motivation after the initial playthrough. Some reviews highlight its smooth gameplay and satisfying mechanics, suggesting it has high replay value for fans of the genre, but others caution that it doesn't match the replayability of more content-rich titles like Hades. Overall, it may appeal to newcomers to roguelites, but seasoned players might find it lacking in long-term engagement.

    • “While the game is short, yet replayable, it has a unique take on mechanics with the addition of fortune.”
    • “Super smooth and satisfying gameplay, graphics look great and overall just a great game :) replayability is high too which is a plus!”
    • “The game is easy to learn with just a few inputs required, but hard to master, which allows for an endless replayability.”
    • “Unless you are an absolute hardcore fan of the genre, there is simply no real motivation or replay value once you have beaten the final boss.”
    • “If you're looking for a roguelite with a lot of replayability, this isn't it.”
    • “Definitely recommend it for anyone wishing to dip their toe in the roguelite genre, ideally on sale because there's really a lack of content and replayability.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beautiful graphics and a unique blend of dark, whimsical elements reminiscent of Tim Burton's style and "Alice: Madness Returns." Players appreciate the immersive, grim fairytale setting that enhances the experience, although some note that the focus on replayable combat can detract from narrative depth. Overall, the voice acting and character design further enrich the game's captivating and chaotic atmosphere.

    • “The atmosphere of a grim fairytale and the cartoonesque art style immerses you deeply in the 'Kingdom of Chance.'”
    • “The world is stunning—like a Tim Burton movie in motion—and the atmosphere is rich and immersive.”
    • “Their journey through the corrupted realm of the black die sets the tone for a game that mixes grim atmosphere with frantic mechanical energy.”
    • “Here, those qualities are present visually and thematically, yet the focus on replayable combat runs means the narrative beats come less frequently and rely more on atmosphere than on character development or branching outcomes.”
    • “The atmosphere of a grim fairytale combined with a cartoonesque art style immerses you deeply in the 'Kingdom of Chance'.”
  • grinding
    8 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience; while the progression is smooth and the combat fast-paced, many feel that it becomes tedious after a certain point, especially due to rapidly increasing difficulty and minimal rewards. Some achievements, particularly those related to collecting all of aama's blessings, are noted as particularly grindy, adding to the overall sense of repetitiveness. Despite these issues, the game offers engaging visuals and experimentation opportunities that can offset some of the grind.

    • “The grind for upgrades is not too tedious, making it a manageable experience.”
    • “With only four different weapons, the grinding feels fairly short and rewarding.”
    • “Eventually, I'd say after 12 hours, the game does start to drag a bit and the fun becomes a bit stale and grindy towards completing the game.”
    • “As if this wasn't enough, the difficulties scale way too fast and, don't get me wrong, I'm not saying it is too hard or impossible to beat, it just becomes way too tedious because they get stronger and stronger, tougher and tougher while you barely get any reward that makes a difference.”
    • “The achievement to unlock all Aama's blessings is very grindy.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, players report a stable gaming experience with no significant bugs or crashes, particularly praising its performance on the Steam Deck. However, some users have noted minor glitches related to dodging mechanics and enemy telegraphs that can affect gameplay.

    • “Bug free for my time in the game, so yay devs! Good number of classes, a bunch of fun distinct bosses, and a fair amount of upgrades to grind for.”
    • “Fun game that runs great on the Steam Deck!”
    • “Game runs great and I haven't encountered any bugs or crashes.”
    • “Every run, I encounter a few of these 'I think the game made me get hit' glitches. It's like your dodge doesn't trigger in time, or an enemy's wind-up telegraph isn't timed well, or some visual effects obscure important elements.”
    • “The game frequently suffers from stability issues, with glitches that disrupt gameplay and make it feel unfair.”
    • “I often experience moments where the game feels unresponsive, leading to frustrating deaths that seem out of my control.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is visually appealing, with strong character designs and excellent voice acting that enhance the atmosphere. However, the focus on replayable combat leads to less frequent narrative progression and a reliance on ambiance over deep character development, which may confuse new players regarding the world-building.

    • “The character designs are on point and the game itself is fun to play.”
    • “Love the voice acting, character design, and the atmosphere.”
    • “Especially the voice work and the character designs.”
    • “Here, those qualities are present visually and thematically, yet the focus on replayable combat means the narrative beats come less frequently and rely more on atmosphere than on character development or branching outcomes.”
    • “It can easily confuse new players about the world-building, the character designs, and some familiar phrases.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional depth of the game is perceived as lacking compared to its predecessor, with the narrative serving primarily to support gameplay rather than evoke strong feelings. While some players found a sense of heartwarming satisfaction upon completion, others felt that the story did not fully resonate or continue the emotional journey of the original title.

    • “After finishing this game, I was left with a heartwarming feeling and satisfaction.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of quirky and dark elements, with amusing boss encounters and playful mechanics, such as gambling and throwing characters into pits for comedic effect. However, some players feel that the dialogue lacks depth in humor, despite the overall entertaining and engaging storytelling.

    • “The bosses are funny and challenging at the same time. Mare the Knight is a truly challenging battle; I spent 5 hours to achieve the no damage achievement. Overall, it's cheap, funny, and features very well storytelling.”
    • “You can also use fortune to gamble at mini games or just throw him into a pit because it's funny.”
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13h Median play time
17h Average play time
7-30h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Lost in Random: The Eternal Die is a role playing game with fantasy theme.

Lost in Random: The Eternal Die is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 17 hours playing Lost in Random: The Eternal Die.

Lost in Random: The Eternal Die was released on June 13, 2025.

Lost in Random: The Eternal Die was developed by Stormteller Games.

Lost in Random: The Eternal Die has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Lost in Random: The Eternal Die is a single player game.

Similar games include Astral Ascent, Ember Knights, Curse of the Dead Gods, Have a Nice Death, Warm Snow and others.